Commit Graph
7 Commits
Author SHA1 Message Date
David Heinemeier HanssonandClaude Opus 5.5 804749970a Handle volume, media and notification keys in the shell (#13424)
* Step the volume in the shell instead of a script per keypress

Each volume key ran omarchy-audio-output-volume: several pactl calls in
bash, then omarchy-osd delivering the OSD over a qs IPC client, ~165ms
from keypress to OSD, on keys that repeat while held.

The volume up, down and mute keys now dispatch global shortcuts that the
media service handles over PipeWire, stepping, clamping, unmuting and
debouncing by the script's rules and showing the same OSD. It acts only
when the default sink is an ALSA sink, which is its own physical sink.
Any other default, a DSP chain or EasyEffects above all, falls back to
the script, which resolves the physical sink from the live routing on
every press. The precise +1/-1 keys still run the script.

Keypress to OSD drops from ~168ms to ~20ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Run media and notification keys in the shell without an IPC client

The media keys and the notification dismiss, invoke and history keys ran
omarchy-shell, starting a qs client for one argument-free IPC call.

A new ipc shortcut kind names such a call as target.method. The shell
hands it to the service that owns the target, which runs its own
IpcHandler function, so the key behaves exactly as the omarchy-shell
call did. A call missing from the list binds through omarchy-shell.

Dismissing a notification with SUPER+comma clears the popup in ~11ms
instead of ~40ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 19:02:59 +02:00
David Heinemeier HanssonandClaude Fable 5 f1237e1962 Drive media play-order off MPRIS signals instead of polling
The media service ran a 500ms repeat timer calling syncPlayingOrder() for
the whole session — two CPU wakeups a second even with nothing playing.
syncPlayingOrder only depends on the set of MPRIS players and each
player's isPlaying state, both of which the Mpris service already signals.

Replace the timer with onPlayersChanged (players appearing/disappearing)
plus an Instantiator that connects isPlayingChanged for each live player,
and a Component.onCompleted for the initial sync.

Verified with a test MPRIS player: play/pause and player add/remove all
update the active player with no periodic timer.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 08:33:00 -07:00
David Heinemeier Hansson 91ee7f20fc Fix media skip OSD metadata 2026-06-25 06:55:11 -04:00
David Heinemeier Hansson 829c1fa4f7 Add shell plugin model tests 2026-05-25 14:18:39 +02:00
David Heinemeier Hansson 1636242191 Add media source switching 2026-05-22 13:26:26 +02:00
David Heinemeier Hansson 72ee480599 Prioritize oldest playing media source 2026-05-22 09:46:11 +02:00
David Heinemeier Hansson e1066e67d5 Switch media controls to QS MPRIS 2026-05-20 22:53:50 +02:00