Files
MujicaUI/overlay/context_menu.go
T

55 lines
1.5 KiB
Go

package overlay
import (
"log/slog"
"github.com/egoist/mygo/ui"
)
// ContextMenuOptions configure a ContextMenu.
type ContextMenuOptions struct {
Disabled bool
}
// contextMenuState is where the menu opened, relative to the target.
type contextMenuState struct {
open bool
x, y float32
}
// ContextMenu gives the container target an in-window menu at the pointer or below the focus.
func ContextMenu(c *ui.Context, target *ui.Element, opts ContextMenuOptions, build func(m *PopupMenu)) *ui.Element {
if target == nil {
panic("mujica: ContextMenu needs a target")
}
if build == nil {
panic("mujica: ContextMenu needs a build function")
}
st := ui.Local(target, "mujica.contextmenu", func() contextMenuState { return contextMenuState{} })
if opts.Disabled {
st.open = false
return target
}
target.HandleInput(func(ev ui.InputEvent) bool {
if ev.Kind != ui.InputPointerDown || ev.Button != 1 {
return false
}
st.open, st.x, st.y = true, ev.X, ev.Y
slog.Debug("mujica: context_menu open", "by", "pointer")
return true
})
if target.Shortcut(0, ui.KeyContextMenu) || target.Shortcut(ui.Shift, ui.KeyF10) {
st.open, st.x, st.y = true, 0, target.Bounds().H
slog.Debug("mujica: context_menu open", "by", "keyboard")
}
if !st.open {
return target
}
var anchor *ui.Element
target.Children(func() {
anchor = ui.Box(c).Key("mujica.contextmenu.anchor").Absolute().Left(st.x).Top(st.y).Size(1, 1).PassThrough()
})
PopupMenuOpen(c, anchor, &st.open, build)
return target
}