14.22 round 1: every limit reached, optionals read checked
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@@ -40,8 +40,8 @@ std::vector<Extras> extras(const EditorSession &session, const std::vector<QUuid
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std::vector<Extras> found;
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for (const QUuid id : ids) {
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const ImageLayer layer = layerWith(session, id);
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found.push_back({layer.effects, layer.liveText() ? std::optional(layer.liveText()->style) : std::nullopt,
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layer.liveShape() ? std::optional(layer.liveShape()->style) : std::nullopt});
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found.push_back({layer.effects, layer.liveText() ? std::optional(layer.liveText().value().style) : std::nullopt,
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layer.liveShape() ? std::optional(layer.liveShape().value().style) : std::nullopt});
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}
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return found;
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}
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@@ -145,6 +145,16 @@ void LayerEffectsSurviveTests::aStretchScalesByTheFactorsMeanWithinRange()
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QVERIFY(doubled.stroke.value().size == 500 && doubled.shadow.value().distance == 5000 && doubled.shadow.value().blur == 500);
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QVERIFY(doubled.innerShadow.value().distance == 20 && doubled.innerShadow.value().blur == 8 && doubled.innerGlow.value().size == 12);
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QVERIFY(doubled.shadow.value().opacity == 0.4 && doubled.colorOverlay == made.colorOverlay && !doubled.outerGlow && doubled.isValid());
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// The rest to 500, the inner distance to 5,000.
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LayerEffects large;
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large.innerShadow = InnerShadowEffect{.distance = 2600, .blur = 260};
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large.outerGlow = OuterGlowEffect{.size = 260};
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large.innerGlow = InnerGlowEffect{.size = 260};
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const LayerEffects capped = large.scaled(2);
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QVERIFY(capped.innerShadow.value().distance == 5000 && capped.innerShadow.value().blur == 500);
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QVERIFY(capped.outerGlow.value().size == 500 && capped.innerGlow.value().size == 500 && capped.isValid());
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const LayerEffects under = large.scaled(1.5);
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QVERIFY(under.innerShadow.value().distance == 3900 && under.outerGlow.value().size == 390 && under.innerGlow.value().size == 390);
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// Stretched 4 by 1: the mean factor is 2.
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EditorSession session;
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session.createDocument(20, 20);
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