5f25ef1da81619d7aebbf297ef37ae9d9a2dba2f
11
Commits
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902fd8aebd |
Play matching background intros at boot and on theme switches (#9639)
* Play matching theme background intros at boot * Add Tokyo Night sunset lake boot intro * Stage Tokyo Night boot intros on update * Add user controls for background boot intros * Optimize Tokyo Night boot intro videos * Add Tokyo Night cityscape boot intro * Add Ristretto boot intro videos * Add Solitude boot intro videos * Add White boot intro videos * Add Vantablack boot intro videos * Add Miasma nature boot intro * Add Matte Black boot intro videos * Add Lupine wave boot intro videos * Add Last Horizon blink boot intro * Add Everforest tree tops boot intro * Add Ethereal cosmic boot intro * Add four Retro 82 boot intros * Add Tokyo Night Quattro boot intro * Add Catppuccin Latte color fade boot intro * Add five Gruvbox boot intros * Expand Retro 82 boot intro coverage * Complete Ethereal boot intros * Complete Retro 82 boot intros * Stage boot intros for the active theme * Add Catppuccin boot intros * Complete Tokyo Night boot intros * Expand Lupine boot intros * Add Osaka Jade mountain boot intro * Prime boot intros before revealing wallpaper * Complete Osaka Jade boot intros * Keep kernel migration test valid after timestamp reuse * Shorten packaged boot intros to six seconds * Revert "Shorten packaged boot intros to six seconds" This reverts commit 5530403aa9e789b977a1a1a77ea7acf37a9e3598. * Document five to seven second intro target * Ease Matte Black intros into six seconds * Play boot intros through OWE instead of a shell player The merged desktop video path removes BackgroundVideo.qml and makes BackgroundMedia image-only. This keeps the intro feature by resolving the matching intro as before and playing it with 'owe intro', which owns the decode and the reveal. OWE 0.2.3 adds that command. The shell holds the theme color while resolving and cancels with 'owe intro-stop'. * Make boot intro startup atomic * Retry boot intro through login window * Document required OWE intro protocol * Add Last Horizon video boot intros * Play boot intros with released OWE Use `owe intro` instead of the unreleased intro-prepare/intro-commit protocol from omacom/owe#5. The boot is recorded before playback, and OWE's intro_result status decides whether a failed intro never started (release the boot for retry) or was interrupted (keep it consumed). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace Matte Black boot intros with shorter cuts Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Hide the still behind black until the boot intro starts Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Everforest boot intro Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Document that boot intros should open dark Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Refine the Osaka Jade boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Skip compositor fades on the background layers Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Catppuccin Latte boot intro Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Catppuccin boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the White boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Vantablack boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Gruvbox boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Retro 82 boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Solitude boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Rework the Ristretto boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Shorten the Tokyo Night boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Complete the Lupine boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Complete the Last Horizon boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Complete the Miasma boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add the Nord boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add the Rose Pine boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add the Flexoki Light boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add the Hackerman boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add the Kanagawa boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add the Lumon boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Fade in the Last Horizon intros from black Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Animate the Catppuccin boot intros from their wallpapers Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF * Animate the third White boot intro from its wallpaper Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF * Animate the Flexoki Light, Lumon and Rose Pine plants intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF * Shorten the Ethereal boot intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF * Animate the remaining placeholder intros from their wallpapers Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF * Replace Catppuccin intros with themotion scenes Totoro moonrise, waves swelling from a line, and the blue eye tracing itself open, rendered by https://github.com/yamz8/themotion (scenes/catppuccin/*). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KAPp37DLjmKQy8GZr3vFvF * Re-encode Catppuccin intros with exact final frames Same motion; the settled frames are encoded at a fixed high quality so the handoff lands on the wallpaper (themotion 0c5e86c). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace Lumon intros with themotion scenes United in severance draws its lines and globe with a small pen-tip light; Opinions equally wakes inside the picture's own screen and types out the mark and tagline. Both keep the wallpaper's proportions, so the handoff holds its shape. Made with https://github.com/yamz8/themotion (scenes/lumon/*). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Land the Last Horizon intros exactly on their wallpapers Same footage and timing; the last 0.4 s now blends into the wallpaper as the shell draws it (libwebp decode, BT.709 limited range), with the settled frames at high quality. Re-finished with themotion fit (09f156e). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add Nord video boot intro for Night Hawks Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace Rose Pine intros with themotion scenes Funky shapes pop in on a jelly spring and the doodles draw on (replacing the reversed stock clip), the dot map spins in from a swelling dot, and the plants spring up before the OMARCHY letters drop in. Made with https://github.com/yamz8/themotion (scenes/rose-pine/*). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace Hackerman intros with themotion scenes The synthwave terrain unfolds as the sun rises and the valley glow flares into the floor; the geometric network bursts out from a triangle at its core and locks into place. Made with https://github.com/yamz8/themotion (scenes/hackerman/*). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace White 3-white with a themotion scene and land 1-2 exactly 3-white folds and slides its paper sheets into place along their diagonal (themotion scenes/white/3-white). 1-white and 2-white keep their footage and timing; their last 0.4 s now blend into the wallpaper as the shell draws it (themotion fit). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace Ristretto 0-1 with themotion scenes and land 2-3 exactly 0-launch lifts its stripes off and bends them into their curves, and 1-color-curves fans its colour bands in along their curves (themotion scenes/ristretto/*). 2-coffee-beans and 3-industrial-moon keep their footage and timing; their last 0.4 s now blend into the wallpaper as the shell draws it (themotion fit). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace Vantablack intros: new layer scenes, shared dot-hands cut 0-dot-hands uses the Matte Black cut, since both themes ship the same wallpaper. 