MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
44 lines
1.0 KiB
Go
44 lines
1.0 KiB
Go
package feedback
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import (
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
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)
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// LayoutTransitionOptions configure a LayoutTransition.
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type LayoutTransitionOptions struct {
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// Duration of a change; zero means StateDuration.
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Duration time.Duration
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// Row lays the content in a row.
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Row bool
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// Clip hides content outside the box while it resizes.
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Clip bool
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}
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// LayoutTransition animates its size and place when they change.
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func LayoutTransition(c *ui.Context, opts LayoutTransitionOptions, content func()) ui.Element {
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if opts.Duration < 0 {
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panic("mujica: LayoutTransition Duration is negative")
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}
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d := opts.Duration
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if d == 0 {
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d = theme.StateDuration
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}
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box := ui.Column(c).AlignItems(ui.Stretch)
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if opts.Row {
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box.Row()
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}
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if opts.Clip {
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box.Clip()
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}
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box.Transition(ui.ElementTransition{Duration: core.Motion(c, d), Position: true, Size: true})
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if content != nil {
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box.Children(content)
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}
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return box
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}
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