96 lines
2.2 KiB
Go
96 lines
2.2 KiB
Go
package mujica
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import (
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"testing"
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"github.com/egoist/mygo/ui"
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"mujicaui/theme"
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)
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func TestButtonClickOnce(t *testing.T) {
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n := 0
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{Mode: Light})
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if Button(c, "Save", ButtonOptions{}).Clicked() {
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n++
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}
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}, 300, 200)
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if err := tt.Click("Save"); err != nil {
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t.Fatal(err)
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}
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if n != 1 {
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t.Fatalf("clicked %d times", n)
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}
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}
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func TestButtonKeyboard(t *testing.T) {
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n := 0
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{})
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if Button(c, "Save", ButtonOptions{}).Clicked() {
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n++
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}
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}, 300, 200)
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tt.Key(0, ui.KeyTab)
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tt.Key(0, ui.KeyEnter)
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tt.Key(0, ui.KeySpace)
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if n != 2 {
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t.Fatalf("keyboard clicks %d, want 2", n)
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}
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}
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func TestButtonBlockedStates(t *testing.T) {
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for _, opts := range []ButtonOptions{{Disabled: true}, {Loading: true}} {
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n := 0
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{})
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if Button(c, "Pay", opts).Clicked() {
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n++
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}
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}, 300, 200)
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_ = tt.Click("Pay")
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tt.Key(0, ui.KeyTab)
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tt.Key(0, ui.KeyEnter)
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if n != 0 {
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t.Fatalf("%+v: clicked %d times", opts, n)
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}
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if !tt.HasText("Pay") {
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t.Fatalf("%+v: label lost", opts)
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}
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}
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}
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func TestButtonMinHeight(t *testing.T) {
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for _, tc := range []struct {
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density theme.Density
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min float32
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}{{theme.Compact, 28}, {theme.Default, 36}, {theme.Comfortable, 44}} {
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var h float32
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tt := ui.NewTester(func(c *ui.Context) {
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Use(c, Settings{Density: tc.density})
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ui.Column(c).AlignItems(ui.Start).Children(func() {
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h = Button(c, "Go", ButtonOptions{}).Bounds().H
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})
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}, 300, 200)
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tt.Frame()
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if h < tc.min {
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t.Errorf("%v: height %v < %v", tc.density, h, tc.min)
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}
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}
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}
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func TestButtonSnapshot(t *testing.T) {
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snapshot(t, "button", 640, 140, func(c *ui.Context) {
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ui.Row(c).Padding(24).Gap(12).Wrap().Children(func() {
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Button(c, "Primary", ButtonOptions{})
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Button(c, "Secondary", ButtonOptions{Variant: Secondary})
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Button(c, "Outline", ButtonOptions{Variant: Outline})
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Button(c, "Ghost", ButtonOptions{Variant: Ghost})
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Button(c, "Delete", ButtonOptions{Variant: Danger})
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Button(c, "Saving", ButtonOptions{Loading: true})
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Button(c, "Disabled", ButtonOptions{Disabled: true})
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})
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})
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}
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