b4de1c0d34b8f96af84a8fbfc64e0800aeee8712
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Commits
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1498718969 |
Add a floating mode with titlebars to the workspace layout cycle (#14482)
* Let the workspace layout test's Lua assertions fail the suite
Lua 5.5's standalone interpreter exits 0 when the script that raised the error came in on stdin, and exits 1 for the same error in a script file. The block here was piped in through a heredoc, so every assertion in it reported as passing however wrong the value was: changing the expected layout to one the toggle never writes still left the file green.
* Add a floating mode to the workspace layout cycle
Super + L cycled a workspace between dwindle and scrolling. It now carries on into floating, where every window on the workspace floats.
Floating cannot be a third `layout` on the workspace rule. Hyprland has no layout by that name and accepts one anyway: `hl.workspace_rule({ layout = "floating" })` returns ok and silently leaves the workspace on dwindle, exactly as a misspelt name does. So the mode floats the windows themselves, through the same `float` dispatcher SUPER + T uses.
Ending the mode has to tile the windows the mode floated and only those, so each one is tagged with `omarchy-mode-floated`. A window already floating when the mode reaches it -- an app with a float rule of its own, a dialog, one popped out with SUPER + T -- is left unclaimed and is still floating when the mode ends. The tag lives on the window rather than in a table here: it dies with the window, follows it between workspaces, and survives the config reload that plugging in a monitor performs, none of which a table on this side would do. A pinned window is left alone entirely, because tiling one unpins it as well.
Windows arrive on a workspace three ways and a window rule only covers one of them, so the mode watches events: window.open for what opens there, window.move_to_workspace for what is carried in, and the same event for what is carried back out, which gives up the floating the mode gave it rather than staying floating on a workspace that tiles. Every tiled window is claimed before any of them is floated, because floating one member of a group floats the rest, and claiming as it went would find those already floating and leave them stranded.
The mode is read back from the saved file rather than from the compositor. Hyprland reports a workspace's tiled layout and floating is not one, so a floating workspace still answers dwindle or scrolling; trusting that answer would skip a step of the cycle. A file saved before floating existed names a layout rather than a mode and falls through to what Hyprland reports, so the cycle keeps working and the next press rewrites it.
Two faults in the old script had to go first, because saving the mode makes both persistent. Named workspaces report a negative id, which passed the `^-?[0-9]+$` guard, and Hyprland reads a leading "-" as a selector relative to the current workspace: pressing Super + L on a named workspace reconfigured workspace 1 instead, and would now save a file that did it again at every login. And the saved state was written under $HOME/.local/state while the Hyprland side reads XDG_STATE_HOME, which also had to reach package.path: the loader lists that directory but loads the files by module name, so a state home anywhere else listed the saved layouts and then loaded same-named ones from the home directory.
Saving is checked too. The mode reaching the compositor and the mode reaching disk are separate things that can fail separately, and a save that failed silently would leave the next press reading a file that never got written, cycling between two modes and never reaching the third.
The guard against named workspaces stops new files being written, but an earlier version already wrote them, and they go on being loaded at every login. A migration removes the saved layouts named for a negative id.
The keyword fallback is gone. `hyprctl keyword` refuses a Lua configuration outright -- "keyword can't work with non-legacy parsers. Use eval." -- and exits 0 while doing so, so as a fallback it neither worked nor reported that it had not. A failed apply now says so and saves nothing, rather than announcing a layout the screen does not show and restoring it at the next login.
Co-Authored-By: Codex XHigh <noreply@openai.com>
* Add titlebars, edge snapping, and a window Shelf to floating workspaces
Floating workspaces become a traditional desktop that works with every
theme. Windows get themed titlebars from the omarchy-hyprland-titlebars
plugin, which is loaded only while something floats. Dragging a titlebar
to the left or right edge snaps the window to that half, and dragging it
to the top or double-clicking maximizes it. The window floating mode
places is sized, centered, and cascaded, and floating workspaces focus
on click.
