Choices: components 031-040 (wip)
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package internal
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import (
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"github.com/egoist/mygo/ui"
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"mujicaui/theme"
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)
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// CheckState is what a drawn check box shows.
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type CheckState int
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const (
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Unchecked CheckState = iota
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Checked
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Mixed
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)
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// CheckBox paints a square check box filling r: a tick, a dash for mixed.
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func CheckBox(p *ui.Painter, r ui.Rect, s CheckState, k theme.Tokens, hover bool) {
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if s == Unchecked {
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bg := k.Surface
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if hover {
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bg = k.SurfaceHover
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}
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p.Fill(r, bg, theme.ControlRadius)
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p.Stroke(r, k.ControlBorder, theme.ControlRadius, theme.BorderWidth)
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return
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}
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bg := k.Accent
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if hover {
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bg = k.AccentHover
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}
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p.Fill(r, bg, theme.ControlRadius)
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var path ui.Path
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if s == Mixed {
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path.MoveTo(r.X+r.W*0.25, r.Y+r.H/2).LineTo(r.X+r.W*0.75, r.Y+r.H/2)
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} else {
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path.MoveTo(r.X+r.W*0.22, r.Y+r.H*0.52).LineTo(r.X+r.W*0.42, r.Y+r.H*0.72).LineTo(r.X+r.W*0.78, r.Y+r.H*0.3)
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}
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p.StrokePath(&path, 1.75, k.OnAccent)
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}
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// Chevron strokes an arrow in r pointing down, or right when right.
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func Chevron(p *ui.Painter, r ui.Rect, right bool, c ui.Color) {
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var path ui.Path
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if right {
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path.MoveTo(r.X+r.W*0.38, r.Y+r.H*0.22).LineTo(r.X+r.W*0.66, r.Y+r.H/2).LineTo(r.X+r.W*0.38, r.Y+r.H*0.78)
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} else {
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path.MoveTo(r.X+r.W*0.22, r.Y+r.H*0.38).LineTo(r.X+r.W/2, r.Y+r.H*0.66).LineTo(r.X+r.W*0.78, r.Y+r.H*0.38)
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}
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p.StrokePath(&path, 1.5, c)
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}
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// Cross strokes an x in r.
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func Cross(p *ui.Painter, r ui.Rect, c ui.Color) {
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var path ui.Path
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k := r.W * 0.28
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path.MoveTo(r.X+k, r.Y+k).LineTo(r.X+r.W-k, r.Y+r.H-k).MoveTo(r.X+r.W-k, r.Y+k).LineTo(r.X+k, r.Y+r.H-k)
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p.StrokePath(&path, 1.5, c)
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}
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