1-twisted-stairs keeps its footage and lands exactly on the wallpaper (themotion fit). 2-layers-deep opens its depth front to back and 3-layers-stacked lays its papercut stack down sheet by sheet (themotion scenes/vantablack/*), replacing footage that opened on unrelated shapes and a plain fade-in. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the shockwave ring from the Totoro intro The moon now opens from its seed of light with only its halo; the thin ring racing outward read as clutter (themotion 6970484). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the shockwave ring from the blue-eye intro The eye closes with its pulse and halo only (themotion, same change as Totoro's). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Land the earlier footage intros exactly on their wallpapers Everforest, Osaka Jade, Catppuccin Latte and two Matte Black intros were finished before the exact-ending tooling and ended 0.9-4 levels off their wallpapers (up to 134 on small spots). Their footage and timing are unchanged; the last 0.4 s now blend into the wallpaper as the shell draws it (themotion fit). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Fade two Matte Black intros up from black ship-at-sea and dark-waters opened at brightness 17-20, so they popped in after the black cover. They now fade up over 0.3 s; the cuts and their exact endings are otherwise unchanged (themotion fit --fade-in). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the Flexoki Light intro for now Its orb scene isn't good enough yet, so Flexoki Light starts on its still until a better intro is ready. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> (cherry picked from commit bfe60d6c0a7a0983509a2dc2b295693bec2ceeb8) * Skip boot intros while animations are off A VM starts with animations off, and there Hyprland renders on the CPU, so a video intro costs the most. The launcher now consumes the boot without playing when Hyprland reports animations:enabled false, and the shell's cover check treats that, like the intros toggle, as nothing to wait for. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add Miasma video boot intro for Crowned Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep boot intro startup outside the background service OWE destroys and recreates the background plugin during playback. Keep the launcher and black cover in the persistent shell host, consume the boot before waiting briefly for OWE, and start on the video's first frame. The startup check runs with a video background too, so enabling the still background service later cannot play an intro over an established desktop. Co-Authored-By: Codex Medium <codex@openai.com> * Release the boot marker lock before waiting for OWE The marker settles startup once it is written. Keeping the lock through readiness and playback makes a fresh shell wait for an older launcher before it can discover that the boot was consumed, leaving the still covered during that wait. * Keep the boot intro cover above native and cloned backgrounds Cloned backgrounds receive a scoped shell interface without the startup coordinator. Keep the input-transparent cover in the persistent host so every background stays hidden until OWE has a frame, without widening the plugin interface. Co-Authored-By: Codex Medium <codex@openai.com> * Map the startup cover only for an unsettled boot The cover must know the boot was already consumed before its first frame, so restarting the shell during playback leaves OWE visible. Snapshot the marker without watching subsequent writes: the launcher consumes this boot before the intro starts, while the cover remains needed until the first decoded frame. * Exercise automatic boot cover release in the clone test The fixture hid the cover itself before the fake launcher exited, so a broken exit handler still passed. Let the launcher finish before checking the actual background pixels and leave cover release to the service. Co-Authored-By: Greptile <165735046+greptile-apps[bot]@users.noreply.github.com> * Finish the Miasma, Kanagawa, Ethereal and Nord intros Start each intro on its scene instead of fading in from black, since OWE now starts intros on their first frame. - Miasma Crowned: ejuro's intro, shortened to 6.7 s and opening on the lit hand - Nord Night Hawks: ejuro's intro - Kanagawa: rendered in the wallpaper's own shape, so the handoff matches on 16:10 and 3:2 screens too - Ethereal, Nord and Miasma Crowned: 1080p endings that blend into the exact wallpaper, so the handoff no longer sharpens visibly Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Finish the Tokyo Night intros Start each intro on its scene instead of fading in from black, since OWE now starts intros on their first frame. - Winding Road: a new starry night to sunset with no added clouds or sun, ending on the wallpaper - Quattro: a new take where the car lands in the wallpaper's exact pose, colour-matched to the wallpaper - Oma Cityscape: drop the second, larger moon that faded out at the end - Quattro, Swirl Buck, Omakub and Oma Cityscape: 1080p endings that blend into the exact wallpaper, so the handoff no longer sharpens visibly Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Pair background intros by filename and play them on theme switches Keep matching clips in backgrounds/intros so the selected image determines playback without registration, overrides, or checksum sidecars. Retain one global toggle and play automatically at boot and on a different theme selection. Launch theme playback after releasing the selection lock. Check the staged theme directory identity so an older launcher cannot play a newer selection when filenames are reused. Skipped or failed playback immediately hands the selected still to the shell, including new pixels behind an unchanged path. Synchronize the clone screenshot fixture with capture instead of a fixed launcher lifetime, while still requiring the real exit handler to release the cover. Co-Authored-By: Codex Medium <codex@openai.com> * Settle pending background colors when applying the current theme An intro applies its theme immediately while a previous still-image reveal may still hold an older palette. Replace and consume that pending palette through the background's existing handoff methods so its reveal or fallback timer cannot restore old colors. Reusing those methods also works with existing background clones. Publish the fake renderer's PID before announcing playback readiness, so the lock test cannot read an unwritten PID file. Regressions reproduce both failures on 7b238cf1 and pass with the fixes, including a deliberate scheduling delay at PID publication. Co-Authored-By: Greptile <165735046+greptile-apps[bot]@users.noreply.github.com> * Use the existing animations menu toggle for background intros Keep the separate intro command available without another Style menu control. Disabled animations already suppress playback at boot and on theme changes. Use remembered backgrounds with matching clips when testing suppressed theme intros, and require the normal still transition so the checks cannot pass merely because no clip was selected. Co-Authored-By: Codex Medium <codex@openai.com> * Finish the Lupine intros Start each intro on its scene instead of fading in from black, since OWE now starts intros on their first frame. - Cherry Blossom White: a new take that pulls back from fresh leaves to the whole tree, easing to a stop on the wallpaper - Pastel Clouds: drop the unrelated starry opening and its dip to black - Elegant Blue Wave: drop the empty white opening - Cherry Blossom Bokeh, Pastel Clouds, Elegant Blue Wave and Cherry Blossom White: 1080p endings that blend into the exact wallpaper Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JBE1V6gjrqn2aXCNNGhrUY * Synchronize theme intro and bar crossfades * Start theme intro fades from a cached first frame * Open