Split into category packages; module github.com/ZacharyZhang-NY/MujicaUI
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package input
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import (
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"log/slog"
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"github.com/egoist/mygo/ui"
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"github.com/ZacharyZhang-NY/MujicaUI/core"
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"github.com/ZacharyZhang-NY/MujicaUI/icons"
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)
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// PasswordInputOptions configure a PasswordInput.
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type PasswordInputOptions struct {
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Placeholder string
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// Label names the field for assistive technology.
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Label string
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Disabled bool
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// Error marks the value invalid and shows the message below.
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Error string
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}
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// PasswordInput is a masked field with a show and hide toggle.
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func PasswordInput(c *ui.Context, value *string, opts PasswordInputOptions) InputResult {
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if value == nil {
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panic("mujica: PasswordInput needs a value")
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}
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var r InputResult
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look := &textInputLook{disabled: opts.Disabled, err: opts.Error}
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r.Element, r.Input = textInputFrame(c, look, func(frame *ui.Element) *ui.Element {
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shown := ui.Local(frame, "shown", func() bool { return false })
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var in *ui.Element
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// MyGo's mask cannot be lifted, so each mode keeps its own editor.
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mode := "masked"
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if *shown {
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mode = "shown"
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}
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ui.Row(c).Key(mode).Grow(1).Children(func() {
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in = TextInputEditor(c, frame, value, look.disabled, ui.TextInputBase).Grow(1).MinWidth(core.Density(c).Unit() * 10).
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Placeholder(opts.Placeholder).Label(opts.Label)
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if !*shown {
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in.Password()
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}
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})
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r.changed = in.Changed() && !look.disabled
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r.submitted = in.Submitted() && !look.disabled
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if passwordInputToggle(c, *shown) {
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*shown = !*shown
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slog.Debug("mujica: password_input reveal", "shown", *shown)
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}
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return in
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}, nil)
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return r
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}
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// passwordInputToggle builds the show or hide button and reports a click.
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func passwordInputToggle(c *ui.Context, shown bool) bool {
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name, icon := core.Msg(c, "password_input.show"), "eye"
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if shown {
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name, icon = core.Msg(c, "password_input.hide"), "eye-off"
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}
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return core.IconAction(c, icons.Must(icon), name).Tooltip(name).Clicked()
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}
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