Overlays: review r1 fixes
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@@ -23,10 +23,7 @@ type tooltipState struct {
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const tooltipMaxWidth = 240
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// Tooltip shows text near anchor once the pointer rests on it or it has
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// the keyboard focus. The tip holds no interactive content, passes the
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// pointer through, stays in the window and hides on leave, blur or Escape.
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// It also describes anchor to assistive technology.
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// Tooltip shows a non-interactive tip by anchor after hover or keyboard focus rests on it for Delay.
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func Tooltip(c *ui.Context, anchor *ui.Element, text string, opts TooltipOptions) *ui.Element {
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if anchor == nil {
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panic("mujica: Tooltip needs an anchor")
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@@ -58,7 +55,7 @@ func Tooltip(c *ui.Context, anchor *ui.Element, text string, opts TooltipOptions
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c.After(wait)
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return anchor
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}
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if c.Shortcut(0, ui.KeyEscape) {
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if overlayEscape(c, st) {
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slog.Debug("mujica: tooltip dismiss")
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st.dismissed = true
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return anchor
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@@ -71,7 +68,7 @@ func Tooltip(c *ui.Context, anchor *ui.Element, text string, opts TooltipOptions
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func tooltipShow(c *ui.Context, a ui.Rect, text string) {
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k := Tokens(c)
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u := Density(c).Unit()
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size := theme.CaptionSize + 1
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size := FontSize(c, theme.CaptionSize+1)
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tw, th := c.MeasureText(tooltipMaxWidth, ui.Span{Text: text, Size: size, Font: c.Theme().Font})
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padX, padY := u*2.5, u*1.5
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w, h := tw+2*(padX+theme.BorderWidth)+1, th+2*(padY+theme.BorderWidth)
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