Files
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

87 lines
2.6 KiB
Go

package media
import (
"log/slog"
"time"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
)
// AudioState is what the caller's playback reports.
type AudioState struct {
Title string
Position time.Duration
Duration time.Duration
Playing bool
}
// AudioPlayerOptions are the callbacks a player shell reports to.
type AudioPlayerOptions struct {
OnPlay, OnPause func()
OnSeek func(time.Duration)
Disabled bool
}
// AudioPlayer is a play, pause and seek shell.
func AudioPlayer(c *ui.Context, st AudioState, opts AudioPlayerOptions) ui.Element {
if opts.OnPlay == nil || opts.OnPause == nil || opts.OnSeek == nil {
panic("mujica: AudioPlayer needs OnPlay, OnPause and OnSeek")
}
k := core.Tokens(c)
u := core.Density(c).Unit()
row := ui.Row(c).Gap(u*3).AlignItems(ui.Center).MinHeight(core.Density(c).ControlHeight()).Padding(u*2, u*3).
Radius(theme.CardRadius).Background(k.Surface).Border(theme.BorderWidth, k.Border).Role(ui.RoleGroup).
Disabled(opts.Disabled)
if st.Title != "" {
row.Label(st.Title)
}
row.Children(func() {
mediaPlayToggle(c, st.Playing, opts.OnPlay, opts.OnPause)
ui.Column(c).Grow(1).MinWidth(0).Gap(2).Children(func() {
if st.Title != "" {
ui.Text(c, st.Title).SingleLine()
}
if st.Duration > 0 {
pos := min(max(0, st.Position), st.Duration)
if VideoScrubber(c, &pos, VideoScrubberOptions{Duration: st.Duration, Label: st.Title}).Changed() {
opts.OnSeek(pos)
}
}
})
ui.Text(c, core.MediaClock(st.Position)+" / "+core.MediaClock(st.Duration)).FontSize(core.FontSize(c, theme.CaptionSize)).
TextColor(k.TextMuted).FontFeatures("tnum").SingleLine()
})
// Space plays or pauses wherever the focus is inside.
if !row.IsDisabled() && row.Shortcut(0, ui.KeySpace) {
mediaToggle(st.Playing, opts.OnPlay, opts.OnPause)
}
return row
}
// mediaPlayToggle is the play/pause button; it calls the matching callback.
func mediaPlayToggle(c *ui.Context, playing bool, onPlay, onPause func()) ui.Element {
icon, label := core.MediaPlay, core.Msg(c, "media_controls.play")
if playing {
icon, label = core.MediaPause, core.Msg(c, "media_controls.pause")
}
b := input.IconButton(c, icon, label, input.IconButtonOptions{})
if b.Clicked() && !b.IsDisabled() {
mediaToggle(playing, onPlay, onPause)
}
return b
}
func mediaToggle(playing bool, onPlay, onPause func()) {
if playing {
slog.Debug("mujica: media pause")
onPause()
return
}
slog.Debug("mujica: media play")
onPlay()
}