Files
MujicaUI/input/currency_input.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

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package input
import (
"fmt"
"log/slog"
"math"
"strconv"
"strings"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
)
// CurrencyInputOptions configure a CurrencyInput.
type CurrencyInputOptions struct {
// Symbol goes before the amount, as "$" or "¥"; empty shows none.
Symbol string
// Decimals is the minor unit digits; zero is 2. NoFraction makes it 0, as for JPY.
Decimals int
NoFraction bool
Label string
Disabled bool
// Error marks the value invalid and shows the message below.
Error string
}
// currencyInputDigits resolves the decimals of opts.
func currencyInputDigits(opts CurrencyInputOptions) int {
switch {
case opts.Decimals < 0 || opts.Decimals > 6:
panic(fmt.Sprintf("mujica: CurrencyInput Decimals %d outside 0..6", opts.Decimals))
case opts.NoFraction && opts.Decimals != 0:
panic("mujica: CurrencyInput NoFraction with Decimals")
case opts.NoFraction:
return 0
case opts.Decimals == 0:
return 2
}
return opts.Decimals
}
// CurrencyFormat writes minor units as an amount with thousands separators.
func CurrencyFormat(minor int64, decimals int, group bool) string {
neg := minor < 0
u := uint64(minor)
if neg {
u = -u
}
p := uint64(math.Pow10(decimals))
whole := strconv.FormatUint(u/p, 10)
if group {
var b strings.Builder
for i, r := range whole {
if i > 0 && (len(whole)-i)%3 == 0 {
b.WriteByte(',')
}
b.WriteRune(r)
}
whole = b.String()
}
s := whole
if decimals > 0 {
s += "." + fmt.Sprintf("%0*d", decimals, u%p)
}
if neg {
s = "-" + s
}
return s
}
// currencyInputParse reads an amount into minor units; reason is a message key when it fails.
func currencyInputParse(text string, decimals int) (minor int64, reason string) {
t := strings.NewReplacer(",", "", " ", "", " ", "").Replace(strings.TrimSpace(text))
neg := strings.HasPrefix(t, "-")
t = strings.TrimPrefix(t, "-")
whole, frac, dot := strings.Cut(t, ".")
if whole == "" && frac == "" || strings.Trim(whole+frac, "0123456789") != "" || dot && strings.Contains(frac, ".") {
return 0, "currency_input.invalid"
}
if len(frac) > decimals {
return 0, "currency_input.precision"
}
frac += strings.Repeat("0", decimals-len(frac))
v, err := strconv.ParseInt(whole+frac, 10, 64)
if err != nil {
return 0, "currency_input.invalid"
}
if neg {
v = -v
}
return v, ""
}
// CurrencyInput edits *value, an amount in minor units (cents); it groups thousands while not focused.
func CurrencyInput(c *ui.Context, value *int64, opts CurrencyInputOptions) InputResult {
if value == nil {
panic("mujica: CurrencyInput needs a value")
}
dec := currencyInputDigits(opts)
k := core.Tokens(c)
var r InputResult
look := &textInputLook{disabled: opts.Disabled, err: opts.Error}
r.Element, r.Input = textInputFrame(c, look, func(frame ui.Element) ui.Element {
if opts.Symbol != "" {
ui.Text(c, opts.Symbol).TextColor(k.TextMuted).SingleLine()
}
text := ui.Local(frame, "text", func() string { return CurrencyFormat(*value, dec, false) })
bad := ui.Local(frame, "bad", func() string { return "" })
seen := ui.Local(frame, "seen", func() int64 { return *value })
was := ui.Local(frame, "was", func() bool { return false })
if *seen != *value {
*bad = ""
}
// Grouped while resting; plain digits once focused, for editing.
focused := frame.FocusWithin()
switch {
case *bad != "":
case !focused:
*text = CurrencyFormat(*value, dec, true)
case !*was || *seen != *value:
*text = CurrencyFormat(*value, dec, false)
}
*was = focused
in := TextInputEditor(c, frame, text, look.disabled, ui.TextInputBase).Grow(1).MinWidth(core.Density(c).Unit() * 16).Label(opts.Label)
if in.Changed() && !look.disabled {
v, why := currencyInputParse(*text, dec)
*bad = ""
switch {
case why == "currency_input.precision":
*bad = fmt.Sprintf(core.Msg(c, why), dec)
case why != "":
*bad = core.Msg(c, why)
case v != *value:
*value, r.changed = v, true
}
}
*seen = *value
if look.err == "" {
look.err = *bad
}
return in
}, nil)
if r.changed {
slog.Debug("mujica: currency_input change", "minor", *value)
}
return r
}