Upgrade MyGo to v0.5.5

MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-10-17 01:37:54 -04:00
1 parent bc716d27be
commit bcce34cda1
603 files changed
+1366 -1277

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+3 -3
View File
@@ -47,7 +47,7 @@ func ImageViewer(c *ui.Context, open *bool, index *int, images []ViewerImage) co
k := core.Tokens(c)
u := core.Density(c).Unit()
w, h := c.Size()
v.Element = ui.DialogBase(c, open, func(back, panel *ui.Element) {
v.Element = ui.DialogBase(c, open, func(back, panel ui.Element) {
back.Background(ui.RGBA(0, 0, 0, 0.55))
panel.Background(k.Surface).Border(theme.BorderWidth, k.Border).Radius(theme.PopupRadius).
Size(w-u*12, h-u*12).Padding(u * 3).Gap(u * 3).Label(core.Msg(c, "image_viewer.title"))
@@ -92,7 +92,7 @@ func ImageViewer(c *ui.Context, open *bool, index *int, images []ViewerImage) co
if tool("chevron-left", "image_viewer.prev", *index == 0) {
goTo(*index - 1)
}
stage := ui.Box(c).Grow(1).FillHeight().MinWidth(0).Focusable().AutoFocus().Clip().
stage := core.AutoFocus(c, ui.Box(c).Grow(1).FillHeight().MinWidth(0).Focusable()).Clip().
Radius(theme.ControlRadius).Background(k.Background).Role(ui.RoleImage).Label(img.Alt).Cursor(ui.CursorGrab)
internal.Ring(stage, k.Focus, theme.ControlRadius)
if dx, dy, ok := stage.Dragged(); ok {
@@ -143,7 +143,7 @@ func ImageViewer(c *ui.Context, open *bool, index *int, images []ViewerImage) co
}
// viewerKeys, anywhere in the panel, zooms with + - 0, switches with Left and Right, and pans with Shift+arrows.
func viewerKeys(panel *ui.Element, st *viewerState, zoom func(float32), goTo func(int), at int) {
func viewerKeys(panel ui.Element, st *viewerState, zoom func(float32), goTo func(int), at int) {
switch {
case panel.Shortcut(0, ui.KeyEqual), panel.Shortcut(ui.Shift, ui.KeyEqual):
zoom(viewerZoomStep)