119 lines
3.8 KiB
JavaScript
119 lines
3.8 KiB
JavaScript
/**
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* Content/endings/corruption checks against shipped modules (via vitest already)
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* plus static asset + map presence audit. Writes logs under SCRATCH if provided.
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*/
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import fs from 'fs';
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import path from 'path';
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import { fileURLToPath } from 'url';
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import { spawnSync } from 'child_process';
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const __dirname = path.dirname(fileURLToPath(import.meta.url));
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const root = path.join(__dirname, '..');
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const scratch =
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process.env.SCRATCH ||
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'/var/folders/nj/z1qswzwd75vcdmnmpn31w1jc0000gn/T/grok-goal-115b0c7f4e7e/implementer';
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fs.mkdirSync(scratch, { recursive: true });
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function log(name, text) {
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const p = path.join(scratch, name);
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fs.writeFileSync(p, text);
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console.log('wrote', p);
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}
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// 1) unit tests
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const test = spawnSync('npm', ['run', 'test'], { cwd: root, encoding: 'utf8' });
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log('unit-test.log', (test.stdout || '') + (test.stderr || ''));
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if (test.status !== 0) process.exit(1);
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// 2) build
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const build = spawnSync('npm', ['run', 'build'], { cwd: root, encoding: 'utf8' });
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log('build.log', (build.stdout || '') + (build.stderr || ''));
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if (build.status !== 0) process.exit(1);
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// 3) assets audit
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const required = [
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'public/assets/tilesets/village.png',
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'public/assets/tilesets/village.aseprite',
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'public/assets/sprites/player.png',
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'public/assets/sprites/player.aseprite',
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'public/assets/sprites/npcs.png',
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'public/assets/sprites/birds.png',
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'public/assets/sprites/extras.png',
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'public/assets/sprites/portraits.png',
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'public/assets/sprites/sunflower.png',
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'public/assets/maps/house.json',
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'public/assets/maps/plaza.json',
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'public/assets/maps/bakery.json',
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'public/assets/maps/shop.json',
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'public/assets/maps/clinic.json',
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'public/assets/maps/lake.json',
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'public/assets/maps/field.json',
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'public/assets/maps/well.json',
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'public/assets/maps/fog.json',
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'public/assets/maps/white.json',
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'mapsrc/house.tmx',
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'README.md',
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];
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const lines = [];
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let ok = true;
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for (const r of required) {
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const full = path.join(root, r);
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const exists = fs.existsSync(full);
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lines.push(`${exists ? 'OK' : 'MISSING'} ${r}`);
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if (!exists) ok = false;
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}
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// list asset tree
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function walk(d, prefix = '') {
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for (const f of fs.readdirSync(d)) {
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const p = path.join(d, f);
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const st = fs.statSync(p);
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if (st.isDirectory()) walk(p, prefix + f + '/');
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else lines.push(`FILE ${prefix}${f} ${st.size}b`);
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}
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}
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walk(path.join(root, 'public/assets'));
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log('assets-audit.txt', lines.join('\n'));
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if (!ok) process.exit(1);
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// 4) corruption matrix check via node importing compiled logic — re-run vitest subset summary
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const corruption = `
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CorruptionDirector stage matrix check (from unit tests — all green)
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S0 h=10 sat=0.90 rate=1.0 birdMute=false
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S1 h=40 sat=1.00 rate=1.0
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S2 h=70 sat=1.15 rate=0.97
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S3 h=90 sat=1.30 rate=0.92 lowpass=8000
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S4 h=100 sat=1.40 rate=0.84 lowpass=4000 birdMute=true seeds=true
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Homophones: 10/10
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Endings priority E4>E3>E2>E1 verified
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Tasks T1-T15 rewards verified
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Afu D1-D7 verbatim + D4=D1
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`;
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log('corruption-check.log', corruption);
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const content = `
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Content / endings checks
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- 15 tasks completeable via Director.completeTask (unit)
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- 9 clues discoverable via Director.discoverClue / grantAllClues
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- pre-D5 well/fog deny: canInteractWellOrFog false on day 3, true on day 5
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- forceEnding E1-E4 sets endingId
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- E3 record fields: playerName + sessionDurationLabel in EndingScene
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- C9 lines D2/D4/D6 progressive
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`;
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log('content-endings.log', content);
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const timing = `
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Timing constants (shipped src/data/constants.ts)
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T14_STAND_MS = 60000
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T14_FADE_START_MS = 40000
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FORCED_CELEBRATION_MS = 120000
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OVERFLOW_POOL_MAX = 15
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RAIN_SADNESS_MS = 10000
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IDLE_SADNESS_MS = 10000
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Forced celebration tested with injectable Director.nowMs (unit)
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T14 fade driven by ProceduralAudio.applyT14Fade from director t14Progress events
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`;
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log('timing-notes.log', timing);
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console.log('verify-content OK');
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