Files
omarchy/default/hypr
a59afb9659 Give the width back when a second app joins the console
The scratchpad spanned the whole screen whatever was on it, which reads as a band rather than a console when it holds the single agent it is usually opened for. It now sizes to a centered panel twice as wide as it is tall, and hands the full width back as soon as a second app is on the scratchpad: two windows splitting a half-width column is worse than the band this replaced.

The panel is still drawn with workspace gaps rather than a window rule, because Hyprland resolves a rule's size once as the window maps and the console has to survive a rescale. It is always flush with the top and always centered, so two numbers describe it, and the memo that suppresses no-op rewrites compares those rather than four edges.

The window count is read on window.open and window.destroy, the two events that run after the workspace's count has settled; window.close and window.move_to_workspace both still count the window on its way out, so refitting from either reads one too many and strands the console at full width. The count is only chased while the console is on screen, since a hidden one is refitted on its way in by workspace.special_active, and every window opened anywhere on the desktop would otherwise rewrite the rule.

Monitor width and height are the panel's own pixels, so an output turned on its side still reports them the way the panel is built rather than the way it hangs. The odd transforms are the quarter turns and those swap the work area: without that a rotated 1920x1080 sized its console from 1920x1080 instead of 1080x1920 and left a 214x1367 sliver.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Codex XHigh <noreply@openai.com>
2026-08-30 14:50:40 +02:00
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2026-05-19 22:13:09 +02:00