Files
MujicaUI/docs/components/356-screen-recorder-controls.md
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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356 ScreenRecorderControls 录屏控制

用途

开始、暂停、继续、停止录制并显示计时;录制本身由调用方实现。

最小示例

st := media.RecorderState{}
view := func(c *ui.Context) {
	core.Use(c, core.Settings{})
	media.ScreenRecorderControls(c, st, media.ScreenRecorderControlsOptions{
		OnStart:  func() { st.Status = media.RecorderRecording },
		OnPause:  func() { st.Status = media.RecorderPaused },
		OnResume: func() { st.Status = media.RecorderRecording },
		OnStop:   func() { st = media.RecorderState{} },
	})
}
ui.Render(view, 400, 300, 1)

参数

func ScreenRecorderControls(c *ui.Context, st RecorderState, opts ScreenRecorderControlsOptions) ui.Element

RecorderState:Status(RecorderIdle、RecorderRecording、RecorderPaused)、Elapsed。

字段 类型 默认值 含义
OnStart / OnPause / OnResume / OnStop func() 必填 缺少任一回调时 panic。
Disabled bool false 禁用。

状态

就绪、录制中(红点)、已暂停;状态同时用文字表示,不只靠圆点颜色。录制中的圆点不闪烁。

事件

全部通过回调报告。

键盘操作

按键 作用
Tab 在按钮间移动
Enter / Space 按下

限制

  • 计时由调用方更新 Elapsed。