Fix pointer navigation in Quattro launcher menus (#6343)

Accumulate sub-threshold movement so slow motion with a flat acceleration profile updates selection. Sample pointer state on row entry and carry pointer intent through subordinate menus while preserving predictable keyboard selection.
This commit is contained in:
ssupt
2026-07-22 15:27:56 -07:00
committed by GitHub
parent 4a02da20d5
commit 3481b5614b
7 changed files with 184 additions and 17 deletions
+21 -5
View File
@@ -2,22 +2,31 @@ import QtQuick
// Filters synthetic hover churn from moving delegates under a stationary
// pointer. Call reset() after keyboard/list mutations, then moved() from a
// row MouseArea's onPositionChanged before changing cursor selection.
// row MouseArea's onPositionChanged before changing cursor selection. A
// transition known to originate from the pointer can call allowInitialSample()
// so the item under the stationary pointer remains selected.
QtObject {
id: root
property Item referenceItem: null
property real threshold: 1
property bool primed: false
property bool initialSampleAllowed: false
property real lastX: 0
property real lastY: 0
function reset() {
root.primed = false
root.initialSampleAllowed = false
root.lastX = 0
root.lastY = 0
}
function allowInitialSample() {
root.reset()
root.initialSampleAllowed = true
}
function moved(item, mouse) {
if (!item || !mouse) {
root.reset()
@@ -26,12 +35,19 @@ QtObject {
var target = root.referenceItem || item
var point = item.mapToItem(target, mouse.x, mouse.y)
var didMove = root.primed
&& (Math.abs(point.x - root.lastX) > root.threshold || Math.abs(point.y - root.lastY) > root.threshold)
var firstSample = !root.primed
var didMove = !firstSample
? Math.abs(point.x - root.lastX) > root.threshold || Math.abs(point.y - root.lastY) > root.threshold
: root.initialSampleAllowed
root.lastX = point.x
root.lastY = point.y
// Keep the previous accepted position while filtering jitter so slow,
// sub-threshold steps accumulate into deliberate pointer movement.
if (firstSample || didMove) {
root.lastX = point.x
root.lastY = point.y
}
root.primed = true
root.initialSampleAllowed = false
return didMove
}