Sharper canvas, PSD adjustments and masks, Photoshop's Saturation, Levels and Hue/Saturation on every core, a growing blur's preview kept, the hierarchy kept (13.8)

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ZacharyZhang-NY committed 2026-10-01 17:47:51 -04:00
1 parent 765e071c0c
commit cb85b86d58
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+1041 -186

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@@ -44,6 +44,10 @@ struct BrushSettings {
// Shared raster drawing; coverage is copied without color conversion.
namespace BrushRaster {
QImage context(int width, int height, bool mask);
// A colour context holding `image`; its own layout copies bytewise.
QImage copy(const QImage &image);
// Runs `body` over `count` pixels, band by band: start, length.
void inBands(qsizetype count, const std::function<void(qsizetype, qsizetype)> &body);
// Copies `image`, or its `source` part, into `rect`.
void draw(const QImage &image, const QRectF &rect, QPainter &context, const QRectF &source = QRectF());
// A solid colour through gray coverage, and a clip, 1:1.