Files
omarchy/default/hypr/helpers.lua
T
David Heinemeier HanssonandClaude Opus 5.5 a98e55eb91 Pick window transparency from Appearance > Window Transparency, and a Glassy bar background (#14991)
* Pick window transparency from Appearance > Window Transparency

Transparent, the default, keeps today's windows. Opaque turns the windows
Omarchy makes transparent solid. Glassy is the frosted glass Starship
(#14726): its blur behind every see-through window and shell surface, and a
see-through, blurred background in the theme's terminal files, since foot
turns compositor blur down and a Hyprland opacity rule fades text.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Leave window transparency to Appearance when animations are off

Turning animations off no longer makes windows opaque. VM installs start
with opaque windows instead, and a migration keeps them opaque for anyone
who already has animations off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Add a Glassy bar background, under Menu Bar > Bar Background

Menu Bar > Bar Background picks Opaque Bar, Glassy Bar or Clear Bar, and
Indicators becomes Bar Indicators to match. Glassy keeps the theme
background faintly and Hyprland blurs what is behind it, with the same blur
as Glassy windows.

omarchy bar background opaque|glassy|none|cycle sets it and prints it when
given nothing. omarchy bar transparent true|false|toggle stays for
compatibility, as none and opaque. Double-clicking the bar cycles through
the three backgrounds the same way, from clear to glassy to opaque.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Stop when a saved corner choice can't be removed

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Make btop follow glassy windows

