WIP components (as built)
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package mujica
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import (
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"testing"
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"time"
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"github.com/egoist/mygo/ui"
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)
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func TestStaggerRevealsInTurnOnce(t *testing.T) {
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count := 5
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tt, n := motionFrames(func(c *ui.Context) {
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ui.Column(c).Children(func() {
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Stagger(c, count, StaggerOptions{Interval: 50 * time.Millisecond}, func(i int) { ui.Textf(c, "Row %d", i) })
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})
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}, 300, 240)
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if !tt.HasText("Row 0") || tt.HasText("Row 4") {
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t.Fatalf("first frame: %q", tt.Texts())
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}
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time.Sleep(120 * time.Millisecond)
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tt.Frame()
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if !tt.HasText("Row 2") || tt.HasText("Row 4") {
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t.Fatalf("after 120 ms: %q", tt.Texts())
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}
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time.Sleep(300 * time.Millisecond)
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tt.Frame()
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time.Sleep(250 * time.Millisecond)
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tt.Frame()
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if !tt.HasText("Row 4") || motionBusy(tt, n) {
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t.Fatalf("did not finish and settle: %q", tt.Texts())
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}
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count = 6
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tt.Frame()
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if !tt.HasText("Row 5") {
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t.Fatal("item added after the sequence waited")
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}
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}
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func TestStaggerReducedMotionAndInvalid(t *testing.T) {
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{})
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if c.Preferences().ReduceMotion {
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Stagger(c, 3, StaggerOptions{}, func(i int) { ui.Textf(c, "Row %d", i) })
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}
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}, 300, 200)
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tt.SetPreferences(ui.Preferences{ReduceMotion: true, TextScale: 1})
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if !tt.HasText("Row 2") {
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t.Fatalf("reduced motion staggered: %q", tt.Texts())
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}
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defer func() {
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if recover() == nil {
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t.Fatal("negative n did not panic")
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}
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}()
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ui.Render(func(c *ui.Context) { Use(c, Settings{}); Stagger(c, -1, StaggerOptions{}, nil) }, 100, 50, 1)
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}
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func TestStaggerSnapshot(t *testing.T) {
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snapshot(t, "stagger", 300, 140, func(c *ui.Context) {
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ui.Column(c).Padding(16).Children(func() {
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Stagger(c, 3, StaggerOptions{}, func(i int) { ui.Textf(c, "Guest %d arrives", i+1) })
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})
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})
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}
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func TestStaggerEmptySettles(t *testing.T) {
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tt, n := motionFrames(func(c *ui.Context) { Stagger(c, 0, StaggerOptions{}, func(int) { t.Fatal("empty item built") }) }, 200, 80)
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if motionBusy(tt, n) {
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t.Fatal("empty stagger animated")
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}
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}
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