MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
106 lines
3.1 KiB
Go
106 lines
3.1 KiB
Go
package agent
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import (
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"fmt"
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"log/slog"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/icons"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/internal"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
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)
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// SubAgent is one agent in a hierarchy.
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type SubAgent struct {
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ID string
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Name string
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Task string
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State AgentState
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Children []SubAgent
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}
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// SubAgentTreeOptions configure a SubAgentTree.
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type SubAgentTreeOptions struct {
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Disabled bool
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Still bool
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}
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// SubAgentTree shows nested agents and their states.
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func SubAgentTree(c *ui.Context, roots []SubAgent, opts SubAgentTreeOptions) core.ChoiceResult {
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seen := map[string]bool{}
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var check func([]SubAgent)
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check = func(list []SubAgent) {
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for _, a := range list {
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if a.ID == "" || a.Name == "" || seen[a.ID] {
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panic(fmt.Sprintf("mujica: SubAgentTree agent %q needs a unique ID and a Name", a.ID))
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}
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seen[a.ID] = true
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check(a.Children)
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}
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}
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check(roots)
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var r core.ChoiceResult
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r.Element = ui.Column(c).Shrink(0).FocusGroup(ui.Vertical).Disabled(opts.Disabled)
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open := ui.Local(r.Element, "mujica.subagents.open", func() map[string]bool { return map[string]bool{} })
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r.Element.Children(func() {
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var rows func([]SubAgent, int)
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rows = func(list []SubAgent, depth int) {
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for _, a := range list {
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if subAgentRow(c, a, depth, (*open)[a.ID], opts.Still) {
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(*open)[a.ID] = !(*open)[a.ID]
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r = core.NewChoiceResult(r.Element, true)
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slog.Debug("mujica: sub_agent_tree toggle", "id", a.ID, "open", (*open)[a.ID])
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}
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if (*open)[a.ID] {
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rows(a.Children, depth+1)
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}
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}
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}
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rows(roots, 0)
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})
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for id := range *open {
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if !seen[id] {
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delete(*open, id)
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}
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}
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return r
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}
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// subAgentRow builds one row, reporting an expand or collapse.
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func subAgentRow(c *ui.Context, a SubAgent, depth int, open, still bool) bool {
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k := core.Tokens(c)
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d := core.Density(c)
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u := d.Unit()
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parent := len(a.Children) > 0
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row := ui.ButtonBase(c.Key(a.ID)).Justify(ui.Start).Gap(u*2).MinHeight(d.ControlHeight()).
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Padding(0, u*2, 0, u*2+float32(depth)*u*5).Radius(theme.ControlRadius).
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Label(a.Name + ", " + agentWord(c, a.State))
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internal.Ring(row, k.Focus, theme.ControlRadius)
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if row.Hovered() {
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row.Background(k.SurfaceHover)
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}
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row.Children(func() {
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chev := ui.Box(c).Size(14, 14).Shrink(0)
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if parent {
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name := "chevron-right"
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if open {
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name = "chevron-down"
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}
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chev.Children(func() { ui.Icon(c, icons.Must(name)).Size(14, 14).TextColor(k.TextMuted) })
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}
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agentMark(c, a.State, 16, still)
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ui.Text(c, a.Name).FontWeight(600).SingleLine().Shrink(0)
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ui.Text(c, a.Task).TextColor(k.TextMuted).FontSize(core.FontSize(c, theme.CaptionSize+1)).SingleLine().Grow(1).Shrink(1)
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AgentCaption(c, agentWord(c, a.State))
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if parent {
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AgentCaption(c, fmt.Sprintf(core.Msg(c, "sub_agent_tree.children"), len(a.Children)))
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}
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})
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if !parent || row.IsDisabled() {
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return false
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}
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return row.Clicked() || !open && row.Shortcut(0, ui.KeyRight) || open && row.Shortcut(0, ui.KeyLeft)
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}
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