Files
MujicaUI/docs/components/348-audio-player.md
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ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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348 AudioPlayer 音频播放器

用途

音频播放外壳:播放、暂停、进度与时长,播放本身由调用方驱动。

最小示例

st := media.AudioState{Title: "Overture", Duration: 3 * time.Minute}
view := func(c *ui.Context) {
	core.Use(c, core.Settings{})
	media.AudioPlayer(c, st, media.AudioPlayerOptions{
		OnPlay:  func() { st.Playing = true },
		OnPause: func() { st.Playing = false },
		OnSeek:  func(d time.Duration) { st.Position = d },
	})
}
ui.Render(view, 400, 300, 1)

参数

func AudioPlayer(c *ui.Context, st AudioState, opts AudioPlayerOptions) ui.Element

AudioState:Title、Position、Duration、Playing。

字段 类型 默认值 含义
OnPlay / OnPause / OnSeek func 必填 缺少任一回调时 panic。
Disabled bool false 禁用。

状态

播放中显示暂停按钮,暂停时显示播放按钮;Duration 为 0 时不显示进度条。

事件

通过回调报告,组件不改动 st。

键盘操作

按键 作用
Tab 播放按钮、进度条
Space 组件内任意位置播放或暂停(按钮聚焦时由按钮处理)
← / → 进度条聚焦时跳转 5 秒

限制

  • 组件不播放声音。