Liquify keeps pixels sharp, Smudge without ghost copies, Blur's own Radius, the largest Smear commits (13.16, part one)
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@@ -11,8 +11,8 @@ std::optional<QImage> EditorSession::blurSample(const CanvasDocument &document,
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const std::optional<ImageLayer> layer = activeLayer();
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if (!layer)
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return std::nullopt;
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// The softening follows the brush's size.
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const double sigma = std::min(30.0, std::max(1.5, m_brushSettings.diameter / 10));
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// The bar's Radius, whatever the brush's size.
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const double sigma = std::min(50.0, std::max(0.5, m_brushSettings.blurRadius));
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try {
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if (mask) {
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if (!layer->mask)
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@@ -92,7 +92,7 @@ BrushStroke::Grid BrushStroke::grid(const ImageLayer &layer, bool mask, const Br
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grid.paintTransform.size = {grid.width * base.size.width() / originalWidth, grid.height * base.size.height() / originalHeight};
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const QPointF center = originalMapping.map(extent.center());
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grid.paintTransform.origin = {center.x() - grid.paintTransform.size.width() / 2, center.y() - grid.paintTransform.size.height() / 2};
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if (!std::isfinite(settings.diameter) || settings.diameter < 1 || settings.diameter > 2000
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if (!std::isfinite(settings.diameter) || settings.diameter < 1 || settings.diameter > maxDiameter
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|| !std::isfinite(settings.hardness) || settings.hardness < 0 || settings.hardness > 1
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|| !std::isfinite(settings.opacity) || settings.opacity < 0.01 || settings.opacity > 1)
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throw ProjectError(ProjectError::Kind::tooLarge);
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@@ -34,6 +34,8 @@ struct BrushSettings {
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double opacity = 1;
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// 0–100: the brush trails the pointer on this string.
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double smoothing = 0;
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// Blur: how far it softens, in canvas pixels.
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double blurRadius = 5;
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// Erase clears the layer's pixels instead of painting on them.
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bool erasing = false;
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// Spot healing takes nearby pixels instead of the colour.
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@@ -120,6 +122,8 @@ public:
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// The undo name when the stroke's kind says none.
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std::optional<QString> editName;
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static constexpr int tileSize = 256;
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// Size stops at 2000; the app's own commits run wider.
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static constexpr double maxDiameter = 2100;
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// Soft-tip deposition rate, shared with the continuous integral.
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static double spacingFraction(double hardness);
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@@ -39,6 +39,18 @@ WarpStroke::WarpStroke(const ImageLayer &layer, const QImage &image, const Layer
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{
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QPainter painter(&m_context);
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LayerRenderer::draw(image, transform, transform.center(), painter, {});
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painter.end();
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if (mode != BlurToolMode::liquify)
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return;
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// Resampled at every dab, pixels soften; offsets keep them sharp.
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m_original = m_context.copy();
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if (m_original.isNull())
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throw ExportError(ExportError::Kind::render);
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try {
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m_offsets.assign(size_t(width) * size_t(height) * 2, 0);
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} catch (const std::bad_alloc &) {
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throw ExportError(ExportError::Kind::render);
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}
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}
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int WarpStroke::radius() const
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@@ -68,7 +80,8 @@ void WarpStroke::append(QPointF point)
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}
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const QPointF from = *m_last;
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const double distance = std::hypot(point.x() - from.x(), point.y() - from.y());
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const double spacing = std::max(1.0, diameter * (mode == BlurToolMode::smudge ? 0.08 : 0.025));
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// Smudge dabs a pixel apart smear without echoes.
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const double spacing = std::max(1.0, diameter * (mode == BlurToolMode::smudge ? 0.005 : 0.025));
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if (distance < spacing)
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return;
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const int steps = int(std::ceil(distance / spacing));
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@@ -131,10 +144,11 @@ void WarpStroke::smudge(QPointF center)
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float *c = m_carried.data() + (size_t(dy + r) * size_t(side) + size_t(dx + r)) * 4;
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for (int k = 0; k < 4; ++k) {
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const float under = float(p[k]);
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const float painted = under + (c[k] - under) * w;
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// What was under the brush last dab, at the strength.
