Files
MujicaUI/input/spinner_test.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

79 lines
2.0 KiB
Go

package input
import (
"bytes"
"slices"
"testing"
"time"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
)
func TestSpinnerLabelAndSize(t *testing.T) {
var mark ui.Rect
tt := ui.NewTester(func(c *ui.Context) {
core.Use(c, core.Settings{Locale: core.ZhCN})
core.Spinner(c, core.SpinnerOptions{})
core.Spinner(c, core.SpinnerOptions{Size: 32, Label: "Fetching mail", ShowLabel: true})
}, 400, 300)
r, ok := tt.Find("加载中")
if !ok || r.W != 16 || r.H != 16 {
t.Fatalf("default mark %v %v", r, ok)
}
if n := len(slices.DeleteFunc(tt.Texts(), func(s string) bool { return s != "加载中" })); n != 1 {
t.Fatalf("hidden label painted: %d", n)
}
mark, ok = tt.Find("Fetching mail")
if !ok || mark.W != 32 {
t.Fatalf("sized mark %v %v", mark, ok)
}
n := 0
for _, s := range tt.Texts() {
if s == "Fetching mail" {
n++
}
}
if n != 2 {
t.Fatalf("label as name and text: %d of %q", n, tt.Texts())
}
}
func TestSpinnerMotion(t *testing.T) {
show := true
tt := ui.NewTester(func(c *ui.Context) {
core.Use(c, core.Settings{})
if show {
core.Spinner(c, core.SpinnerOptions{Size: 40})
}
}, 100, 100)
a := encode(t, tt.Image())
tt.Advance(150 * time.Millisecond)
if bytes.Equal(a, encode(t, tt.Image())) {
t.Fatal("spinner did not turn")
}
tt.SetPreferences(ui.Preferences{ReduceMotion: true, TextScale: 1})
a = encode(t, tt.Image())
tt.Advance(150 * time.Millisecond)
if !bytes.Equal(a, encode(t, tt.Image())) {
t.Fatal("spinner turned under reduced motion")
}
show = false
tt.Frame()
if _, ok := tt.Find("Loading"); ok {
t.Fatal("hidden spinner still built")
}
}
func TestSpinnerSnapshot(t *testing.T) {
snapshot(t, "spinner", 360, 100, func(c *ui.Context) {
ui.Row(c).Padding(24).Gap(24).AlignItems(ui.Center).Children(func() {
core.Spinner(c, core.SpinnerOptions{})
core.Spinner(c, core.SpinnerOptions{Size: 24})
core.Spinner(c, core.SpinnerOptions{Size: 20, Label: "Syncing", ShowLabel: true})
Button(c, "Saving", ButtonOptions{Loading: true})
})
})
}