14.27: Camera Raw's Color Mixer, Calibration, curve, vignettes and Color Grading match Photoshop
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@@ -18,6 +18,8 @@ constexpr int grid = 33;
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const std::vector<uint8_t> &tables();
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// Temperature and Tint: the four grid tables around them.
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CameraRawStage whiteBalance(double temperature, double tint);
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// Exposure's 21 tables in turn, for the lens vignette.
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const uint8_t *exposureTables();
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// What adaptive sliders read first, in sRGB levels.
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struct Brightness {
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double brightest = 128;
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@@ -27,6 +29,10 @@ struct Brightness {
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Brightness brightness(const uchar *pixels, int width, int height, qsizetype stride);
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// Camera Raw's order, sliders at zero left out.
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std::vector<CameraRawStage> stages(const CameraRawSettings &settings, const Brightness &brightness);
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// Color Grading's stages: luminance, global, midtones, highlights, shadows.
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std::vector<CameraRawStage> gradingStages(const CameraRawGradingSettings &grading);
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// The Mixer's stages: luminance, then saturation, then hue.
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std::vector<CameraRawStage> mixerStages(const CameraRawMixerSettings &mixer);
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// The stages over the composing grid; empty without stages.
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std::vector<float> compose(const std::vector<CameraRawStage> &stages);
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// Temperature and Tint turning a straight sRGB colour gray.
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