Agent: components 261-280
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package mujica
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import (
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"fmt"
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"log/slog"
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"strings"
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"github.com/egoist/mygo/ui"
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"mujicaui/theme"
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)
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// PlanItem is a plan task: pending, running, done or skipped.
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type PlanItem struct {
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ID string
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Text string
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State AgentState
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}
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// AgentPlanOptions configure an AgentPlan.
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type AgentPlanOptions struct {
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// Title heads the checklist; empty uses "Plan".
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Title string
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Disabled bool
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Still bool
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}
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type agentPlanState struct{ draft string }
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// AgentPlan is a live checklist with skip, restore and add.
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func AgentPlan(c *ui.Context, items *[]PlanItem, opts AgentPlanOptions) ChoiceResult {
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if items == nil {
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panic("mujica: AgentPlan needs items")
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}
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seen := map[string]bool{}
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done, counted := 0, 0
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for i, it := range *items {
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if it.ID == "" || seen[it.ID] {
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panic(fmt.Sprintf("mujica: AgentPlan item %d needs a unique ID", i))
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}
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switch it.State {
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case AgentPending, AgentRunning, AgentDone, AgentSkipped:
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default:
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panic(fmt.Sprintf("mujica: AgentPlan item %q has state %v", it.ID, it.State))
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}
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seen[it.ID] = true
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if it.State != AgentSkipped {
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counted++
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}
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done += agentB2I(it.State == AgentDone)
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}
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u := Density(c).Unit()
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title := opts.Title
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if title == "" {
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title = msg(c, "agent_plan.title")
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}
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var r ChoiceResult
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r.Element = agentCard(c).Disabled(opts.Disabled).Label(title)
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st := ui.Local(r.Element, "mujica.plan", func() agentPlanState { return agentPlanState{} })
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locked := r.Element.IsDisabled()
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r.Element.Children(func() {
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ui.Row(c).Gap(u * 2).AlignItems(ui.Center).Children(func() {
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ui.Text(c, title).Font(theme.SerifFont).FontSize(FontSize(c, theme.H3Size)).FontWeight(600).Grow(1)
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agentCaption(c, fmt.Sprintf(msg(c, "agent_plan.progress"), done, counted))
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})
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frac := 0.0
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if counted > 0 {
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frac = float64(done) / float64(counted)
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}
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agentBar(c, frac, fmt.Sprintf(msg(c, "agent_plan.progress"), done, counted))
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list := *items
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for i := range list {
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ui.Row(c).Key(list[i].ID).Gap(u * 2).AlignItems(ui.Center).MinHeight(Density(c).ControlHeight()).Children(func() {
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if agentPlanRow(c, &list[i], locked, opts.Still) {
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r.changed = true
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}
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})
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}
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if !locked && agentPlanAdd(c, &st.draft) {
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*items = append(*items, PlanItem{ID: agentPlanID(seen), Text: strings.TrimSpace(st.draft)})
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st.draft = ""
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r.changed = true
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}
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})
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if r.changed {
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slog.Debug("mujica: agent_plan change", "items", len(*items))
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}
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return r
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}
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// agentPlanRow builds one item, reporting a user change.
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func agentPlanRow(c *ui.Context, it *PlanItem, locked, still bool) bool {
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k := Tokens(c)
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checked := it.State == AgentDone
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box := Checkbox(c, &checked, "", CheckboxOptions{Disabled: locked || it.State == AgentSkipped}).Label(it.Text)
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changed := !locked && box.Changed()
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if changed {
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it.State = AgentPending
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if checked {
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it.State = AgentDone
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}
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}
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t := ui.Text(c, it.Text).Grow(1).Shrink(1)
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switch it.State {
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case AgentSkipped:
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t.Strikethrough().TextColor(k.TextMuted)
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case AgentRunning:
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agentMark(c, AgentRunning, 14, still)
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agentCaption(c, msg(c, "agent_plan.doing"))
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}
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if it.State == AgentDone || locked {
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return changed
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}
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label, icon, next := msg(c, "agent_plan.skip"), "ban", AgentSkipped
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if it.State == AgentSkipped {
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label, icon, next = msg(c, "agent_plan.restore"), "refresh-cw", AgentPending
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}
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if agentToggle(c, label, icon, false) {
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it.State = next
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changed = true
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}
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return changed
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}
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// agentPlanAdd builds the new-item field and reports a non-empty submit.
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func agentPlanAdd(c *ui.Context, draft *string) bool {
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u := Density(c).Unit()
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add := false
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ui.Row(c).Gap(u * 2).AlignItems(ui.Center).Children(func() {
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in := TextInput(c, draft, TextInputOptions{Placeholder: msg(c, "agent_plan.placeholder"), Label: msg(c, "agent_plan.placeholder")})
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in.Element.Grow(1)
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blank := strings.TrimSpace(*draft) == ""
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add = Button(c, msg(c, "agent_plan.add"), ButtonOptions{Variant: Secondary, Disabled: blank}).Clicked()
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add = (add || in.Submitted()) && !blank
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})
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return add
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}
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// agentPlanID returns an ID no item uses yet.
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func agentPlanID(seen map[string]bool) string {
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for n := len(seen) + 1; ; n++ {
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if id := fmt.Sprintf("item-%d", n); !seen[id] {
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return id
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}
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}
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}
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