MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
143 lines
4.3 KiB
Go
143 lines
4.3 KiB
Go
package project
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import (
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"fmt"
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"log/slog"
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"math"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/internal"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
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)
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// StatusSelectOptions configure a StatusSelect.
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type StatusSelectOptions struct {
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Disabled bool
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Label string
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}
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var statusGroupKeys = [...]string{"status_select.backlog", "status_select.unstarted", "status_select.started",
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"status_select.completed", "status_select.canceled"}
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// StatusSelect chooses a status grouped by workflow stage.
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func StatusSelect(c *ui.Context, value *string, statuses []WorkflowStatus, opts StatusSelectOptions) core.ChoiceResult {
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if len(statuses) == 0 {
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panic("mujica: StatusSelect needs statuses")
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}
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for i, s := range statuses {
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if s.Group < StatusBacklog || s.Group > StatusCanceled || s.ID == "" {
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panic(fmt.Sprintf("mujica: StatusSelect status %+v is not valid", s))
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}
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for _, o := range statuses[:i] {
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if o.ID == s.ID {
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panic(fmt.Sprintf("mujica: StatusSelect status %q repeats", s.ID))
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}
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}
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}
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cur := projectStatus(statuses, *value)
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k := core.Tokens(c)
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old := *value
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pick := old
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var s ui.SelectParts[string]
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root := ui.Row(c).Shrink(0).Disabled(opts.Disabled)
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epoch := ui.Local(root, "status-epoch", func() struct {
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disabled bool
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generation int
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} {
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return struct {
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disabled bool
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generation int
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}{}
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})
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if disabled := root.IsDisabled(); disabled != epoch.disabled {
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epoch.disabled = disabled
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epoch.generation++
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}
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root.Children(func() {
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ui.Row(c.Key(epoch.generation)).Children(func() { s = ui.SelectBase(c, &pick) })
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})
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tr := s.Trigger
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label := opts.Label
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if label == "" {
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label = core.Msg(c, "status_select.label")
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}
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tr.Label(label).Description(cur.Name)
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input.SelectField(c, tr, s.Open(), func() {
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statusGlyphBox(c, cur.Group)
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ui.Text(c, cur.Name).SingleLine().Grow(1).Shrink(1).TextColor(k.Text)
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})
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if !tr.IsDisabled() {
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s.Popup(func(panel ui.Element) {
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input.SelectPanel(c, panel)
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_, wh := c.Size()
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ui.Scroll(c).MaxHeight(min(320, wh/2)).Children(func() {
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for g := StatusBacklog; g <= StatusCanceled; g++ {
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first := true
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for _, st := range statuses {
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if st.Group != g {
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continue
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}
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if first {
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ui.Text(c, core.Msg(c, statusGroupKeys[g])).FontSize(core.FontSize(c, theme.CaptionSize)).TextColor(k.TextMuted).
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Padding(core.Density(c).Unit(), core.Density(c).Unit()*2).Role(ui.RoleColumnHeader)
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first = false
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}
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it := s.Item(st.ID)
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input.SelectRow(c, it, it.Highlighted(), st.ID == *value, "")
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it.Label(st.Name).Children(func() {
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statusGlyphBox(c, st.Group)
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ui.Text(c, st.Name).SingleLine()
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})
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}
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}
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})
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})
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}
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if pick != *value && !tr.IsDisabled() {
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*value = pick
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}
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changed := *value != old
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if changed {
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slog.Debug("mujica: status_select change", "from", old, "to", *value)
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}
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return core.NewChoiceResult(tr, changed)
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}
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// statusGlyphBox reserves 14 DIPs for a status glyph.
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func statusGlyphBox(c *ui.Context, g StatusGroup) {
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k := core.Tokens(c)
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ui.Box(c).Size(14, 14).Shrink(0).Draw(func(p *ui.Painter, r ui.Rect) { statusGlyph(p, r, g, k) })
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}
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// statusGlyph draws a distinct shape for each workflow stage.
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func statusGlyph(p *ui.Painter, r ui.Rect, g StatusGroup, k theme.Tokens) {
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cx, cy, rad := r.X+r.W/2, r.Y+r.H/2, r.W/2-1
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ring := func(col ui.Color) {
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var path ui.Path
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internal.Arc(&path, cx, cy, rad, 0, 2*math.Pi, true)
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p.StrokePath(&path, 1.5, col)
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}
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switch g {
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case StatusBacklog:
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for i := 0; i < 8; i += 2 {
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var path ui.Path
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internal.Arc(&path, cx, cy, rad, float64(i)*math.Pi/4, float64(i+1)*math.Pi/4, true)
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p.StrokePath(&path, 1.5, k.TextMuted)
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}
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case StatusUnstarted:
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ring(k.TextMuted)
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case StatusStarted:
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ring(k.Warning)
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p.FillPath(internal.Sector(cx, cy, 0, rad-2, 0, math.Pi), k.Warning)
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case StatusCompleted:
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p.FillPath(internal.Sector(cx, cy, 0, rad+1, 0, 2*math.Pi), k.Success)
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internal.Mark(p, ui.Rect{X: r.X + 3, Y: r.Y + 3, W: r.W - 6, H: r.H - 6}, "check", k.Surface)
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case StatusCanceled:
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p.FillPath(internal.Sector(cx, cy, 0, rad+1, 0, 2*math.Pi), k.TextMuted)
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internal.Mark(p, ui.Rect{X: r.X + 3, Y: r.Y + 3, W: r.W - 6, H: r.H - 6}, "x", k.Surface)
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}
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}
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