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const float painted = under + (c[k] - under) * w * keep;
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p[k] = uchar(std::max(0.0f, std::min(255.0f, std::round(painted))));
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// The brush picks up what it left; weaker, more so.
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c[k] = painted + (c[k] - painted) * keep;
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// It carries what it just left, nothing older: no ghosts.
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c[k] = painted;
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}
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}
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}
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@@ -152,14 +166,16 @@ void WarpStroke::push(QPointF a, QPointF b)
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if (x0 > x1 || y0 > y1)
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return;
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const int cw = x1 - x0 + 1, ch = y1 - y0 + 1;
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if (m_scratch.size() < size_t(cw) * size_t(ch) * 4)
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m_scratch.assign(size_t(cw) * size_t(ch) * 4, 0);
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if (m_scratch.size() < size_t(cw) * size_t(ch) * 2)
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m_scratch.assign(size_t(cw) * size_t(ch) * 2, 0);
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for (int y = 0; y < ch; ++y) {
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const auto row = m_offsets.begin() + std::ptrdiff_t((size_t(y + y0) * size_t(width) + size_t(x0)) * 2);
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std::copy(row, row + std::ptrdiff_t(size_t(cw) * 2), m_scratch.begin() + std::ptrdiff_t(size_t(y) * size_t(cw) * 2));
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}
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uchar *pixels = m_context.bits();
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const qsizetype stride = m_context.bytesPerLine();
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for (int y = 0; y < ch; ++y) {
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const uchar *row = pixels + (y + y0) * stride + x0 * 4;
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std::copy(row, row + size_t(cw) * 4, m_scratch.begin() + std::ptrdiff_t(size_t(y) * size_t(cw) * 4));
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}
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const uchar *original = m_original.constBits();
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const qsizetype originalStride = m_original.bytesPerLine();
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const float invR = 1 / float(diameter / 2);
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const float *s = m_scratch.data();
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for (int dy = -r; dy <= r; ++dy) {
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@@ -173,19 +189,36 @@ void WarpStroke::push(QPointF a, QPointF b)
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const float w = weight(std::sqrt(float(dx * dx + dy * dy)) * invR);
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if (!(w > 0))
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continue;
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// Bilinear from the old pixels, behind the brush's travel.
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// Bilinear from the old offsets, behind the brush's travel.
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const float sx = std::min(float(cw - 1), std::max(0.0f, float(x - x0) - moveX * w));
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const float sy = std::min(float(ch - 1), std::max(0.0f, float(y - y0) - moveY * w));
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const int ix = std::min(cw - 2, int(sx)), iy = std::min(ch - 2, int(sy));
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if (ix < 0 || iy < 0)
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continue;
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const float fx = sx - float(ix), fy = sy - float(iy);
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uchar *p = pixels + y * stride + x * 4;
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const size_t s00 = (size_t(iy) * size_t(cw) + size_t(ix)) * 4, s10 = s00 + 4, s01 = s00 + size_t(cw) * 4, s11 = s01 + 4;
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for (int k = 0; k < 4; ++k) {
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const size_t s00 = (size_t(iy) * size_t(cw) + size_t(ix)) * 2, s10 = s00 + 2, s01 = s00 + size_t(cw) * 2, s11 = s01 + 2;
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float moved[2];
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for (int k = 0; k < 2; ++k) {
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const float top = s[s00 + k] + (s[s10 + k] - s[s00 + k]) * fx;
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const float bottom = s[s01 + k] + (s[s11 + k] - s[s01 + k]) * fx;
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p[k] = uchar(std::max(0.0f, std::min(255.0f, std::round(top + (bottom - top) * fy))));
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moved[k] = top + (bottom - top) * fy - (k == 0 ? moveX : moveY) * w;
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}
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float *offset = m_offsets.data() + (size_t(y) * size_t(width) + size_t(x)) * 2;
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offset[0] = moved[0];
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offset[1] = moved[1];
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// The untouched layer there, held to its edges, sampled once.
