Upgrade MyGo to v0.5.5

MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-10-17 01:37:54 -04:00
1 parent bc716d27be
commit bcce34cda1
603 files changed
+1366 -1277

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+4 -4
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@@ -74,7 +74,7 @@ func AssigneePicker(c *ui.Context, ids *[]string, members []ProjectMember, opts
st.shown = nil
}
before := *ids
var trigger *ui.Element
var trigger ui.Element
row.Children(func() {
if len(*ids) > 0 {
items := make([]display.AvatarItem, min(3, len(*ids)))
@@ -100,7 +100,7 @@ func AssigneePicker(c *ui.Context, ids *[]string, members []ProjectMember, opts
}
input.MultiSelectTags(c, ids, options, input.MultiSelectOptions{MaxTags: 2, Disabled: trigger.IsDisabled(), Placeholder: core.Msg(c, "assignee_picker.placeholder")})
})
ui.PopoverBase(c, trigger, &st.open, func(panel *ui.Element) {
ui.PopoverBase(c, trigger, &st.open, func(panel ui.Element) {
input.SelectPanel(c, panel)
ww, wh := c.Size()
panel.MinWidth(min(ww-8, trigger.Bounds().W)).MaxWidth(max(1, ww-8)).MaxHeight(max(1, wh-8))
@@ -147,7 +147,7 @@ func AssigneePicker(c *ui.Context, ids *[]string, members []ProjectMember, opts
} else if st.count > 0 {
mark = internal.Mixed
}
var all *ui.Element
var all ui.Element
ui.Row(c).MinHeight(d.ControlHeight()).Children(func() {
all = input.MultiSelectCheck(c, k, &on, mark, core.Msg(c, "multi_select.all"), full && st.count == 0)
})
@@ -176,7 +176,7 @@ func AssigneePicker(c *ui.Context, ids *[]string, members []ProjectMember, opts
if selected {
state = internal.Checked
}
var cb *ui.Element
var cb ui.Element
ui.Row(c).MinHeight(d.ControlHeight()).Children(func() { cb = input.MultiSelectCheck(c, k, &selected, state, o.Label, full && !selected) })
if st.focus == o.Value && !cb.IsDisabled() {
cb.Focus()