Files
MujicaUI/messaging/incoming_call_dialog.go
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

96 lines
3.5 KiB
Go

package messaging
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/display"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/overlay"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
)
// IncomingCall is who calls; Caller is required.
type IncomingCall struct {
Caller string
Image *ui.Bitmap
// Video offers answering with the camera on.
Video bool
}
// IncomingCallOptions configure an IncomingCallDialog.
type IncomingCallOptions struct {
// FocusAccept focuses Accept instead of the default Decline.
FocusAccept bool
Disabled bool
// OnAccept answers; OnDecline refuses or handles Escape.
OnAccept func(video bool)
OnDecline func()
}
// IncomingCallDialog presents call actions with configurable initial focus.
func IncomingCallDialog(c *ui.Context, open *bool, call IncomingCall, opts IncomingCallOptions) {
if call.Caller == "" || opts.OnAccept == nil || opts.OnDecline == nil {
panic("mujica: IncomingCallDialog needs Caller, OnAccept and OnDecline")
}
site, focus := core.OverlaySite(c)
if opts.Disabled || site.IsDisabled() {
*open = false
}
if !*open {
focus.Closed(c, site)
return
}
core.OverlayLayer(c, open)
k := core.Tokens(c)
u := core.Density(c).Unit()
title := fmt.Sprintf(core.Msg(c, "incoming_call_dialog.title"), call.Caller)
shown, accepted, video, declined, backClicked := true, false, false, false, false
panel := ui.DialogBase(c, &shown, func(back, panel ui.Element) {
backClicked = back.Clicked() // a click outside neither answers nor refuses
p := core.OverlayEnter(c, panel)
back.Background(overlay.OverlayScrim(k).Alpha(p)).Padding(16)
overlay.DialogPanel(c, panel, 420, false, p)
panel.Role(ui.RoleAlertDialog).Label(title).AlignItems(ui.Center)
ui.Scroll(c).Shrink(1).FillWidth().Gap(u * 3).AlignItems(ui.Center).Children(func() {
display.Avatar(c, call.Caller, display.AvatarOptions{Image: call.Image, Size: 72})
ui.Text(c, call.Caller).Font(theme.SerifFont).FontSize(core.FontSize(c, theme.H3Size)).FontWeight(600).TextAlign(ui.Center)
kind := core.Msg(c, "incoming_call_dialog.voice")
if call.Video {
kind = core.Msg(c, "incoming_call_dialog.video")
}
ui.Text(c, kind).TextColor(k.TextMuted)
})
ui.Row(c).Shrink(0).Gap(u*3).Wrap().Justify(ui.Center).Margin(u*2, 0, 0, 0).Children(func() {
decline := input.Button(c, core.Msg(c, "incoming_call_dialog.decline"), input.ButtonOptions{Variant: input.Danger, Icon: msgHangUp, Label: core.Msg(c, "incoming_call_dialog.decline")})
accept := input.Button(c, core.Msg(c, "incoming_call_dialog.accept"), input.ButtonOptions{Icon: msgPhone, Label: core.Msg(c, "incoming_call_dialog.accept")})
if opts.FocusAccept {
core.AutoFocus(c, accept)
} else {
core.AutoFocus(c, decline)
}
declined, accepted = decline.Clicked(), accept.Clicked()
if call.Video && input.Button(c, core.Msg(c, "incoming_call_dialog.acceptVideo"), input.ButtonOptions{Variant: input.Secondary, Icon: core.MediaCamera, Label: core.Msg(c, "incoming_call_dialog.acceptVideo")}).Clicked() {
accepted, video = true, true
}
})
})
focus.Shown(panel)
if !shown && !accepted && !backClicked {
declined = true // Escape
}
switch {
case accepted:
*open = false
slog.Debug("mujica: incoming_call accept", "video", video)
opts.OnAccept(video)
case declined:
*open = false
slog.Debug("mujica: incoming_call decline")
opts.OnDecline()
}
}