Blur and noise adjustment layers, Image Trim, Inner Glow (12.8c)
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@@ -9,4 +9,7 @@
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// Each pixel's noise depends only on its position and `seed`, so the same seed gives the same grain.
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void noise_add(uint8_t *rgba, size_t width, size_t height, size_t stride,
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float amount, int gaussian, int monochromatic, uint32_t seed);
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void noise_add_at(uint8_t *rgba, size_t width, size_t height, size_t stride,
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float amount, int gaussian, int monochromatic, uint32_t seed,
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int64_t origin_x, int64_t origin_y);
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#endif
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