Files
MujicaUI/feedback/layout_transition.go
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

44 lines
1.0 KiB
Go

package feedback
import (
"time"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
)
// LayoutTransitionOptions configure a LayoutTransition.
type LayoutTransitionOptions struct {
// Duration of a change; zero means StateDuration.
Duration time.Duration
// Row lays the content in a row.
Row bool
// Clip hides content outside the box while it resizes.
Clip bool
}
// LayoutTransition animates its size and place when they change.
func LayoutTransition(c *ui.Context, opts LayoutTransitionOptions, content func()) ui.Element {
if opts.Duration < 0 {
panic("mujica: LayoutTransition Duration is negative")
}
d := opts.Duration
if d == 0 {
d = theme.StateDuration
}
box := ui.Column(c).AlignItems(ui.Stretch)
if opts.Row {
box.Row()
}
if opts.Clip {
box.Clip()
}
box.Transition(ui.ElementTransition{Duration: core.Motion(c, d), Position: true, Size: true})
if content != nil {
box.Children(content)
}
return box
}