MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
87 lines
2.6 KiB
Go
87 lines
2.6 KiB
Go
package media
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import (
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"log/slog"
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"time"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
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)
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// AudioState is what the caller's playback reports.
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type AudioState struct {
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Title string
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Position time.Duration
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Duration time.Duration
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Playing bool
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}
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// AudioPlayerOptions are the callbacks a player shell reports to.
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type AudioPlayerOptions struct {
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OnPlay, OnPause func()
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OnSeek func(time.Duration)
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Disabled bool
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}
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// AudioPlayer is a play, pause and seek shell.
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func AudioPlayer(c *ui.Context, st AudioState, opts AudioPlayerOptions) ui.Element {
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if opts.OnPlay == nil || opts.OnPause == nil || opts.OnSeek == nil {
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panic("mujica: AudioPlayer needs OnPlay, OnPause and OnSeek")
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}
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k := core.Tokens(c)
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u := core.Density(c).Unit()
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row := ui.Row(c).Gap(u*3).AlignItems(ui.Center).MinHeight(core.Density(c).ControlHeight()).Padding(u*2, u*3).
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Radius(theme.CardRadius).Background(k.Surface).Border(theme.BorderWidth, k.Border).Role(ui.RoleGroup).
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Disabled(opts.Disabled)
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if st.Title != "" {
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row.Label(st.Title)
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}
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row.Children(func() {
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mediaPlayToggle(c, st.Playing, opts.OnPlay, opts.OnPause)
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ui.Column(c).Grow(1).MinWidth(0).Gap(2).Children(func() {
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if st.Title != "" {
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ui.Text(c, st.Title).SingleLine()
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}
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if st.Duration > 0 {
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pos := min(max(0, st.Position), st.Duration)
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if VideoScrubber(c, &pos, VideoScrubberOptions{Duration: st.Duration, Label: st.Title}).Changed() {
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opts.OnSeek(pos)
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}
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}
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})
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ui.Text(c, core.MediaClock(st.Position)+" / "+core.MediaClock(st.Duration)).FontSize(core.FontSize(c, theme.CaptionSize)).
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TextColor(k.TextMuted).FontFeatures("tnum").SingleLine()
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})
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// Space plays or pauses wherever the focus is inside.
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if !row.IsDisabled() && row.Shortcut(0, ui.KeySpace) {
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mediaToggle(st.Playing, opts.OnPlay, opts.OnPause)
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}
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return row
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}
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// mediaPlayToggle is the play/pause button; it calls the matching callback.
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func mediaPlayToggle(c *ui.Context, playing bool, onPlay, onPause func()) ui.Element {
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icon, label := core.MediaPlay, core.Msg(c, "media_controls.play")
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if playing {
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icon, label = core.MediaPause, core.Msg(c, "media_controls.pause")
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}
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b := input.IconButton(c, icon, label, input.IconButtonOptions{})
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if b.Clicked() && !b.IsDisabled() {
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mediaToggle(playing, onPlay, onPause)
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}
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return b
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}
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func mediaToggle(playing bool, onPlay, onPause func()) {
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if playing {
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slog.Debug("mujica: media pause")
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onPause()
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return
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}
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slog.Debug("mujica: media play")
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onPlay()
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}
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