Files
MujicaUI/devtools/alert_list.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

132 lines
4.0 KiB
Go

package devtools
import (
"fmt"
"log/slog"
"time"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/agent"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/input"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/theme"
)
// AlertLevel is an alert's level. The zero value is AlertInfo.
type AlertLevel int
const (
AlertInfo AlertLevel = iota
AlertWarning
AlertCritical
)
// AlertItem is one firing alert; the caller owns it.
type AlertItem struct {
ID string
Title string
Level AlertLevel
Source string
At time.Time
Acked bool
Silence time.Time // silenced until; zero is not silenced
}
// AlertListOptions configure an AlertList.
type AlertListOptions struct {
// MaxHeight caps the scrolling list; zero means 360.
MaxHeight float32
Disabled bool
}
// AlertListResult reports this frame's request.
type AlertListResult struct {
Element ui.Element
// Ack and Silence report requested alert IDs; empty means idle.
Ack, Silence string
}
// AlertList shows alerts with acknowledge and silence actions.
func AlertList(c *ui.Context, alerts []AlertItem, opts AlertListOptions) AlertListResult {
if opts.MaxHeight < 0 {
panic("mujica: AlertList MaxHeight is negative")
}
seen := map[string]bool{}
for i, a := range alerts {
if a.ID == "" || a.Title == "" || seen[a.ID] || a.Level < AlertInfo || a.Level > AlertCritical {
panic(fmt.Sprintf("mujica: AlertList alert %d needs a unique ID, a Title and a known Level", i))
}
seen[a.ID] = true
}
maxH := opts.MaxHeight
if maxH == 0 {
maxH = 360
}
k := core.Tokens(c)
var r AlertListResult
r.Element = ui.Column(c).Shrink(0).Disabled(opts.Disabled)
locked := r.Element.IsDisabled()
r.Element.Children(func() {
if len(alerts) == 0 {
agent.AgentCaption(c, core.Msg(c, "alert_list.empty"))
return
}
agent.AgentRows(c, len(alerts), func(i int) {
ack, silence := alertRow(c, alerts[i], locked)
if ack && !locked {
r.Ack = alerts[i].ID
}
if silence && !locked {
r.Silence = alerts[i].ID
}
}).Shrink(1).MaxHeight(maxH).Background(k.Surface).Border(theme.BorderWidth, k.Border).
Radius(theme.CardRadius).Dividers(theme.BorderWidth, k.Border)
})
if r.Ack != "" || r.Silence != "" {
slog.Debug("mujica: alert_list action", "ack", r.Ack, "silence", r.Silence)
}
return r
}
// alertRow shows an alert with acknowledge and silence buttons.
func alertRow(c *ui.Context, a AlertItem, locked bool) (ack, silence bool) {
k := core.Tokens(c)
d := core.Density(c)
u := d.Unit()
sev := [...]core.Severity{core.SeverityInfo, core.SeverityWarning, core.SeverityError}[a.Level]
word := core.Msg(c, [...]string{"alert_list.info", "alert_list.warning", "alert_list.critical"}[a.Level])
silenced := a.Silence.After(c.Now())
row := ui.Row(c.Key(a.ID)).Gap(u*3).AlignItems(ui.Center).MinHeight(d.ControlHeight()+u*2).Padding(u*2, u*3).
Label(word + ", " + a.Title)
if tone, _ := core.SeverityLook(k, sev); a.Level == AlertCritical && !a.Acked {
row.DrawOver(func(p *ui.Painter, r ui.Rect) { p.Fill(ui.Rect{X: r.X, Y: r.Y, W: 3, H: r.H}, tone, 0) })
}
row.Children(func() {
ui.Box(c).Width(96).Shrink(0).Children(func() { devtoolsSeverity(c, sev, word) })
ui.Column(c).Grow(1).Shrink(1).Gap(u / 2).Children(func() {
t := ui.Text(c, a.Title).FontWeight(600)
if a.Acked || silenced {
t.TextColor(k.TextMuted)
}
line := a.Source
if !a.At.IsZero() {
line += " · " + devtoolsAgo(c, a.At)
}
agent.AgentCaption(c, line)
})
switch {
case silenced:
agent.AgentCaption(c, fmt.Sprintf(core.Msg(c, "alert_list.silenced"), a.Silence.Format("15:04")))
case a.Acked:
agent.AgentCaption(c, core.Msg(c, "alert_list.acked"))
default:
ack = input.Button(c, core.Msg(c, "alert_list.ack"), input.ButtonOptions{Variant: input.Secondary, Disabled: locked}).Clicked()
}
if !silenced {
silence = agent.AgentToggle(c, core.Msg(c, "alert_list.silence"), "bell", locked)
}
})
return ack, silence
}