Sharper canvas, PSD adjustments and masks, Photoshop's Saturation, Levels and Hue/Saturation on every core, a growing blur's preview kept, the hierarchy kept (13.8)

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ZacharyZhang-NY committed 2026-10-01 17:47:51 -04:00
1 parent 765e071c0c
commit cb85b86d58
46 files changed
+1041 -186

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@@ -257,8 +257,8 @@ LayerTransform EditorSession::displayedTransform(const ImageLayer &layer) const
if (const std::optional<LayerTransform> pending = pendingTransform(layer))
return *pending;
// Content-Aware Fill past the edge previews on the grown layer.
if (m_filterEdit && m_filterEdit->grownTransform && m_filterEdit->previewImage(layer.id))
return *m_filterEdit->grownTransform;
if (m_filterEdit && m_filterEdit->preparedTransform && m_filterEdit->previewImage(layer.id))
return *m_filterEdit->preparedTransform;
return layer.transform;
}