Files
MujicaUI/feedback/blink_highlight_test.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

88 lines
2.4 KiB
Go

package feedback
import (
"bytes"
"testing"
"time"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
)
func TestBlinkHighlightFlashesOnceWithDirection(t *testing.T) {
value := 10.0
tt, n := motionFrames(func(c *ui.Context) {
BlinkHighlight(c, value, BlinkHighlightOptions{Duration: 200 * time.Millisecond})
}, 200, 60)
if motionBusy(tt, n) {
t.Fatal("first value flashed")
}
if _, ok := tt.Find("10.00"); !ok {
t.Fatal("value not named")
}
value = 12
tt.Frame()
a := encode(t, tt.Image())
if _, ok := tt.Find("12.00, up"); !ok {
t.Fatalf("direction not named: %q", tt.Texts())
}
tt.Advance(250 * time.Millisecond)
if bytes.Equal(a, encode(t, tt.Image())) || motionBusy(tt, n) {
t.Fatal("flash did not fade and stop")
}
value = 9
tt.Frame()
if _, ok := tt.Find("9.00, down"); !ok {
t.Fatalf("down not named: %q", tt.Texts())
}
tt.SetPreferences(ui.Preferences{ReduceMotion: true, TextScale: 1})
value = 11
tt.Frame()
if motionBusy(tt, n) {
t.Fatal("flash under reduced motion")
}
if _, ok := tt.Find("11.00, up"); !ok {
t.Fatal("static mark missing under reduced motion")
}
}
func TestBlinkHighlightInvalid(t *testing.T) {
defer func() {
if recover() == nil {
t.Fatal("no panic")
}
}()
ui.Render(func(c *ui.Context) {
core.Use(c, core.Settings{})
BlinkHighlight(c, 1, BlinkHighlightOptions{Duration: -1})
}, 100, 50, 1)
}
func TestBlinkHighlightSnapshot(t *testing.T) {
snapshotAfter(t, "blink_highlight", 300, 100, func(c *ui.Context) {
v := ui.Local(c.Root(), "v", func() float64 { return 101.5 })
w := ui.Local(c.Root(), "w", func() float64 { return 88.25 })
ui.Column(c).Padding(16).Gap(8).AlignItems(ui.Start).Children(func() {
BlinkHighlight(c, *v, BlinkHighlightOptions{})
BlinkHighlight(c, *w, BlinkHighlightOptions{})
})
*v, *w = 103.75, 86.5
}, func(tt *ui.Tester) { tt.Frame() })
}
func TestBlinkHighlightRestoredMotionKeepsStaticMark(t *testing.T) {
value := 1.0
tt, n := motionFrames(func(c *ui.Context) { BlinkHighlight(c, value, BlinkHighlightOptions{Duration: 5 * time.Second}) }, 300, 100)
value = 2
tt.Frame()
tt.SetPreferences(ui.Preferences{ReduceMotion: true, TextScale: 1})
tt.SetPreferences(ui.Preferences{TextScale: 1})
if motionBusy(tt, n) {
t.Fatal("old highlight replayed after restoring motion")
}
if _, ok := tt.Find("2.00, up"); !ok {
t.Fatal("direction mark lost")
}
}