Add a no-animations mode, on by default in VMs (#13550)
A machine without a GPU, like most VMs, renders through llvmpipe on the CPU, where every animated frame and every translucent window costs. In a VM, opening and closing a terminal took ~5s of CPU; a panel ~3.4s. omarchy toggle animations (also under Toggle > Animations) places a Hyprland flag that turns off animations, blur and shadows and makes windows opaque. The shell follows Hyprland's animations:enabled, rereading it on every config reload: its one-shot animations run for Style.duration(ms), which is then 0, and its spinners, pulses and title marquee hold still. A new install in a VM starts with the flag in place. Measured in the ISO test VM (llvmpipe), CPU per interaction: terminal open+close 5000ms -> 481ms, workspace switch 1670ms -> 409ms, audio panel 3446ms -> 796ms, volume OSD 2324ms -> 584ms, menu 2028ms -> 1241ms. Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -61,7 +61,7 @@ PanelWindow {
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onRightValueChanged: expandScale(rightValue)
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Behavior on fullScale {
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NumberAnimation { duration: 400; easing.type: Easing.OutCubic }
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NumberAnimation { duration: Style.duration(400); easing.type: Easing.OutCubic }
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}
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// The scrim below is a fixed near-black regardless of theme, so text and
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@@ -178,7 +178,7 @@ PanelWindow {
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onClicked: root.runAgainRequested()
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Behavior on opacity {
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NumberAnimation { duration: 240; easing.type: Easing.OutCubic }
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NumberAnimation { duration: Style.duration(240); easing.type: Easing.OutCubic }
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}
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}
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@@ -236,13 +236,13 @@ PanelWindow {
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opacity: engaged ? 1 : 0.5
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Behavior on opacity {
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NumberAnimation { duration: 240; easing.type: Easing.OutCubic }
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NumberAnimation { duration: Style.duration(240); easing.type: Easing.OutCubic }
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}
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// Live readings land once a second; glide between them rather than snap.
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Behavior on shown {
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enabled: !ignition.running
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NumberAnimation { duration: 600; easing.type: Easing.OutCubic }
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NumberAnimation { duration: Style.duration(600); easing.type: Easing.OutCubic }
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}
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onValueChanged: {
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@@ -257,8 +257,8 @@ PanelWindow {
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// the live figures take over.
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SequentialAnimation {
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id: ignition
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NumberAnimation { target: dial; property: "shown"; to: dial.fullScale; duration: 550; easing.type: Easing.InOutCubic }
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NumberAnimation { target: dial; property: "shown"; to: 0; duration: 650; easing.type: Easing.OutCubic }
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NumberAnimation { target: dial; property: "shown"; to: dial.fullScale; duration: Style.duration(550); easing.type: Easing.InOutCubic }
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NumberAnimation { target: dial; property: "shown"; to: 0; duration: Style.duration(650); easing.type: Easing.OutCubic }
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onFinished: dial.shown = dial.value
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}
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