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const float sourceX = std::clamp(float(x) + moved[0], 0.0f, float(width - 1));
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const float sourceY = std::clamp(float(y) + moved[1], 0.0f, float(height - 1));
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const int jx = std::max(0, std::min(int(sourceX), width - 2)), jy = std::max(0, std::min(int(sourceY), height - 2));
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const float gx = sourceX - float(jx), gy = sourceY - float(jy);
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const int kx = std::min(jx + 1, width - 1), ky = std::min(jy + 1, height - 1);
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const uchar *top0 = original + jy * originalStride, *bottom0 = original + ky * originalStride;
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const uchar *c00 = top0 + jx * 4, *c10 = top0 + kx * 4, *c01 = bottom0 + jx * 4, *c11 = bottom0 + kx * 4;
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uchar *p = pixels + y * stride + x * 4;
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for (int k = 0; k < 4; ++k) {
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const float a = float(c00[k]) / 255, b = float(c10[k]) / 255, c = float(c01[k]) / 255, d = float(c11[k]) / 255;
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const float top = a + (b - a) * gx, bottom = c + (d - c) * gx;
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p[k] = uchar(std::max(0.0f, std::min(255.0f, std::round((top + (bottom - top) * gy) * 255))));
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}
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}
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}
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@@ -238,8 +271,17 @@ void EditorSession::finishWarp()
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stroke->clone = BrushStroke::Clone{warp->image(), QSizeF(0, 0)};
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stroke->replacesWithClone = true;
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stroke->editName = rawValue(warp->mode);
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for (const QPointF step : warp->points())
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// A point every twentieth of the tip covers every dab.
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const double spacing = std::max(1.0, warp->diameter * 0.05);
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const std::vector<QPointF> &points = warp->points();
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std::optional<QPointF> kept;
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for (size_t index = 0; index < points.size(); ++index) {
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const QPointF step = points[index];
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if (kept && index + 1 < points.size() && std::hypot(step.x() - kept->x(), step.y() - kept->y()) < spacing)
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continue;
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stroke->append(step);
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kept = step;
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}
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stroke->flush();
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if (!stroke->patches().empty())
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commitPaintSnapshot(*stroke);
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@@ -41,7 +41,7 @@ private:
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float weight(float u) const;
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void pickUp(QPointF center);
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void smudge(QPointF center);
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// Forward warp: pixels follow the brush, fading to the rim.
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// Forward warp on offsets; pixels drawn afresh from the original.
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void push(QPointF from, QPointF to);
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QImage m_context;
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@@ -49,5 +49,9 @@ private:
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std::optional<QPointF> m_last;
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// Smudge: the colour the brush carries, a (2r+1)² RGBA square.
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std::vector<float> m_carried;
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// Liquify: the layer as found, and each pixel's source offset.
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QImage m_original;
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std::vector<float> m_offsets;
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// Liquify: the dab's offsets as they were before it.
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std::vector<float> m_scratch;
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};
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@@ -1,5 +1,6 @@
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#include "UI/BrushControls.h"
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#include "Document/EditorSession.h"
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#include "UI/ColorPickerSheet.h"
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#include "UI/ColorPaletteControls.h"
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#include "UI/LassoControls.h"
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#include "UI/NumericScrub.h"
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@@ -25,6 +26,22 @@ const QString modeTip = QStringLiteral("Paint with the foreground color (B), or
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const QString blurTip = QStringLiteral("Liquify pushes pixels · Blur softens · Smudge drags color along");
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const QString sampleTip = QStringLiteral("Copy from the active layer only, or from every visible layer as shown");
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// Swift's fractionLength(0...1): one place at most, none trailing.