theme intros on moving scenes * Start theme crossfades promptly * Prepare theme intros before switching * Finish the Catppuccin intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JBE1V6gjrqn2aXCNNGhrUY * Keep theme intro handoffs covered * Reload Hyprland after theme intro playback * Finish the Rose Pine intros Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JBE1V6gjrqn2aXCNNGhrUY * Restore the wallpaper early on each login * Keep the startup wallpaper cover transparent * Wait for readiness in the intro lifecycle test * Consume login intros for updates outside Hyprland * Fade login directly into the ready desktop intro * Sharpen Quattro, Swirl Buck and Oma Cityscape Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep compositor backgrounds black during login * Keep the shell visible through compositor shutdown * Bound the login cover when startup media fails * Encode the 1440p intros at H.264 level 5.1 At 2560x1440 the previous encodes used 16 reference frames, which puts them at level 6.0. Intel hardware decoding plays those with stray grey blocks. Four reference frames keep them at level 5.1, like the other intros. Swirl Buck's stag now changes colour as one silhouette instead of leaving a shrinking black disc on its head. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Hide the startup cursor until the desktop fades in * Restore Swirl Buck's original stag The stag now changes colour exactly as in the original clip again; the previous edit made it jump from black to purple in one frame. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Initialize the startup cursor before the first compositor frame * Render the Hackerman intros at 1440p Both open on their first motion instead of fading in from black. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Render the Lumon intros at 1440p Both open on their first motion instead of fading in from black. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Sharpen the Lupine intros Upscaled from the original 720p clips and exported at 1440p with a gentler encode, keeping the same frames, timing and endings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Resolve login intros before the wallpaper daemon starts * Synchronize cold-start captures with the fixture phases * Sharpen the rest of the Tokyo Night intros Winding Road and Sunset Lake are regenerated natively at 1440p from their wallpapers, since their original clips were 360p and 720p. Omakub and Oma are redrawn from their wallpapers with the same motion. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Bjarne Oeverli <1419214+bjarneo@users.noreply.github.com> Co-authored-by: Erik Johansson <172146456+ejuro@users.noreply.github.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Omarchy Bot <omarchybot@users.noreply.github.com> Co-authored-by: Codex Medium <codex@openai.com> Co-authored-by: Greptile <165735046+greptile-apps[bot]@users.noreply.github.com> Co-authored-by: David Heinemeier Hansson <david@hey.com> |
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0e7d6c270b |
Update test fixtures to current runtime contracts (#14259)
Recent runtime changes left the aggregate suite expecting a VS Code symlink and fixed extension version, pacman arguments without the end-of-options marker, a one-argument QML text signal, and background functions without preparation state. Align these fixtures with the current interfaces while retaining palette equality, package retry, keyboard action, and missing-background recovery assertions. Co-authored-by: Omarchybot <317366263+omarchybot@users.noreply.github.com> |
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c05d90196f |
Switch between several Claude and Codex subscriptions, and build apps the Omarchy way (#13770)
* Plan multiple Claude and Codex accounts with manual or automatic switching Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep several Claude and Codex accounts and start new sessions as the active one Each added account gets its own home holding only its login, with history, settings and skills linked back to ~/.claude or ~/.codex so --continue works across a switch. Accounts are added through the CLI's own login, and cx, cy, plain claude/codex and omarchy-agent all start as the active account unless CLAUDE_CONFIG_DIR or CODEX_HOME is already set. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Report limits for every Claude and Codex account in the usage records Each registered account is probed with its own sign-in and cached on its own, and a parked account whose sign-in lapsed keeps its last-known numbers marked stale. The record's top-level limits keep describing the active account. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Switch accounts automatically near a limit, or notify with a one-click switch After each usage update, an active account at or over its provider's threshold (95% by default) moves new sessions to the account with the most headroom in auto mode, or offers that switch as a notification in manual mode. It never flaps back to an account that just reset, and says once when every account is over. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Show every subscription account's limits in the agents panel With several Claude or Codex accounts, the limits become one card per account with the active one badged. Pick a card with its number and press Enter (or click Use) to move new sessions to it, press a to add an account, and m to toggle automatic switching. Limits refresh every minute while an active account is above 80%. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add Setup > Agent Accounts to list, switch and add Claude and Codex accounts Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Document switching between several Claude and Codex subscriptions Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Count a rested parked account as available, and pin Main to its own home A parked Claude account whose windows all reset now reads as 0% instead of unknown, so switching can pick it. Main's Codex limits come from ~/.codex even when CODEX_HOME is set, and duplicate logins are checked against who each home is signed in as now. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Key limits caches by subscription and report when an account truly frees up An added account's limits cache follows its account id, so a new account reusing a removed one's label never inherits its allowance. The all-accounts notice now names when an account's blocking windows have all reset, not the earliest reset of any window. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep account ids clear of routing keywords and refresh the panel after removal Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Share Codex plugins and hooks across accounts, and key Claude caches by current sign-in Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the key hint from the Add account button Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Sign new agent accounts in through a private browser window The main browser is almost certainly signed in to the account you already have, and the login would silently reuse it. Both CLIs open their login page through $BROWSER, so it now points at omarchy-launch-browser --private. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Let agent account commands default to your default agent's provider With Claude or Codex as the default agent, the provider can be left out: omarchy agent account use work, and primary names the primary account. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the primary alias, which shadowed an account named Primary Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Replace the auto switch button with a small Notify / Autoswitch toggle Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add accounts from a small + beside the switch toggle Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Fix the punctuation of the switch toggle's README line Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the border around the add account + Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Rename Claude and Codex accounts without moving their homes Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Lay out agent accounts on accent rails instead of boxed cards The active account gets an accent rail and the others a quiet one, each window is a single compact line, and the switch toggle, add, and Use are text. Clicking an account's name renames it in place. A window without a reset time no longer leaves an empty line, and last-known numbers are only red when the sign-in needs attention. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Read Codex limits without waiting on account/read Codex 0.158's app-server can leave account/read unanswered, and asking it first lost the limits whenever it did, leaving the agents panel showing "Codex limits unavailable". The limits name the plan themselves, so they're asked first and account/read is only a short fallback when they don't. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Switch agent providers from their marks in the panel header The row of provider buttons gives way to a small mark per provider in the hero's corner, the selected one at full strength, with the add account + beside them in place of the + by the switch toggle and the full-width Add account button. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep the agents panel's scrollbar off its contents The panel's content narrows to leave the scrollbar its own strip whenever it scrolls, and the add account + leads the provider marks instead of sitting at the very edge. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add Claude, Codex, or Grok subscriptions from one Add Account menu The first account for a provider installs its CLI if needed and signs in to the CLI's own home through the normal browser; only additional accounts get a home of their own and a private window. Grok signs in its first account. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Reveal Autoswitch beside Use instead of a Notify / Autoswitch row The panel's + now opens the Add Account menu for any provider. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Split agent accounts with plain separators instead of rails ACTIVE already marks the account new sessions use. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Only call Claude limits stale once they're old, and poll near a limit less Anthropic rate-limits its usage endpoint, and polling two accounts every minute near a limit got every re-check refused, so both accounts read "Last known" with numbers a minute old. A refused check of numbers under 15 minutes old now counts as current, older ones say how old they are, and near-limit polling is every three minutes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Show every agent's limits on one page under an Agents hero The panel stops switching between one provider at a time and lists every agent and account with its limits, dropping the tokens-by-day and by-model charts. The hero carries the agents robot and rotates through what the token counts add up to: tokens this week and today, the most used model, the busiest day, and today's prompts and sessions. Middle-clicking the bar icon refreshes, since there's no provider left to advance to. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Report Codex's free rate-limit resets in its usage record Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Give the agents panel more room, and show Codex's free resets Limit lines are a notch larger with more space between them, each account's limits sit a clear step below its name, and sections breathe. Codex has one limit on Pro, so its section now also says how many free full resets are waiting and when the next one lapses. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Mark Claude's Fable limit on the Weekly meter instead of its own row A model-scoped allowance on the same clock as a base window is drawn as a tick on that window's meter and named in the row's tooltip. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Let omarchy-default-agent set the default without launching it Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Let the agents panel drive adding an account without a terminal --check says whether adding one now would be each provider's first sign-in or an additional account, and --events reports progress as tagged lines alongside the CLI's own output, notifies with the result, and cleans up the login and its scratch home when cancelled. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add subscriptions and pick the default agent right in the agents panel The + is a proper accent button, and it swaps the list for a picker of Claude, Codex, and Grok that signs in without a terminal: name a further account, then follow the sign-in with its status, Grok's confirmation code, a field for Claude's pasted code, and a link to reopen the page. A dropdown at the bottom sets the default agent without launching it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Draw the Fable tick in its meter's own color Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Revert "Let omarchy-default-agent set the default without launching it" This reverts commit da96261f7d26bb76774cbdc1cb9e0abde92bb841. * Make the first agent signed in the default when none is picked Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep the agents panel in the bar, with setup, starters, and adding in it A machine with no agent opens the panel on setting one up. Once set up, the list ends with starter prompts for a new theme, plugin, or app, and a quiet Add a subscription. The panel no longer sets the default agent, and the hero drops its add button. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Offer the starter prompts as tiles, and adding as a row beneath them Theme, Plugin, and App each get a tile with its glyph, and Add a subscription a matching row with the + in a tinted square. The panel is allowed to grow tall enough to show it all without scrolling. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Put the tinted add button in the agents panel's hero corner Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Show when a limit resets in small type under its meter The percentage keeps the right edge to itself, so the meter runs longer. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Revert "Show when a limit resets in small type under its meter" This reverts commit 108d9de59da1af12cddbf232b0b5333ad8994c64. * Put each account's plan beside its name, and its email in a tooltip Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Stack each limit's percentage over its time left, so the meter runs longer Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Show only each limit's time left, with the exact percentage on hover The meter already says how full a window is. Dropping the percentage beside it leaves one calm figure per row, and the row's tooltip carries the number. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Sign an existing account in again with omarchy-agent-account-add --reauth It signs in where the account already lives: the CLI's own home (:primary) through the normal browser, an added one through a private window. The usage records now say which account is the primary. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Offer Sign-in required in the agents panel instead of how old the numbers are A lapsed sign-in shows as a link that signs that account in again right in the panel. The "as of" and "last known" notes are gone; trouble that isn't about signing in still shows as text. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep the separator dot out of the Sign-in required link Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the Setup > Agent Accounts menu and the stale plan The agents panel now lists, switches, and adds accounts, so the menu's duplicate of it goes, and the plan written before the design settled no longer describes it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Install the compiler and Qt pieces for building Omarchy-style apps base-devel plus qt6-base, qt6-declarative, qt6-multimedia, and qt6-wayland, which is what Hype, Monologue, and Omacut build with through qmake6 and make. Qt was only there as a dependency of those apps, and the compiler not at all. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Add an omarchy-app agent skill for building apps the Omarchy way It teaches how Hype, Monologue, and Omacut are built: C++ and Qt Quick in one flat project, qmake6 and make into a single binary, a theme that follows Omarchy's accent live, portal dialogs, keyboard-first conventions, Qt Test offscreen, and a PKGBUILD that puts the app in the launcher, with starter files that build and pass their tests as written. The agents panel's App starter uses it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Link the omarchy-app skill on existing installs Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Let Cancel stop a waiting login, and list a lone account's limits Bash holds a trap until the foreground command finishes, so a login waiting on the browser outlived Cancel. It now runs behind an interruptible wait. With one account the usage record keeps its limits at the top level, which omarchy agent account list now reads for the primary. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Re-read identity even when signed out, and count Grok as set up A home whose login is gone no longer keeps the identity the registry saved, so it reads as signed out and can be added again. The agents panel leaves its setup screen once any agent is signed in, not only once one has usage to show, since Grok has no usage collector. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Save each account's current identity before collecting usage A home signed in to someone else since it was added kept the old email in the registry, which the usage records name accounts by. The usage update now refreshes the registry from each home first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Offer Claude's paste field from the start, and keep providers with accounts Claude's login prompts for a pasted code without a newline, so the panel's line reader never saw it; the field is simply there for Claude sign-ins. A provider with accounts stays listed even when the active one's limits are unavailable, so its other accounts can still be switched to. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Never autoswitch to a signed-out account, and report Codex's missing sign-in An account nobody is signed in to is left out of switching, however much room its cached numbers show. Codex answers a home without a login with an error, which now reads as Waiting for auth, so the panel offers Sign-in required for Codex accounts too. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Link shared files before they exist, and only call every account over when it is A shared file the primary home didn't have yet was left unlinked, so an added account made its own copy and the two diverged for good; it's linked up front now, and written in the primary home by whichever account writes it first. The all-accounts-over notice waits until every account's limits are actually known. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Make the agent starter tiles compact and call the section Make something cool Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Hold the agents hero line until its next fade Every usage record that landed rebuilt the summary phrases, and the hero indexed that live list, so opening the panel could swap the line several times between fades. It now keeps what it shows until the timed swap. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Start the default agent from the agents panel hero A console button beside the add button runs the same launcher as the right click: the default agent, or the picker when none is set. It hides while adding a subscription, where the add button becomes the way back. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Put the add button before the agent launcher in the hero corner Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Bring keyboard navigation back to the agents panel The one-page redesign dropped left and right with the per-agent pages, leaving the arrows only to scroll. They now walk everything that does something, row by row: the hero's add and launch buttons, each switchable account, and the starter tiles. Enter acts on the cursor, the cursor scrolls into view, and hovering moves the same cursor so only one thing is lit. Number keys still jump to an account. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Let adding an account take over the agents hero While adding, the hero's line reads "Add an account" in place of the rotating summary, and the X in its corner is the only way back, so the add view drops its own title and Back link. Each agent to add is just its mark and name; one that can't be added is dimmed and says why on hover. The arrows walk that list too, and Enter picks one. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Show the agents to add as large marks, three across Each agent is a large mark over its name with no box around it, in one row the arrows move along. The chosen one turns accent and grows a touch. The reason an agent can't be added is shortened to fit inside the panel. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Move between Autoswitch and Use on an account with the arrows An account that isn't active is now two stops, Autoswitch then Use, so left and right move between them and Enter acts on the one that's lit. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Land on Use when moving up or down onto an account Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Hide Use on an autoswitching account until you're on its line With Autoswitch on, the line shows only Autoswitch. Use appears when the line is hovered anywhere or the keyboard is on it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Start adding an account with the first agent focused Opening the add screen puts the keyboard cursor on the first agent, so Enter picks it straight away. A focused agent lights up even before the check says whether it can be added. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the Sign in link under the account name field Enter in the field already starts the sign-in. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Key the primary Claude account's limits cache by its subscription The primary home always used claude-limits.json, so signing it in to another subscription could carry the old one's numbers over when the first probe failed, and autoswitch would act on them. Once the home says who it's signed in as, its cache is keyed by that like every other account's. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Leave Qt Multimedia out of the base packages again Quattro dropped it once the shell no longer needed it, and the app skill already has an app that plays audio or video add it and list it in its own depends. The compiler and the rest of Qt stay. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Render the agents panel's dynamic text as plain text Sign-in status, help text, and provider names come from outside the shell, so none of them should be read as markup. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep an account's plan and trouble clear of its Use and Autoswitch links The details beside an account's name grew to their full width, so a long plan or warning could run under the links on the right. They now shorten with an ellipsis instead, and Sign-in required keeps its whole width. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Let primary name the first account, as the manual says `omarchy agent account rename primary Hey` was documented but failed, since the primary account's id is main and lookups took exact ids only. primary now reaches the account marked primary, whatever it's been renamed to, and no new account can take primary as its id. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Install everything an Omarchy app needs by default The app skill builds with Qt Multimedia, SVG icons, and ffmpeg as well as the compiler and the rest of Qt, so qt6-multimedia, qt6-svg, and ffmpeg join the base packages and the migration. The shell still plays no video through Qt Multimedia, which is what its test now checks. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Dim agent limits kept from an earlier check, with their age on hover When a Claude probe fails, the last numbers carry on and looked just like fresh ones. Those meters now dim, and their tooltip says how old they are. The record carries limitsStale and limitsFetchedAt for this. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Give the app skill templates for every file its build needs The templates named src/backend.{h,cpp} and a test file without showing them, so each app had to invent its own. They're now templated, with a starter icon, a note that LICENSE and the icon must exist for package(), and qt6-wayland in the PKGBUILD's depends. Scaffolded from the templates alone, the app builds and its tests pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Start the agents panel cursor over when the agent list comes or goes Right after the shell starts, the panel can briefly look like a first setup and focus the first agent to add. When the records land the rows change under the cursor, which then lit an account nobody had picked. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop dead hover and limit checks from the agents panel The tiles and hero buttons fell back on their own hover when there were no keyboard rows, but the hero always has one, so hover only ever moves the cursor. Stale meters only exist when there are limits, so neither the panel nor the record needs to check for some. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Drop the a hotkey for adding an agent subscription The + in the hero is the way in, by mouse or by arrowing to it. The plugin README also catches up with the panel: the launcher, dimmed stale limits, the new add screen, and the arrows walking a cursor rather than scrolling. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * List a command family that sits under a flags-only command `omarchy agent account` reached omarchy-agent, which takes only flags, and failed on the word instead of listing the account commands. When the command matched so far takes only flags and the next word names visible commands, the router now lists them. `omarchy update aur` likewise lists the update aur commands rather than running a full update. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Refuse to remove an agent account a running session uses Removing an account deleted its home at once, pulling the login out from under any session started in it, though running sessions are never meant to be touched. It now says to quit that session first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Prefer an account checked just now when switching near a limit Autoswitch weighed numbers kept from an earlier check like fresh ones. A parked account's sign-in lapses within hours, so a stale one stays a candidate, but an account checked just now wins over it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Leave a user's own omarchy-app skill in place when linking ours Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Reach Sign-in required with the keyboard in the agents panel Both the link on a lapsed account and the one on a single-account agent are now stops in the cursor's walk, and Enter signs in again. A picked link scrolls into view. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Bring the manual's agent accounts paragraph up to date Near-limit checks run every three minutes, not every minute, and Autoswitch now appears on hovering an account's line and takes Use's place while it's on. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Keep the agents panel cursor on things you can act on The active account was a stop with nothing to do, so the cursor seemed to vanish there. It now only stops on it to sign in again. The hero's buttons also show the cursor plainly, with an accent border and a deeper tint instead of a shade's difference. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Never leave an added agent account's login outside the registry Registering moved the login into its home before carrying settings over and saving the registry, so a failure in either stranded a home holding a sign-in that the account commands couldn't see. Settings are now carried while the login is still pending, and a failed save moves the home back there for the add command to clean up. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Put room before freshness when picking an account to switch to Preferring accounts checked just now outright could pick a fresh one at 94% over a stale one at 10%. An account within 15 points of the threshold now counts as near its limit however fresh, so accounts with room come first and freshness only decides among them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Check agent limits more often relative to the switch threshold Faster checks started at a fixed 80%, so a threshold set lower could be crossed and wait out the 15-minute interval. They now start 15 points below the threshold, which is still 80% at the default 95%. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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0385610cfe | Merge quattro and preserve per-theme wallpaper memory | ||
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b423f4993d | Complete OWE service setup and lock feed fallback | ||
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eff410f91e |
Draw the lock screen video from the OWE lock feed
The shell drops its own player: BackgroundMedia is image-only, and the lock loads Owe.LockFeedSurface through a Loader, so a system without the module shows no lock video instead of losing the whole lock screen. The feed pauses per output when the panel blanks or power saver turns on. The lock view keeps its still effect path and darkens the feed for legibility. QtMultimedia and the shell video pause policy are gone, and the base package list requires owe and owe-lockfeed instead. |
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831626daea | Note that OWE plays the desktop video audio | ||
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dbebc458db |
Replace the desktop video path with OWE
The desktop background no longer plays videos. OWE owns video backgrounds, and the shell layer stays empty behind one. The shell keeps stills, which OWE hands back to it. Remove the desktop video pause plumbing that only existed to stop an unseen player: the lock, idle, and battery service lookups, the per-output fullscreen check, the first-screen audio opt-in, and the audio output in BackgroundVideo. The lock screen keeps its own silent playback. Update the background tests, the manual, and the package note. |
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d01ef2d5d0 |
Let OWE own video backgrounds while it runs
The background plugin now watches for the OWE daemon socket. While OWE is running, the desktop yields video playback to it and the shell keeps stills. The lock screen keeps its own playback. This lets Omarchy cooperate with OWE without OWE editing shell.json, so the engine can ship as a package. Add a package-list note that owe-wallpaper-engine must be added once it is packaged. |
