Files
MujicaUI/files/presence_avatars.go
T

152 lines
4.7 KiB
Go

package files
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
"github.com/ZacharyZhang-NY/MujicaUI/core"
"github.com/ZacharyZhang-NY/MujicaUI/display"
"github.com/ZacharyZhang-NY/MujicaUI/internal"
"github.com/ZacharyZhang-NY/MujicaUI/overlay"
"github.com/ZacharyZhang-NY/MujicaUI/theme"
)
// Collaborator is someone working on the same document.
type Collaborator struct {
ID, Name string
Image *ui.Bitmap
// Away marks someone present but idle.
Away bool
}
// PresenceAvatarsOptions configure PresenceAvatars.
type PresenceAvatarsOptions struct {
// Max avatars show before the "+N" button; zero is 4.
Max int
// Following identifies the followed collaborator, empty for none.
Following string
// Size is the avatar diameter; zero is 28.
Size float32
Disabled bool
}
// PresenceAvatarsResult is the avatars and the follow request this frame.
type PresenceAvatarsResult struct {
Element *ui.Element
// Follow identifies a collaborator; Unfollow requests stopping.
Follow string
Unfollow bool
}
// PresenceAvatars displays collaborators, overflow count and follow actions.
func PresenceAvatars(c *ui.Context, people []Collaborator, opts PresenceAvatarsOptions) PresenceAvatarsResult {
if opts.Max < 0 || opts.Size < 0 {
panic("mujica: PresenceAvatars Max and Size must not be negative")
}
limit, size := opts.Max, opts.Size
if limit == 0 {
limit = 4
}
if size == 0 {
size = 28
}
u := core.Density(c).Unit()
var res PresenceAvatarsResult
res.Element = ui.Row(c).AlignItems(ui.Center).Gap(u).Role(ui.RoleGroup).Label(fmt.Sprintf(core.Msg(c, "presence_avatars.label"), len(people))).
FocusGroup(ui.Horizontal).Disabled(opts.Disabled)
disabled := res.Element.IsDisabled()
open := ui.Local(res.Element, "presence_avatars.open", func() bool { return false })
rows := ui.Local(res.Element, "presence_avatars.rows", func() ui.ListState { return ui.ListState{} })
*open = *open && len(people) > limit && !disabled
pick := func(p Collaborator) {
if disabled {
return
}
if p.ID == opts.Following {
res.Unfollow = true
} else {
res.Follow = p.ID
}
*open = false
slog.Debug("mujica: presence_avatars follow", "id", p.ID, "unfollow", res.Unfollow)
}
res.Element.Children(func() {
for i, p := range people {
if i >= limit {
break
}
if presenceAvatar(c, p, size, p.ID == opts.Following).Clicked() {
pick(p)
}
}
if extra := len(people) - limit; extra > 0 {
more := ui.ButtonBase(c).Size(max(size+4, theme.MinHitSize), max(size+4, theme.MinHitSize)).Radius((size + 4) / 2).Label(fmt.Sprintf(core.Msg(c, "presence_avatars.more"), extra))
presenceStyle(c, more, size, false)
more.Children(func() {
ui.Text(c, fmt.Sprintf("+%d", extra)).FontSize(core.FontSize(c, theme.CaptionSize)).FontWeight(600)
})
if more.Clicked() && !disabled {
*open = !*open
}
overlay.Popover(c, more, open, overlay.PopoverOptions{Label: core.Msg(c, "presence_avatars.others")}, func() {
rows.Key = func(i int) any { return people[limit+i].ID }
ui.List(c, rows, extra, func(i int) {
p := people[limit+i]
ui.Row(c).Key(p.ID).Gap(u * 2).AlignItems(ui.Center).Children(func() {
if presenceAvatar(c, p, 24, p.ID == opts.Following).Clicked() {
pick(p)
}
ui.Text(c, p.Name).SingleLine()
})
}).Width(260).Height(min(240, float32(extra)*core.Density(c).ControlHeight()))
})
}
})
return res
}
// presenceAvatar builds a collaborator button with presence status.
func presenceAvatar(c *ui.Context, p Collaborator, size float32, following bool) *ui.Element {
if p.ID == "" {
panic("mujica: Collaborator needs an ID")
}
k := core.Tokens(c)
key := "presence_avatars.follow"
if following {
key = "presence_avatars.unfollow"
}
b := ui.ButtonBase(c).Key(p.ID).Size(max(size+4, theme.MinHitSize), max(size+4, theme.MinHitSize)).Radius((size + 4) / 2).Label(fmt.Sprintf(core.Msg(c, key), p.Name)).Tooltip(p.Name)
if p.Away {
b.Description(core.Msg(c, "presence_avatars.away"))
}
presenceStyle(c, b, size, following)
return b.Children(func() {
display.Avatar(c, p.Name, display.AvatarOptions{Image: p.Image, Size: size})
dot := ui.Box(c).Size(9, 9).Radius(4.5).Absolute().Right(0).Bottom(0).Border(1.5, k.Surface).Role(ui.RoleNone)
if p.Away {
dot.Background(k.Surface).Border(1.5, k.TextMuted)
} else {
dot.Background(k.Success)
}
})
}
// presenceStyle styles hover, focus and following rings.
func presenceStyle(c *ui.Context, b *ui.Element, size float32, following bool) {
k := core.Tokens(c)
b.Shrink(0).Background(k.Surface).FocusRing(false)
if b.Hovered() {
b.Background(k.SurfaceHover)
}
b.DrawOver(func(p *ui.Painter, r ui.Rect) {
if following {
p.Stroke(r, k.AccentText, r.W/2, 2)
}
if b.FocusVisible() {
internal.FocusRing(p, r, r.W/2, k.Focus)
}
})
}