A machine without a GPU, like most VMs, renders through llvmpipe on the
CPU, where every animated frame and every translucent window costs. In a
VM, opening and closing a terminal took ~5s of CPU; a panel ~3.4s.
omarchy toggle animations (also under Toggle > Animations) places a Hyprland
flag that turns off animations, blur and shadows and makes windows opaque.
The shell follows Hyprland's animations:enabled, rereading it on every
config reload: its one-shot animations run for Style.duration(ms), which
is then 0, and its spinners, pulses and title marquee hold still. A new
install in a VM starts with the flag in place.
Measured in the ISO test VM (llvmpipe), CPU per interaction:
terminal open+close 5000ms -> 481ms, workspace switch 1670ms -> 409ms,
audio panel 3446ms -> 796ms, volume OSD 2324ms -> 584ms, menu 2028ms ->
1241ms.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Answer omarchy-shell calls over the shell's own socket
Every omarchy-shell call started a qs ipc client, ~45ms of startup for one
IPC call: a theme switch makes two, and every script-driven OSD, toggle
refresh and lock query paid it too.
The shell now serves a socket in XDG_RUNTIME_DIR, named from its config
path and Wayland display as qs ipc selects its instance, and omarchy-shell
tries it first through socat, which starts in ~5ms. First-party handlers
register as ShellIpc, an IpcHandler that qs ipc still reaches, and the
socket calls only the functions a handler declares with their exact
argument count, allowed by name so QObject methods such as destroy() stay
out of reach.
When the shell ran nothing it answers SKIP, and omarchy-shell asks qs ipc
for its exact answer, so errors, third-party plugins and an unreachable
socket behave as before. A call that may have run is never retried: a
timeout or a connection closed without an answer reports the shell as not
responding.
omarchy-shell shell ping takes ~13-18ms instead of ~61ms, and omarchy-osd
reaches the screen in ~36ms instead of ~77ms. Output and exit status match
the qs ipc path across 26 calls, errors and quiet mode included.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Only accept whole socket replies and retry only unmade connections
A reply cut off after its OK prefix passed for the whole answer, and an
empty reply with socat failing was retried through qs ipc although the
request might already have been delivered.
An answer now counts only once its record separator arrived. socat's own
errors join the reply, so only its connect error, a socket nothing
listens on, falls back to qs ipc beside an explicit SKIP; anything else
is reported as not responding rather than retried.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* Step the volume in the shell instead of a script per keypress
Each volume key ran omarchy-audio-output-volume: several pactl calls in
bash, then omarchy-osd delivering the OSD over a qs IPC client, ~165ms
from keypress to OSD, on keys that repeat while held.
The volume up, down and mute keys now dispatch global shortcuts that the
media service handles over PipeWire, stepping, clamping, unmuting and
debouncing by the script's rules and showing the same OSD. It acts only
when the default sink is an ALSA sink, which is its own physical sink.
Any other default, a DSP chain or EasyEffects above all, falls back to
the script, which resolves the physical sink from the live routing on
every press. The precise +1/-1 keys still run the script.
Keypress to OSD drops from ~168ms to ~20ms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Run media and notification keys in the shell without an IPC client
The media keys and the notification dismiss, invoke and history keys ran
omarchy-shell, starting a qs client for one argument-free IPC call.
A new ipc shortcut kind names such a call as target.method. The shell
hands it to the service that owns the target, which runs its own
IpcHandler function, so the key behaves exactly as the omarchy-shell
call did. A call missing from the list binds through omarchy-shell.
Dismissing a notification with SUPER+comma clears the popup in ~11ms
instead of ~40ms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
The bar-null-shell-null-typeof-function ternary guarded against our own
shell missing a method it always defines. bar?.shell?.firstPartyServiceFor()
handles the only real case, delayed bar injection, in one line. The
typeof checks that probe genuinely third-party plugin objects stay.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The media service ran a 500ms repeat timer calling syncPlayingOrder() for
the whole session — two CPU wakeups a second even with nothing playing.
syncPlayingOrder only depends on the set of MPRIS players and each
player's isPlaying state, both of which the Mpris service already signals.
Replace the timer with onPlayersChanged (players appearing/disappearing)
plus an Instantiator that connects isPlayingChanged for each live player,
and a Component.onCompleted for the initial sync.
Verified with a test MPRIS player: play/pause and player add/remove all
update the active player with no periodic timer.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>