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55799c4ab0 |
Poll the active power profile over D-Bus instead of powerprofilesctl
The battery service ran `powerprofilesctl get` every two seconds to keep the active profile visible to the wallpaper and lock services. That command is a PyGObject script, so the shell spawned a Python interpreter for it tens of thousands of times a day. Roughly once a day one of those exits into a CPython 3.14 finalization race (python/cpython#124619): the GLib D-Bus worker thread calls PyGILState_Ensure after the interpreter is torn down and the process dies with SIGSEGV, leaving a core dump and a crash notification behind. Read the ActiveProfile property straight from power-profiles-daemon with busctl, the same way omarchy-powerprofiles-set already reads UPower. The output is JSON, so an empty or malformed reply when the daemon is not running still reads as no active profile, matching the previous behaviour. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011gbfh4Mi9dK6SAd1P2xMTi |
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41b6cc6965 |
Add native video wallpaper support (#6792)
* Add native video wallpaper support * Pause video wallpapers while a fullscreen app is focused * Sample one frame when a video background sets the bar text colour A video wallpaper made the transparent bar's colour sampling decode the entire file. ImageMagick's video delegate runs ffmpeg with no frame limit, so a twenty-second 1080p background took 11.3s of CPU where one frame takes 0.14s, and it did that on every theme change. The result was unusable anyway: a multi-frame input emits one value per frame, which the single-value match then rejected, so transparent bars silently fell back to the plain text colour on every video wallpaper. Selecting frame zero fixes the cost and the colour together, and fixes animated GIFs, which had the same bug. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Load wallpaper video lazily, and without an audio output Three costs the still-image path should never have paid. BackgroundMedia imported QtMultimedia at file scope and was instantiated on every output, so the module and its audio dependency closure mapped into every shell process whether or not a video was ever shown — measured at +2.72 MiB RSS. Moving the element into its own file behind a Loader that takes a URL defers the whole import: an inactive loader maps none of it, an active one maps all 25 libraries. An inline Component cannot defer that, because the type has to resolve when the file compiles. Qt's Video convenience type always builds an AudioOutput, and `muted` only aliases that sink's volume, so every monitor decoded an audio stream it would never play and opened an audio client for it. A bare MediaPlayer with no audio output spawns no QFFmpeg::AudioR, QAudioContext or PWDevMon thread, and plays files with no audio track just the same. The shared image also turned mipmapping on, which the desktop background never had. A full mip chain is about a third more texture memory — 10.6 MiB extra at 4K, per output — for a wallpaper drawn at its own size. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Stop wallpaper playback while the session is locked or screensaved Playback stopped only for a focused fullscreen window. Locking the session did not stop it, and the lock screen starts a player of its own, so an N-monitor desktop reached 2N decode pipelines the moment it locked — and stayed there, because a display blanked for idle stops being presented but does not stop Qt's FFmpeg engine, which drives its own clock. A laptop locked with the lid shut decoded video until the battery ran out. The lock and idle services already know both states, so the background service takes the shell reference the loader offers it and reads them. Looking a service up by id needs the registry to be reactive, or a background that loads before the lock service would bind to null and stay there. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Fan out video thumbnails narrower than single-threaded image jobs The generator fans out one job per core, which was bounded because VIPS_CONCURRENCY=1 made each of them single-threaded. ffmpegthumbnailer leaves FFmpeg's automatic decoder threading on, so a folder of uncached videos put a codec thread pool on every core at once. Queueing video work separately keeps the still-image path at full width and gives the video path a quarter of it. * Recognize a named video file as a theme preview The backgrounds fallback beside it already picks videos, so a theme shipping preview.mp4 was the one case that still went unseen. * Document video backgrounds in the manual The manual described backgrounds as images only. Worth saying plainly that a video wallpaper costs far more power than a still one and that each monitor decodes its own copy, since neither is visible from the picker. * Stop the lock screen's own playback once the displays go dark Pausing the desktop wallpaper on lock only moved the cost. The lock screen builds a player per monitor of its own, so locking an N-monitor session went from N decoders to N rather than to none — and the lock service blanks the displays five seconds later without touching them, which is where a lock spends nearly all of its time. A laptop locked and shut still decoded video into a dark panel. The service already owns both transitions, so it records whether the displays are dark and the lock view stops playback while they are. The manual said playback stops while the screen is locked, which was the same overstatement; it now says once a locked screen has gone dark. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Keep videos out of the lazy thumbnail path A lazy row stands in with the media file itself until its thumbnail exists, and the picker draws that with an Image — which shows a picture and shows nothing for a video, with no reload once the real thumbnail lands. So the first open after discovering an uncached video showed a blank tile. The same branch also spawns one generator per file immediately, before either queue is reached, and the theme switcher always asks for lazy thumbnails. That put the narrower video fan out on the one path that never used it: forty uncached previews meant forty ffmpegthumbnailer processes. Sending videos to the queue instead fixes the blank tile and puts them back under the cap. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Rebuild the theme preview cache after teaching it about video Preview discovery changed what it recognizes, but its cache keys on theme directory mtimes alone. A theme that already shipped a video preview would keep whatever the old rules cached until something happened to touch the directory. Bumping the version rebuilds it once. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Drop an activeAudioTrack setting that never took effect Qt's FFmpeg backend ignores setActiveTrack while no source is open, and the literal binding is not reapplied once the media loads and the tracks become known, so the line did nothing. What actually keeps the audio decoder and its client from ever being built is the absent audio output, which a file carrying an audio track confirms on its own: no QFFmpeg::AudioR, QAudioContext or PWDevMon thread appears without it. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Give up the blank state when a display comes back The lock screen stops its wallpaper while the displays are dark, but it was tracking the blanking it asked for rather than the panels themselves. Opening a docked lid turns the internal panel back on without going through runWake, and so does a resume, which left a visible lock wallpaper frozen on one frame until the next keypress. A frozen wallpaper someone is looking at is worse than the decoding it saves, so a screen change gives the state up. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Time bound the video thumbnail generator Routing videos through the queue means they are generated before the picker opens rather than behind it, which turned an unreadable or stalled file into a picker that never opens. ffmpegthumbnailer had no bound of its own and the drain waits for every job. A generator that gives up is already handled: the run reports failure, the partial file is removed, and the row drops out of the list. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Pause only the output a fullscreen window covers The fullscreen test was global, so a game on one monitor stopped the wallpaper on every other one — including the ones still in plain view. That is the failure the lock work was careful to avoid, and it made the manual's claim that playback stops when nothing can see it untrue for the commonest multi-monitor case. A lock or a screensaver does cover every output, so those stay a single decision; fullscreen is now matched against the focused monitor, the way the bar already routes by output. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Kill a video thumbnail generator that ignores the timeout Plain timeout sends TERM and then waits for a process that may never take it, which leaves the bound it was added for unenforced on exactly the stuck files it was meant to catch. Co-Authored-By: Codex XHigh <noreply@anthropic.com> * Pause video wallpapers in battery power-saver * Fix paused video wallpaper source priming * Skip snapshots for video background transitions (cherry picked from commit 6f759538bfa76c2da03634e98ebfc2ebf63ec68e) * Generate thumbnails for direct-scan videos (cherry picked from commit 10fcca018a865dca311fb6863e8c8b0057291223) * Remember a video the thumbnail converter rejected A permanently unreadable video cost ten seconds of generator time on every picker open before its row dropped, because nothing recorded the failure. Both the menu image generator and the direct picker scan now leave a marker beside the missing thumbnail, keyed like the thumbnail on the file's size and mtime, so a repaired file starts clean. A timeout is left to retry, as it may only have been a busy machine. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Follow the panels' real DPMS state under a locked video wallpaper The lock screen stopped video playback when it asked for the displays to blank, and resumed on input, but never checked what the panels did. A blank that failed left a lit panel on one frozen frame, and a resume that turned the same outputs back on played nothing until the next keypress. Quickshell exposes no DPMS signal, so while a video is the locked wallpaper the lock polls hyprctl and decides per surface from the answer. A wake or blank request drops the last answer so its optimistic state applies until the next poll confirms it. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Pause a video wallpaper for the fullscreen window that covers it The fullscreen check read the globally active window and the focused monitor, so it only knew about the window that had focus. A fullscreen window left on one monitor while focus moved to another resumed the wallpaper decoding behind it, and with fullscreen windows on two outputs only the focused one paused. Each output's visible workspace reports whether a fullscreen window covers it, and Quickshell flips that on the compositor's fullscreen event, so each panel now decides from its own monitor's active workspace instead. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Reopen a video wallpaper a theme switch replaced behind its path Two themes that both ship backgrounds/wallpaper.mp4 leave the current background at the same path after a switch, so the displayed path never changed and the running player kept decoding the old file from its open descriptor. Stills go through the snapshot transition and survive this; a video switch is instant and did not. A forced switch onto the path already on show now bumps a reload counter, and BackgroundMedia rebuilds the video player for it. A cache-busting query is not an option there, since FFmpeg reads it as part of the filename. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Keep picker rows uncached while a rejected video is left out Skipping a video with a failure marker let the picker cache its rows without it, and cached rows are trusted on the directory's mtime alone. A file repaired in place never touches that, so the marker's fresh key was never consulted and the video stayed missing. The generator now hands the marker back to the row loop, which drops the row and leaves the rows uncached, so each open re-stats the file and a repaired one is converted again. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Hand each background loader only its own kind of file BackgroundMedia fed one URL to both the still loader and the video player. On a switch from image to video the Image was handed the video's URL in the moment before its loader unloaded, so Qt tried to decode the mp4 as a picture and logged an unsupported format on every such switch; the reverse handed the player a still to demux. The still URL is now empty whenever the path is a video and the video URL empty whenever it is a still, so a switch changes only the loader that stays. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Stop a video wallpaper before tearing its player down Switching from a video to a still destroys the BackgroundVideo item while its player is mid-read, which FFmpeg reports as a failed open in the shell journal on every such switch. Stopping the player on destruction lets the demuxer wind down first, and the switch is quiet. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Play a video wallpaper's sound track from the first monitor Video wallpapers were always silent: the player was built without an audio output, since a muted output still decodes the track and opens an audio client on every monitor. A video with music should be able to play it. The player now builds its AudioOutput only once the media reports a sound track, so a silent file still opens no audio client, and only the first screen's panel opts in, so a multi-monitor desktop does not layer copies of the track. The output is muted while a paused player primes its first frame, and the lock screen stays silent. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Keep a departing video player off the still's file The switch away from a video still logged a cancelled open, and stopping the player on destruction only hid it: stopping reports the media as loaded, which the loaded handler answered by playing again. The real cause was one evaluation pass. Both URLs derived from the `video` flag, which is itself bound to the path, and QML updates the two in no fixed order, so the video URL could evaluate against the stale flag and hand the player the still for a moment. Its destructor then cancelled that open. Each URL now tests the path directly, the source binding only applies while the path is a video and restores nothing when it stops, and the destruction stop goes away with the hazard it introduced. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> * Pin the audio wiring in the test and name the output in the manual The audio assertion passed with the BackgroundMedia forwarding binding removed, which would have left every wallpaper silent, and did not pin the silent default or the first-screen selection. It covers all three now. The manual said the sound track plays "from your first monitor", which reads as routing to that monitor's audio device. It is the first monitor's wallpaper that plays, through the default output. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> --------- Co-authored-by: Omabot <omabot@omarchy.org> Co-authored-by: Codex XHigh <noreply@anthropic.com> Co-authored-by: z8 <yam@kernelius.com> Co-authored-by: David Heinemeier Hansson <david@hey.com> |