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QString oneDecimal(double value, QLocale locale)
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{
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locale.setNumberOptions(QLocale::OmitGroupSeparator);
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QString text = locale.toString(value, 'f', 1);
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const QString zero = locale.decimalPoint() + locale.zeroDigit();
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if (text.endsWith(zero))
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text.chop(zero.size());
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return text;
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}
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double radius(double value)
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{
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return std::min(50.0, std::max(0.5, value));
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}
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QLabel *label(const QString &text, QWidget *parent)
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{
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auto *made = new QLabel(text, parent);
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@@ -53,6 +70,22 @@ BrushControls::BrushControls(EditorSession &session, QWidget *parent)
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[this](int value) { changeBrush(m_session, [value](BrushSettings &brush) { brush.opacity = value / 1000.0; }); })),
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m_opacity(new SelectionAmountField(session, 1, 100, [this] { return m_session.brushSettings().opacity * 100; },
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[this](double percent) { changeBrush(m_session, [percent](BrushSettings &brush) { brush.opacity = percent / 100; }); }, this)),
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m_radiusLabel(label(QStringLiteral("Radius"), this)),
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m_radiusSlider(slider(QStringLiteral("blurRadiusSlider"), 50, 2000,
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[this](int value) { changeBrush(m_session, [value](BrushSettings &brush) { brush.blurRadius = value / 100.0; }); })),
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m_radius(new PickerField([this] {
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bool number = false;
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const double typed = m_radius->locale().toDouble(m_radius->text(), &number);
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if (m_radius->isModified() && number)
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changeBrush(m_session, [typed](BrushSettings &brush) { brush.blurRadius = std::isfinite(typed) ? radius(typed) : 5; });
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m_radius->setModified(false);
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m_radius->setText(oneDecimal(m_session.brushSettings().blurRadius, m_radius->locale()));
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}, [this](int step) {
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changeBrush(m_session, [step](BrushSettings &brush) { brush.blurRadius = radius(brush.blurRadius + step); });
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m_radius->setModified(false);
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m_radius->setText(oneDecimal(m_session.brushSettings().blurRadius, m_radius->locale()));
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}, this)),
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m_radiusUnit(label(QStringLiteral("px"), this)),
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m_smoothingLabel(label(QStringLiteral("Smoothing"), this)),
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m_smoothingSlider(slider(QStringLiteral("brushSmoothingSlider"), 0, 1000,
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[this](int value) { changeBrush(m_session, [value](BrushSettings &brush) { brush.smoothing = value / 10.0; }); })),
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@@ -79,6 +112,19 @@ BrushControls::BrushControls(EditorSession &session, QWidget *parent)
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m_opacity->setObjectName(QStringLiteral("brushOpacity"));
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m_opacity->setFixedWidth(42);
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m_opacity->setToolTip(QStringLiteral("Press 1–9 for 10–90%, 0 for 100%"));
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m_radius->setObjectName(QStringLiteral("blurRadius"));
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m_radius->setFixedWidth(42);
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m_radius->setFont(ToolHeaderStyle::controlFont());
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m_radius->setAccessibleName(QStringLiteral("Radius"));
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m_radius->setPlaceholderText(QStringLiteral("Radius"));
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m_radius->setToolTip(QStringLiteral("How far the blur softens, in pixels"));
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// The slider covers everyday radii; typing or scrubbing reaches 50.
