Files
MujicaUI/input/stable_keys_test.go
T
ZacharyZhang-NYandClaude Opus 5.5 bcce34cda1 Upgrade MyGo to v0.5.5
MyGo v0.5.5 returns ui.Element as a checked value handle instead of a
pointer. Migrated with `mygo migrate-ui`, then fixed what the codemod
leaves to review:

- Element nil checks become .Valid(); absent elements are ui.Element{}.
- Input handlers and paint callbacks run outside the build pass, where
  elements expire and Context methods are inert: read IsDisabled into a
  local during the build, keep a ui.Handle for Focus, use c.Services()
  for clipboard access, create ui.Local state during the build.
- Add core.AutoFocus: v0.5.5 records an overlay's opener after its
  content builds, so same-frame autofocus lost focus restore on close.
  It focuses one frame later; cascader rows defer their focus likewise.
- core.OverlayLayer identifies build passes by the root element, not
  c.Now(), which repeats across passes and under the Tester clock.
- Context menus survive the opening press counted as PressedOutside;
  split button tooltip no longer reorders its open menu; disabled
  menubar rows pass presses to the panel; Form defers blur-started
  async checks so the growing message no longer moves Submit away
  from the release; Combobox drops its disabled copy now that MyGo
  blocks typing under a disabled wrapper (canary flipped to a guard).
- The Tester clock is virtual: tests use Advance/Now instead of
  time.Sleep/time.Now and read element state inside the view. The web
  mirror advances the clock to wall time before each frame and input.
- AGENTS.md and docs describe the value Element API and the new pin.

Snapshot goldens are darwin-only and were not re-verified here.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 01:37:54 -04:00

66 lines
1.6 KiB
Go

package input
import (
"slices"
"testing"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/MujicaUI/core"
)
func TestFormFocusFollowsFieldAfterReorder(t *testing.T) {
var st FormState
first, second := "", ""
swapped := false
tt := ui.NewTester(func(c *ui.Context) {
core.Use(c, core.Settings{})
Form(c, &st, FormOptions{}, func(f *FormScope) {
fields := []func(){
func() {
FormItem(c, f, "first", &first, FormItemOptions[string]{Label: "First"}, func() ui.Element {
return TextInput(c, &first, TextInputOptions{Label: "First"}).Input
})
},
func() {
FormItem(c, f, "second", &second, FormItemOptions[string]{Label: "Second"}, func() ui.Element {
return TextInput(c, &second, TextInputOptions{Label: "Second"}).Input
})
},
}
if swapped {
slices.Reverse(fields)
}
for _, fn := range fields {
fn()
}
})
}, 500, 400)
if err := tt.Click("First"); err != nil {
t.Fatal(err)
}
tt.Type("a")
swapped = true
tt.Frame()
tt.Type("b")
if first != "ab" || second != "" {
t.Fatalf("first %q second %q, want typing to stay in First", first, second)
}
}
func TestToggleGroupFocusFollowsValueAfterReorder(t *testing.T) {
var on []string
items := []ToggleItem[string]{{Value: "left", Label: "Left"}, {Value: "right", Label: "Right"}}
tt := ui.NewTester(func(c *ui.Context) {
core.Use(c, core.Settings{})
ToggleGroup(c, &on, items, ToggleGroupOptions{Multiple: true, Label: "Align"})
}, 400, 200)
tt.Key(0, ui.KeyTab)
slices.Reverse(items)
tt.Frame()
tt.Key(0, ui.KeySpace)
if !slices.Equal(on, []string{"left"}) {
t.Fatalf("pressed %v, want [left]", on)
}
}