Super + M, or the minus button, sets a window aside on the Shelf, which
works from any workspace and restores the window onto the current one
in that workspace's layout. Float All Workspaces makes floating the
default while Super + L still sets a single workspace's layout.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Bring resize on border to tiling too
* Fix floating mode cleanup, fullscreen windows, and failed Shelf notes
Turning Float All Workspaces off with no workspace layouts left behind
started nothing to give the floated windows back. A window fullscreen
when its workspace began floating now floats once it leaves fullscreen.
A window whose Shelf note cannot be saved stays where it is, and the
titlebars read the theme from where omarchy-theme-set writes it.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
* Place the Shelf on the bar once, instead of on every minimize
Putting it back on each minimize kept a Shelf the user moved where they
put it, but re-added one they had removed. A migration places it once for
existing bars; Super + Alt + M opens the Shelf either way.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Raise titlebars off the window background
A titlebar in the theme's background color ran into the window under it.
It takes the theme's lighter background, the raised surface every theme
defines, and the selection color on themes that make the two the same.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop minimizing and edge snapping from floating workspaces
A floating workspace is now titlebars with maximize and close, and nothing
else. The Shelf (its bar widget, panel, commands, notes, Super + M and
Super + Alt + M) goes with the minimize button, and the titlebar plugin's
edge snapping is left off, along with the shell's snap preview.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Stop describing the titlebar package as snapping
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Name web app windows in their launchers
Chromium names a web app window after its URL, and titles it with the page
title or just the domain. StartupWMClass ties the window to its launcher,
so the titlebar plugin can show the launcher's Name instead: WhatsApp
rather than web.whatsapp.com. New web apps, the shipped ones, and existing
launchers (through a migration) all carry it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Drop the titlebar package comment from the base list
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Show the workspace layout in the bar and cycle it on click
The focused workspace's mark is a square for dwindle, a triangle for
scrolling, and a circle for floating, and clicking it cycles the layout
as Super + L does. Both layout toggles ask the bar to read the new mode.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Show scrolling as a circle and floating as a triangle
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Move the look of the desktop to Trigger > Appearance
Menu Bar, Battery Percentage, Workspace Layout, Window Gaps, Animations,
and 1-Window Ratio change how the desktop looks rather than switching a
behavior, so they leave Trigger > Toggle for their own menu.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Choose a default workspace layout instead of floating everything
Trigger > Appearance > Workspace Layout sets the layout of every workspace
without one of its own: Tiling, Scrolling, or Floating. A tiled default
is Hyprland's own layout, and a floating one is the floating mode. It
replaces Float All Workspaces, which also overrode and set aside the
layouts workspaces had been given with Super + L.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Title the workspace layout menu Default Workspace Layout
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Use the animation icon for Appearance > Animations
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Open clipboard history from Trigger
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Leave edge resizing to looknfeel on floating workspaces
looknfeel now resizes from borders everywhere, so floating workspaces
only need to switch pointer focus to click.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Convert saved workspace layout rules to modes
Released versions saved a workspace's layout as a plain workspace rule,
which names no mode, so a floating default would override a workspace
set to scrolling, and the bar and Super + L would misread it. A migration
rewrites those files as modes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Cycle workspace layouts backwards with Super + Alt + L
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Test the Trigger > Appearance split and Clipboard History placement
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Decode escaped web app URLs before naming their windows
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Describe the workspace widget's layout mark and click
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Let a workspace cycled onto the default follow it again
Once Super + L gave a workspace a layout of its own, it kept it for good,
so a later change of the default never reached it. Cycling onto the
default layout now forgets the workspace's own instead of saving it.
