Files
MujicaUI/input/cascader_test.go
T

170 lines
4.8 KiB
Go

package input
import (
"errors"
"slices"
"strings"
"testing"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
)
// cascaderFake is a caller's store: roots are known, children load on request.
type cascaderFake struct {
levels map[string]CascaderLevel
loads []string
}
func newCascaderFake() *cascaderFake {
return &cascaderFake{levels: map[string]CascaderLevel{
"": {Nodes: []CascaderNode{{Value: "eu", Label: "Europe"}, {Value: "as", Label: "Asia"}, {Value: "aq", Label: "Antarctica", Disabled: true}}},
}}
}
func (f *cascaderFake) level(path []string) CascaderLevel {
if lv, ok := f.levels[strings.Join(path, "/")]; ok {
return lv
}
return CascaderLevel{Status: CascaderIdle}
}
func (f *cascaderFake) load(path []string) {
key := strings.Join(path, "/")
f.loads = append(f.loads, key)
f.levels[key] = CascaderLevel{Status: CascaderLoading}
}
func (f *cascaderFake) finish(key string, lv CascaderLevel) { f.levels[key] = lv }
func cascaderTester(path *[]string, f *cascaderFake, anyLevel bool, changes *int) *ui.Tester {
return ui.NewTester(func(c *ui.Context) {
core.Use(c, core.Settings{})
ui.Column(c).Padding(10).Children(func() {
if Cascader(c, path, CascaderOptions{Level: f.level, Load: f.load, AnyLevel: anyLevel, Label: "Place"}).Changed() {
*changes++
}
})
}, 700, 500)
}
func TestCascaderLoadsAndChoosesLeaf(t *testing.T) {
var path []string
changes := 0
f := newCascaderFake()
tt := cascaderTester(&path, f, false, &changes)
_ = tt.Click("Select…")
_ = tt.Click("Europe")
if !slices.Equal(f.loads, []string{"eu"}) || !tt.HasText("Loading…") {
t.Fatalf("loads %v, texts %v", f.loads, tt.Texts())
}
if len(path) != 0 {
t.Fatalf("branch chosen without AnyLevel: %v", path)
}
f.finish("eu", CascaderLevel{Nodes: []CascaderNode{{Value: "fr", Label: "France"}}})
tt.Frame()
_ = tt.Click("France")
f.finish("eu/fr", CascaderLevel{Nodes: []CascaderNode{{Value: "paris", Label: "Paris", Leaf: true}}})
tt.Frame()
_ = tt.Click("Paris")
if !slices.Equal(path, []string{"eu", "fr", "paris"}) || changes != 1 {
t.Fatalf("path %v changes %d", path, changes)
}
if !tt.HasText("Europe / France / Paris") || tt.HasText("Asia") {
t.Fatalf("field shows %v", tt.Texts())
}
}
func TestCascaderRetryAfterFailure(t *testing.T) {
var path []string
changes := 0
f := newCascaderFake()
tt := cascaderTester(&path, f, false, &changes)
_ = tt.Click("Select…")
_ = tt.Click("Asia")
f.finish("as", CascaderLevel{Status: CascaderFailed, Err: errors.New("timeout")})
tt.Frame()
if !tt.HasText("Couldn't load: timeout") {
t.Fatalf("texts %v", tt.Texts())
}
if err := tt.Click("Retry"); err != nil {
t.Fatal(err)
}
if !slices.Equal(f.loads, []string{"as", "as"}) || !tt.HasText("Loading…") {
t.Fatalf("loads %v", f.loads)
}
}
func TestCascaderAnyLevelAndDisabled(t *testing.T) {
var path []string
changes := 0
f := newCascaderFake()
tt := cascaderTester(&path, f, true, &changes)
_ = tt.Click("Select…")
_ = tt.Click("Antarctica")
if len(path) != 0 {
t.Fatalf("disabled node chosen: %v", path)
}
_ = tt.Click("Asia")
if !slices.Equal(path, []string{"as"}) {
t.Fatalf("AnyLevel path %v", path)
}
}
func TestCascaderKeyboard(t *testing.T) {
var path []string
changes := 0
f := newCascaderFake()
f.finish("eu", CascaderLevel{Nodes: []CascaderNode{{Value: "fr", Label: "France", Leaf: true}, {Value: "it", Label: "Italy", Leaf: true}}})
tt := cascaderTester(&path, f, false, &changes)
tt.Key(0, ui.KeyTab)
tt.Key(0, ui.KeyDown)
if !tt.Focused("Europe") {
t.Fatal("first row not focused on open")
}
tt.Key(0, ui.KeyRight)
if !tt.Focused("France") {
t.Fatal("Right did not move into the children")
}
tt.Key(0, ui.KeyLeft)
if !tt.Focused("Europe") {
t.Fatal("Left did not go back")
}
tt.Key(0, ui.KeyRight)
tt.Key(0, ui.KeyDown)
tt.Key(0, ui.KeyEnter)
if !slices.Equal(path, []string{"eu", "it"}) {
t.Fatalf("path %v", path)
}
if !tt.Focused("Place") {
t.Fatal("focus did not return to the field")
}
}
func TestCascaderNeedsLevel(t *testing.T) {
defer func() {
if recover() == nil {
t.Fatal("no panic")
}
}()
var path []string
ui.Render(func(c *ui.Context) {
core.Use(c, core.Settings{})
Cascader(c, &path, CascaderOptions{})
}, 100, 100, 1)
}
func TestCascaderSnapshot(t *testing.T) {
f := newCascaderFake()
f.finish("eu", CascaderLevel{Nodes: []CascaderNode{{Value: "fr", Label: "France"}}})
f.finish("eu/fr", CascaderLevel{Nodes: []CascaderNode{{Value: "paris", Label: "Paris", Leaf: true}}})
snapshot(t, "cascader", 460, 110, func(c *ui.Context) {
none, some := []string{}, []string{"eu", "fr", "paris"}
ui.Row(c).Padding(20).Gap(16).Children(func() {
Cascader(c, &none, CascaderOptions{Level: f.level, Load: f.load})
Cascader(c, &some, CascaderOptions{Level: f.level, Load: f.load})
})
})
}