Retune opacity for Hyprland 0.56's corrected alpha premultiplication
Hyprland 0.56 fixed premultiplication in the color-management shader (hyprwm/Hyprland#14403), so the same opacity values now render visibly more transparent than on 0.55. Raise each value to its perceptual equivalent (a^(1/2.2)) to restore the previous look. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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f4a7b30366
@@ -1,8 +1,8 @@
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-- Browser tags and styling.
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o.window("((google-)?[cC]hrom(e|ium)|[bB]rave-browser|[mM]icrosoft-edge|Vivaldi-stable|helium)", { tag = "+chromium-based-browser" })
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o.window("([fF]irefox|zen|librewolf)", { tag = "+firefox-based-browser" })
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o.window({ tag = "chromium-based-browser" }, { tag = "-default-opacity", tile = true, opacity = "1.0 0.97" })
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o.window({ tag = "firefox-based-browser" }, { tag = "-default-opacity", opacity = "1.0 0.97" })
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o.window({ tag = "chromium-based-browser" }, { tag = "-default-opacity", tile = true, opacity = "1.0 0.985" })
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o.window({ tag = "firefox-based-browser" }, { tag = "-default-opacity", opacity = "1.0 0.985" })
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-- Video apps: remove chromium browser tag so they don't get opacity applied.
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o.window("(^.+-youtube\\.com__.*$|^.+-app\\.zoom\\.us__wc_home.*$)", { tag = "-chromium-based-browser" })
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