Without a saved default, the default is Hyprland's own layout, which
the user's looknfeel may have set.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: David Heinemeier Hansson <david@hey.com>
Co-authored-by: Codex XHigh <noreply@openai.com>
Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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c09ddcff90 |
Move the look of the desktop to Trigger > Appearance (#14973)
* Move the look of the desktop to Trigger > Appearance Menu Bar, Battery Percentage, Workspace Layout, Window Gaps, Animations, and 1-Window Ratio change how the desktop looks rather than switching a behavior, so they leave Trigger > Toggle for their own menu. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Use the animation icon for Appearance > Animations Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Open clipboard history from Trigger Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Test the Trigger > Appearance split and Clipboard History placement Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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616feda103 |
Add opt-in theme sync to herdr machines (#13430)
* Add a theme-set sample hook that mirrors themes to herdr machines Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Mirror theme changes to herdr machines by default Replaces the sample hook with omarchy-theme-sync, which omarchy-theme-set starts detached after every theme change, and a theme-sync-off toggle that stops a machine from both sending and receiving. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Rename omarchy-theme-sync to omarchy-theme-set-herdr-machines Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Label the toggle Herdr Theme Sync and extract its menu guard Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Answer the Herdr Theme Sync menu guard from omarchy-theme-set-herdr-machines Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Sync herdr machines one at a time and drop the dry run Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Check the theme sync toggle under the lock and stop special-casing this machine Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Make herdr theme sync opt-in Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> |
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9285b19d6a |
[Security] Stop USB device names from being executed as Hyprland Lua (#8129)
* Stop device names from being executed as Hyprland Lua Hyprland input-device and monitor names come from USB descriptors and hyprctl output, so they are attacker-influenceable, yet the toggle and monitor commands interpolated them straight into hyprctl eval and into generated Lua that Hyprland re-executes on every reload. The input-device toggle keys are bound with locked = true, so a malicious USB name reached Lua code execution from the lock screen; a persisted disable made it run on every start. This closes that class everywhere it appeared. - The touchpad/touchscreen disable is now the device name in a plain-text sidecar file, read back by a packaged Lua module on reload, never a generated Lua file. hyprctl eval Lua-quotes the name and control characters are rejected outright. - Dropped the shipped *-disabled.lua templates so nothing seeds a disabled state to /etc/skel, making the name file the single source of truth read from a hardcoded ~/.local/state to match the sibling tools. - The reload loader excludes those two legacy filenames, so a leftover generated *-disabled.lua on a not-yet-migrated install can never be sourced as code again; a migration then recovers the device name from it and deletes it, sanitizing installs that ran the vulnerable version. - All four monitor scripts (internal, mirror, clamshell, scaling) now validate an output name against a plain-connector-name pattern before writing it as Lua, closing the same latent pattern in the siblings. - paths.lua treats a set-but-empty XDG_STATE_HOME as unset, matching the bash side so state is never read from the filesystem root. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0144ZDt44vtxjyF8j9Y88NrM * Let a failing Lua assertion fail the test lua discards the status of a chunk read from stdin, so a blown assert printed its traceback and still exited 0: the surrounding `set -euo pipefail` never fired and the following `pass` printed `ok`. Every Lua block in these two files was unenforced, including the assertion that a quoted `hyprctl eval` cannot reach `os.execute` and the negative control that proves the test can detect the injection at all. Passing the chunk as a script argument makes lua report the failure. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * Re-apply a recovered input-device disable to the running session The package hook reloads Hyprland during `omarchy-update-system-pkgs`, before `omarchy-migrate` runs, and at that reload the generated Lua is already excluded while the name file does not exist yet — so a touchpad or touchscreen the user had switched off comes back on, and stays on until their next login. Reload once more once the name has been recovered, which is the same path a login already takes to read it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Co-Authored-By: Codex XHigh <codex@openai.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: Omarchybot <omabot@omarchy.org> Co-authored-by: Codex XHigh <codex@openai.com> |
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1ae83f1606 |
Add a switchers chapter and fix drift found on a second manual pass
Add "Coming From Mac or Windows" as chapter 3: a translation layer for Cmd/Win instincts rather than a feature tour. Fill the remaining coverage gaps: fcitx5 input methods, laptop speaker tuning, touchpad haptics, crash capture in the toggle table, the installable font list, and the ChatGPT Desktop and Grok Bot entries. Correct claims that drifted from the source: the network and bluetooth bar icons no longer launch nmtui/bluetoothctl, monitor scaling steps rather than cycles, and the display widget's scroll steps brightness. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |