Sharper canvas, PSD adjustments and masks, Photoshop's Saturation, Levels and Hue/Saturation on every core, a growing blur's preview kept, the hierarchy kept (13.8)

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ZacharyZhang-NY committed 2026-10-01 17:47:51 -04:00
1 parent 765e071c0c
commit cb85b86d58
46 files changed
+1041 -186

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@@ -272,7 +272,6 @@ void FilterEdit::grow(const QRectF &extent)
void FilterEdit::prepare(const ImportedImage &source, const LayerTransform &placed)
{
const QSize size = source.size();
++previewSourceVersion;
mapping = BrushRaster::pixelToDocument(placed, size.width(), size.height());
// Noise, grain and dither preview whole: enlarged, they look coarse.
const bool whole = kind == FilterKind::addNoise || kind == FilterKind::grain || kind == FilterKind::dither || kind == FilterKind::contentAwareFill