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new NumericScrub(m_radiusLabel, {.sensitivity = 0.1, .low = 0.5, .high = 50, .step = std::nullopt,
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.value = [this] { return m_session.brushSettings().blurRadius; }, .set = [this](double value) {
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changeBrush(m_session, [value](BrushSettings &brush) { brush.blurRadius = value; });
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m_radius->setModified(false);
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m_radius->setText(oneDecimal(value, m_radius->locale()));
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}});
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m_smoothing->setObjectName(QStringLiteral("brushSmoothing"));
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m_smoothing->setFixedWidth(42);
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m_smoothing->setToolTip(QStringLiteral("The brush trails the pointer on a string this long, so a shaky hand still draws a smooth line"));
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@@ -118,7 +164,7 @@ BrushControls::BrushControls(EditorSession &session, QWidget *parent)
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widgets.insert(widgets.end(), {m_aligned, m_thisLayer, m_allLayers});
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widgets.insert(widgets.end(), {size, m_size, label(QStringLiteral("px"), this), hardness,
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m_hardnessSlider, m_hardness, label(QStringLiteral("%"), this), m_opacityLabel, m_opacitySlider, m_opacity,
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label(QStringLiteral("%"), this), m_smoothingLabel, m_smoothingSlider, m_smoothing, m_paintLabel, m_maskPaint, m_colourLabel, m_colour});
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label(QStringLiteral("%"), this), m_radiusLabel, m_radiusSlider, m_radius, m_radiusUnit, m_smoothingLabel, m_smoothingSlider, m_smoothing, m_paintLabel, m_maskPaint, m_colourLabel, m_colour});
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for (QWidget *widget : widgets)
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row->insertWidget(row->count() - 1, widget);
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row->addWidget(m_cloneNote);
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@@ -179,11 +225,19 @@ void BrushControls::synchronize()
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m_size->sync(int(std::lround(brush.diameter)));
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m_hardness->sync(int(std::lround(brush.hardness * 100)));
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m_opacity->sync(int(std::lround(brush.opacity * 100)));
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const bool blurring = tool == NavigationTool::blur && m_session.blurMode() == BlurToolMode::blur;
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for (QWidget *widget : std::initializer_list<QWidget *>{m_radiusLabel, m_radiusSlider, m_radius, m_radiusUnit})
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widget->setVisible(blurring);
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// A field being typed in keeps its typing.
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if (!m_radius->isModified())
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m_radius->setText(oneDecimal(brush.blurRadius, m_radius->locale()));
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for (QWidget *widget : std::initializer_list<QWidget *>{m_smoothingLabel, m_smoothingSlider, m_smoothing})
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widget->setVisible(tool == NavigationTool::brush);
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m_smoothing->sync(int(std::lround(brush.smoothing)));
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// The sliders show the session's numbers without writing back.
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const QSignalBlocker hardness(m_hardnessSlider), opacity(m_opacitySlider), smoothing(m_smoothingSlider);
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const QSignalBlocker hardness(m_hardnessSlider), opacity(m_opacitySlider), smoothing(m_smoothingSlider), reach(m_radiusSlider);
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// Past 20 the slider rests at its end.
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m_radiusSlider->setValue(int(std::lround(brush.blurRadius * 100)));
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m_hardnessSlider->setValue(int(std::lround(brush.hardness * 1000)));
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m_opacitySlider->setValue(int(std::lround(brush.opacity * 1000)));
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m_smoothingSlider->setValue(int(std::lround(brush.smoothing * 10)));
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@@ -9,6 +9,7 @@ class QComboBox;
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class QLabel;
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class QSlider;
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class QToolButton;
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class PickerField;
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class SelectionAmountField;
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class SwatchButton;
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@@ -44,6 +45,11 @@ private:
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QLabel *const m_opacityLabel;
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QSlider *const m_opacitySlider;
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SelectionAmountField *const m_opacity;
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// Blur's own Radius, apart from Strength.
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QLabel *const m_radiusLabel;
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QSlider *const m_radiusSlider;
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PickerField *const m_radius;
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QLabel *const m_radiusUnit;
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// Paint and Erase only; other tools have their own feel.
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QLabel *const m_smoothingLabel;
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QSlider *const m_smoothingSlider;
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Reference in new issue
Block a user