Agent: components 261-280
This commit is contained in:
108 files changed
+6363
-7
No files matched your search
@@ -0,0 +1,140 @@
|
||||
package mujica
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log/slog"
|
||||
"time"
|
||||
|
||||
"github.com/egoist/mygo/ui"
|
||||
|
||||
"mujicaui/icons"
|
||||
"mujicaui/internal"
|
||||
"mujicaui/theme"
|
||||
)
|
||||
|
||||
// AgentStep is one step of an agent run.
|
||||
type AgentStep struct {
|
||||
ID string
|
||||
Title string
|
||||
Detail string
|
||||
State AgentState
|
||||
Duration time.Duration
|
||||
}
|
||||
|
||||
// AgentStepListOptions configure an AgentStepList.
|
||||
type AgentStepListOptions struct {
|
||||
Disabled bool
|
||||
Still bool
|
||||
}
|
||||
|
||||
// AgentStepListResult reports this frame's events.
|
||||
type AgentStepListResult struct {
|
||||
Element *ui.Element
|
||||
// Retry is the failed step to retry, else "".
|
||||
Retry string
|
||||
// Toggled is the step whose detail toggled, else "".
|
||||
Toggled string
|
||||
}
|
||||
|
||||
// AgentStepList is a step timeline with details and retries.
|
||||
func AgentStepList(c *ui.Context, steps []AgentStep, opts AgentStepListOptions) AgentStepListResult {
|
||||
current := -1
|
||||
seen := make(map[string]bool, len(steps))
|
||||
for i, s := range steps {
|
||||
if s.ID == "" || s.Title == "" || seen[s.ID] {
|
||||
panic(fmt.Sprintf("mujica: AgentStepList step %d needs a unique ID and a Title", i))
|
||||
}
|
||||
seen[s.ID] = true
|
||||
if current < 0 && (s.State == AgentRunning || s.State == AgentWaiting || s.State == AgentPlanning) {
|
||||
current = i
|
||||
}
|
||||
}
|
||||
var r AgentStepListResult
|
||||
r.Element = ui.Column(c).Shrink(0).FocusGroup(ui.Vertical).Disabled(opts.Disabled)
|
||||
open := ui.Local(r.Element, "mujica.steps.open", func() map[string]bool { return map[string]bool{} })
|
||||
r.Element.Children(func() {
|
||||
for i, s := range steps {
|
||||
ui.Column(c).Key(s.ID).Children(func() {
|
||||
if agentStepRow(c, s, i, len(steps), i == current, (*open)[s.ID], opts.Still, &r) {
|
||||
(*open)[s.ID] = !(*open)[s.ID]
|
||||
r.Toggled = s.ID
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
if r.Element.IsDisabled() {
|
||||
r.Retry, r.Toggled = "", ""
|
||||
}
|
||||
for id := range *open {
|
||||
if !seen[id] {
|
||||
delete(*open, id)
|
||||
}
|
||||
}
|
||||
if r.Retry != "" || r.Toggled != "" {
|
||||
slog.Debug("mujica: agent_step_list event", "retry", r.Retry, "toggled", r.Toggled)
|
||||
}
|
||||
return r
|
||||
}
|
||||
|
||||
// agentStepRow builds one step, reporting a header click.
|
||||
func agentStepRow(c *ui.Context, s AgentStep, i, n int, current, open, still bool, r *AgentStepListResult) bool {
|
||||
k := Tokens(c)
|
||||
d := Density(c)
|
||||
u := d.Unit()
|
||||
clicked := false
|
||||
top := (d.ControlHeight() - 18) / 2 // centers the mark on the step header
|
||||
ui.Row(c).Gap(u * 3).AlignItems(ui.Stretch).Children(func() {
|
||||
// The rail joins the marks; it is drawn, not focusable.
|
||||
ui.Column(c).Width(20).Shrink(0).AlignItems(ui.Center).Draw(func(p *ui.Painter, rc ui.Rect) {
|
||||
x := internal.Snap(p, rc.X+rc.W/2)
|
||||
if i > 0 {
|
||||
p.Line(x, rc.Y, x, rc.Y+top-3, 1, k.ControlBorder)
|
||||
}
|
||||
if i < n-1 {
|
||||
p.Line(x, rc.Y+top+21, x, rc.Y+rc.H, 1, k.ControlBorder)
|
||||
}
|
||||
}).Children(func() {
|
||||
ui.Box(c).Height(top)
|
||||
agentMark(c, s.State, 18, still)
|
||||
})
|
||||
ui.Column(c).Grow(1).Shrink(1).Gap(u).Padding(0, 0, u*2, 0).Children(func() {
|
||||
head := ui.ButtonBase(c).Justify(ui.Start).Gap(u*2).MinHeight(d.ControlHeight()).Padding(0, u*2).
|
||||
Radius(theme.ControlRadius).Label(s.Title + ", " + agentWord(c, s.State))
|
||||
internal.Ring(head, k.Focus, theme.ControlRadius)
|
||||
if current {
|
||||
head.Background(k.Selection).Border(theme.BorderWidth, k.AccentText)
|
||||
} else if head.Hovered() {
|
||||
head.Background(k.SurfaceHover)
|
||||
}
|
||||
head.Children(func() {
|
||||
ui.Text(c, s.Title).FontWeight(600).Grow(1).Shrink(1)
|
||||
if current {
|
||||
agentCaption(c, msg(c, "agent_step_list.current"))
|
||||
}
|
||||
agentCaption(c, agentWord(c, s.State))
|
||||
if s.State == AgentDone || s.State == AgentFailed {
|
||||
agentCaption(c, agentDuration(s.Duration))
|
||||
}
|
||||
if s.Detail != "" {
|
||||
chev := "chevron-right"
|
||||
if open {
|
||||
chev = "chevron-down"
|
||||
}
|
||||
ui.Icon(c, icons.Must(chev)).Size(14, 14).TextColor(k.TextMuted)
|
||||
}
|
||||
})
|
||||
clicked = s.Detail != "" && !head.IsDisabled() && head.Clicked()
|
||||
if open && s.Detail != "" {
|
||||
ui.Text(c, s.Detail).TextColor(k.TextMuted).Selectable().Padding(0, u*2)
|
||||
}
|
||||
if s.State == AgentFailed {
|
||||
ui.Row(c).Children(func() {
|
||||
if agentToggle(c, msg(c, "agent_step_list.retry"), "refresh-cw", head.IsDisabled()) {
|
||||
r.Retry = s.ID
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
})
|
||||
return clicked
|
||||
}
|
||||
Reference in new issue
Block a user