Files
omarchy/shell/plugins/services/idle/IdleModel.js
T
Paulo Geyer 14921a956e Treat idle timeout 0 as disabled, not immediate
idle.screensaver / idle.lock of 0 was included in Math.min(), so
IdleMonitor's timeout became 0. Releasing a Wayland idle inhibitor
(SDL's default screensaver inhibit) then reported idle immediately and
locked the session even when lock had been "disabled" by setting it to 0.

Treat 0 as disabled when computing the first idle deadline, do not start
the corresponding action, and leave IdleMonitor off when both timeouts
are 0.

Fixes #10860
2026-09-19 13:57:52 -03:00

75 lines
1.8 KiB
JavaScript

function secondsFromConfig(value, fallback) {
var n = Number(value)
if (!isFinite(n) || n < 0) return fallback
return Math.floor(n)
}
// 0 means the action is disabled, not "fire immediately". min(0, 300) would
// otherwise make IdleMonitor report idle as soon as an inhibitor is released.
function firstIdleTimeout(screensaverSeconds, lockSeconds) {
var times = []
if (screensaverSeconds > 0) times.push(screensaverSeconds)
if (lockSeconds > 0) times.push(lockSeconds)
if (times.length === 0) return 0
var min = times[0]
for (var i = 1; i < times.length; i++) {
if (times[i] < min) min = times[i]
}
return min
}
function delayAfterFirstIdle(timeoutSeconds, firstIdleSeconds) {
if (!(timeoutSeconds > 0)) return 0
var delay = timeoutSeconds - firstIdleSeconds
return delay > 0 ? delay : 0
}
function eventParts(event, count) {
try {
if (event && event.parse) return event.parse(count)
} catch (error) {
}
return String(event && event.data ? event.data : "").split(",")
}
function screensaverWindowsAfter(windows, address, visible) {
var key = String(address || "")
if (!key) {
var current = windows || {}
var existingCount = 0
for (var currentKey in current) {
if (current[currentKey]) existingCount++
}
return { windows: current, count: existingCount }
}
var next = {}
var count = 0
for (var existing in windows || {}) {
if (existing !== key && windows[existing]) {
next[existing] = true
count++
}
}
if (visible) {
next[key] = true
count++
}
return {
windows: next,
count: count
}
}
if (typeof module !== "undefined") {
module.exports = {
secondsFromConfig: secondsFromConfig,
firstIdleTimeout: firstIdleTimeout,
delayAfterFirstIdle: delayAfterFirstIdle,
eventParts: eventParts,
screensaverWindowsAfter: screensaverWindowsAfter
}
}