MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:
- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
elements expire and Context methods are inert: read IsDisabled into a
local during the build, keep a ui.Handle for Focus, use c.Services()
for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
content builds, so same-frame autofocus lost focus restore on close.
It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
split button tooltip no longer reorders its open menu; disabled
menubar rows pass presses to the panel; Form defers blur-started
async checks so the growing message no longer moves Submit away
from the release; Combobox drops its disabled copy now that MyGo
blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
time.Sleep/time.Now and read element state inside the view. The web
mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.
Snapshot goldens are darwin-only and were not re-verified here.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
30 lines
736 B
Go
30 lines
736 B
Go
package main
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import (
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"fmt"
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"github.com/egoist/mygo/ui"
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"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/display"
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)
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// displaySection shows a titled block of a demo.
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func displaySection(c *ui.Context, title string, fn func()) {
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ui.Column(c).Gap(10).Margin(0, 0, 20, 0).Children(func() {
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display.Heading(c, title, display.HeadingOptions{Level: 3})
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fn()
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})
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}
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// displayControls lays out a row of parameter controls.
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func displayControls(c *ui.Context, fn func()) {
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ui.Row(c).Gap(16).Wrap().AlignItems(ui.Center).Children(fn)
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}
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// displayLog logs a control's new value when it changed.
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func displayLog[T any](log func(string), e ui.Element, name string, v *T) {
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if e.Changed() {
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log(fmt.Sprintf("%s = %v", name, *v))
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}
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}
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