Upgrade MyGo to v0.5.5

MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-10-17 01:37:54 -04:00
1 parent bc716d27be
commit bcce34cda1
603 files changed
+1366 -1277

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+6 -4
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@@ -102,7 +102,7 @@ func MaskedInput(c *ui.Context, value *string, opts MaskedInputOptions) InputRes
k := core.Tokens(c)
var r InputResult
look := &textInputLook{disabled: opts.Disabled, err: opts.Error}
r.Element, r.Input = textInputFrame(c, look, func(frame *ui.Element) *ui.Element {
r.Element, r.Input = textInputFrame(c, look, func(frame ui.Element) ui.Element {
in := ui.Row(c).Grow(1).Focusable().Role(ui.RoleTextField).Label(opts.Label).Description(MaskFormat(opts.Mask, *value))
st := ui.Local(in, "masked_input", func() *maskedInputState { return &maskedInputState{caret: len(raw)} })
s := *st
@@ -116,8 +116,10 @@ func MaskedInput(c *ui.Context, value *string, opts MaskedInputOptions) InputRes
}
}
}
disabled := in.IsDisabled()
svc := c.Services()
in.HandleInput(func(ev ui.InputEvent) bool {
if in.IsDisabled() {
if disabled {
return false
}
raw = []rune(*value)
@@ -130,9 +132,9 @@ func MaskedInput(c *ui.Context, value *string, opts MaskedInputOptions) InputRes
case ui.InputCommand:
switch ev.Text {
case "paste":
insert(c.ReadClipboard())
insert(svc.ReadClipboard())
case "copy":
c.WriteClipboard(*value)
svc.WriteClipboard(*value)
default:
return false
}