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 21:21:00 +09:00

289 lines
8.5 KiB
Lua

-- Shared helpers for Hyprland Lua configuration.
local paths = require("default.hypr.paths")
o = o or {}
local function shell_quote(value)
return "'" .. tostring(value):gsub("'", "'\\''") .. "'"
end
o.shell_quote = shell_quote
local function file_exists(path)
local file = io.open(path, "r")
if file then
file:close()
return true
end
return false
end
-- Hyprland reaps its own children, so os.execute() can't retrieve an exit status
-- from inside the compositor. Read a marker off stdout instead.
function o.shell_succeeds(command)
-- Subshell, so the redirection covers every command rather than binding to
-- the last one and letting an earlier one write its own OK into the pipe.
local pipe = io.popen("( " .. command .. " ) >/dev/null 2>&1 && echo OK")
if not pipe then
return false
end
local output = pipe:read("*a") or ""
pipe:close()
return output:find("OK", 1, true) ~= nil
end
function o.cmd_present(command)
if command:find("/", 1, true) then
return file_exists(command)
end
local path = os.getenv("PATH") or "/usr/local/bin:/usr/bin"
for directory in (path .. ":"):gmatch("([^:]*):") do
if file_exists((directory ~= "" and directory or ".") .. "/" .. command) then
return true
end
end
return false
end
function o.cmd_missing(command)
return not o.cmd_present(command)
end
-- The global shortcuts the shell registers, read from the same list it reads.
local shell_shortcuts = nil
local function shell_shortcut_registered(name)
if not shell_shortcuts then
shell_shortcuts = {}
local file = io.open(paths.omarchy_path .. "/default/omarchy/shortcuts", "r")
if file then
for line in file:lines() do
local kind, target = line:match("^(%a+)%s+(%S+)%s*$")
if kind then
shell_shortcuts[kind .. "." .. target] = true
end
end
file:close()
end
end
return shell_shortcuts[name] == true
end
-- Reach the shell through its global shortcut when it registers one, so the
-- keypress spawns nothing. Anything else runs the command as before.
local function shell_dispatcher(kind, target, command)
local name = kind .. "." .. target
if shell_shortcut_registered(name) then
return hl.dsp.global("omarchy:" .. name)
end
return command
end
local function command_from(value, description)
if type(value) ~= "table" then
return value
end
if value.omarchy then
return "omarchy-launch-" .. value.omarchy
elseif value.menu then
return shell_dispatcher("menu", value.menu, "omarchy-menu toggle " .. shell_quote(value.menu))
elseif value.panel then
return shell_dispatcher("panel", value.panel, "omarchy-shell shell toggle " .. shell_quote(value.panel))
elseif value.audio then
return shell_dispatcher("audio", value.audio, "omarchy-audio-output-volume " .. shell_quote(value.audio))
elseif value.brightness then
local step = value.brightness == "raise" and "+5%" or "5%-"
return shell_dispatcher("brightness", value.brightness, "omarchy-brightness-display " .. step)
elseif value.ipc then
local target, method = value.ipc:match("^([^.]+)%.(.+)$")
return shell_dispatcher("ipc", value.ipc, "omarchy-shell " .. shell_quote(target) .. " " .. shell_quote(method))
elseif value.focus and value.launch then
return o.launch_sole(value.focus, value.launch)
elseif value.launch then
return o.launch(value.launch)
elseif value.webapp then
if value.focus then
return o.launch_webapp_sole(description, value.webapp)
else
return o.launch_webapp(value.webapp)
end
elseif value.tui then
if value.focus then
return "omarchy-launch-or-focus-tui " .. shell_quote(value.tui)
else
return "omarchy-launch-tui " .. shell_quote(value.tui)
end
end
return value
end
function o.preinstalled_bindings_enabled()
if _G.omarchy_preinstalled_bindings ~= nil then
return _G.omarchy_preinstalled_bindings == true
end
return not file_exists((os.getenv("HOME") or "") .. "/.local/state/omarchy/preinstalls-removed")
end
function o.bind(keys, description, dispatcher, options)
local opts = options or {}
if description then
opts.description = description
end
dispatcher = command_from(dispatcher, description)
if type(dispatcher) == "string" then
dispatcher = hl.dsp.exec_cmd(dispatcher)
end
hl.bind(keys, dispatcher, opts)
end
function o.rebind(keys, description, dispatcher, options)
hl.unbind(keys)
o.bind(keys, description, dispatcher, options)
end
function o.launch(command)
return "uwsm-app -- " .. command
end
-- The command each function bind stands for, so the keybindings menu can still
-- run a bind that Hyprland only reports as Lua.
o.bind_commands = {}
-- Hand the launcher the focused window's pid, which it would otherwise ask
-- Hyprland for, to open the new terminal in that terminal's directory.
function o.launch_terminal()
local function launch()
local window = hl.get_active_window()
if window and window.pid then
hl.exec_cmd("omarchy-launch-terminal --pid=" .. window.pid)
else
hl.exec_cmd("omarchy-launch-terminal")
end
end
o.bind_commands[launch] = "omarchy-launch-terminal"
return launch
end
function o.exec_on_start(command)
hl.on("hyprland.start", function()
hl.exec_cmd(command)
end)
end
function o.launch_on_start(command)
o.exec_on_start(o.launch(command))
end
function o.launch_webapp(url)
return "omarchy-launch-webapp " .. shell_quote(url)
end
function o.launch_webapp_sole(name, url)
return "omarchy-launch-or-focus-webapp " .. shell_quote(name) .. " " .. shell_quote(url)
end
function o.launch_sole(match, command)
return "omarchy-launch-or-focus " .. shell_quote(match) .. " " .. shell_quote(o.launch(command))
end
function o.bind_toggle(keys, description, toggle, options)
o.bind(keys, description, "omarchy-toggle-" .. toggle, options)
end
-- Bind one action to a key's press and another to its release, as for
-- push-to-talk. Hyprland skips a plain release bind once another key or mouse
-- button is released during the hold, or once the modifiers have changed, so
-- typing while holding the key would never run the release. The release half
-- here is transparent and ignores modifiers, and runs only after its own press
-- did, so letting go of the key without the rest of the chord does nothing. It
-- is also non-consuming: a release bind that ignores modifiers would otherwise
-- take the key from apps whenever it is pressed with other modifiers, such as
-- Shift+F9, or without them, such as a plain x for SUPER + X.
function o.bind_hold(keys, press_description, press, release_description, release, options)
local held = false
press, release = command_from(press, press_description), command_from(release, release_description)
local function run(dispatcher)
if type(dispatcher) == "string" then
hl.exec_cmd(dispatcher)
elseif type(dispatcher) == "function" then
dispatcher()
else
hl.dispatch(dispatcher)
end
end
local function on_press()
held = true
run(press)
end
local function on_release()
if held then
held = false
run(release)
end
end
if type(press) == "string" then
o.bind_commands[on_press] = press
end
if type(release) == "string" then
o.bind_commands[on_release] = release
end
local press_options, release_options = {}, {}
for key, value in pairs(options or {}) do
press_options[key], release_options[key] = value, value
end
-- Options that change when the press half fires would break the release half.
for _, key in ipairs({ "repeating", "long_press", "click", "drag" }) do
release_options[key] = nil
end
release_options.release, release_options.transparent = true, true
release_options.ignore_mods, release_options.non_consuming = true, true
o.bind(keys, press_description, on_press, press_options)
o.bind(keys, release_description, on_release, release_options)
end
function o.notify(message)
return "omarchy-notification-send -u low " .. shell_quote(message)
end
function o.window(match, rules)
rules.match = rules.match or {}
if type(match) == "string" then
rules.match.class = match
else
for key, value in pairs(match) do
rules.match[key] = value
end
end
hl.window_rule(rules)
end
-- Opt a window in to Omarchy's standard active/inactive transparency. The tag
-- lets Appearance > Window Transparency turn these windows opaque or glassy.
function o.transparent_window(match, opacity)
o.window(match, { opacity = opacity or "0.985 0.96", tag = "+transparent-window" })
end