Split into category packages; module github.com/ZacharyZhang-NY/MujicaUI
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+24568
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@@ -0,0 +1,115 @@
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package code
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import (
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"testing"
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"github.com/egoist/mygo/ui"
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"github.com/ZacharyZhang-NY/MujicaUI/core"
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)
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func debugTester(state *DebugState, disabled bool, got *[]DebugAction) *ui.Tester {
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return ui.NewTester(func(c *ui.Context) {
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core.Use(c, core.Settings{})
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if a := DebugToolbar(c, *state, DebugToolbarOptions{Disabled: disabled}).Action; a != DebugNone {
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*got = append(*got, a)
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}
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}, 480, 120)
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}
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func TestDebugEnabledRules(t *testing.T) {
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cases := []struct {
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state DebugState
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on []DebugAction
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}{
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{DebugStopped, []DebugAction{DebugContinue}},
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{DebugRunning, []DebugAction{DebugPause, DebugRestart, DebugStop}},
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{DebugPaused, []DebugAction{DebugContinue, DebugStepOver, DebugStepInto, DebugStepOut, DebugRestart, DebugStop}},
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}
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for _, tc := range cases {
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n := 0
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for a := DebugContinue; a <= DebugStop; a++ {
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if DebugEnabled(tc.state, a) {
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n++
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}
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}
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if n != len(tc.on) {
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t.Fatalf("state %d enables %d actions, want %d", tc.state, n, len(tc.on))
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}
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for _, a := range tc.on {
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if !DebugEnabled(tc.state, a) {
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t.Fatalf("state %d disables %d", tc.state, a)
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}
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}
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}
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}
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func TestDebugToolbarClicksFollowState(t *testing.T) {
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state := DebugPaused
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var got []DebugAction
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tt := debugTester(&state, false, &got)
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for _, name := range []string{"Step over", "Step into", "Step out", "Continue"} {
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if err := tt.Click(name); err != nil {
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t.Fatal(err)
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}
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}
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want := []DebugAction{DebugStepOver, DebugStepInto, DebugStepOut, DebugContinue}
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if len(got) != 4 || got[0] != want[0] || got[3] != want[3] {
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t.Fatalf("actions %v", got)
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}
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state = DebugRunning
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tt.Frame()
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_ = tt.Click("Step over")
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if err := tt.Click("Pause"); err != nil {
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t.Fatal(err)
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}
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if len(got) != 5 || got[4] != DebugPause {
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t.Fatalf("running: actions %v", got)
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}
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state = DebugStopped
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tt.Frame()
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if _, ok := tt.Find("Start"); !ok {
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t.Fatal("stopped toolbar does not offer Start")
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}
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}
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func TestDebugToolbarShortcuts(t *testing.T) {
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state := DebugPaused
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var got []DebugAction
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tt := debugTester(&state, false, &got)
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tt.Key(0, ui.KeyF10)
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tt.Key(ui.Shift, ui.KeyF11)
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tt.Key(ui.Shift, ui.KeyF5)
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state = DebugStopped
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tt.Frame()
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tt.Key(0, ui.KeyF10)
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tt.Key(0, ui.KeyF5)
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want := []DebugAction{DebugStepOver, DebugStepOut, DebugStop, DebugContinue}
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if len(got) != len(want) {
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t.Fatalf("actions %v, want %v", got, want)
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}
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for i := range want {
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if got[i] != want[i] {
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t.Fatalf("actions %v, want %v", got, want)
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}
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}
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}
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func TestDebugToolbarDisabled(t *testing.T) {
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state := DebugPaused
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var got []DebugAction
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tt := debugTester(&state, true, &got)
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_ = tt.Click("Continue")
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tt.Key(0, ui.KeyF10)
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if len(got) != 0 {
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t.Fatalf("disabled toolbar acted: %v", got)
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}
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}
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func TestDebugToolbarSnapshot(t *testing.T) {
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snapshot(t, "debug_toolbar", 340, 70, func(c *ui.Context) {
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ui.Row(c).Padding(12).Children(func() {
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DebugToolbar(c, DebugPaused, DebugToolbarOptions{})
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})
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})
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}
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