Files
457aec6a8c Stop Bluetooth discovery when the panel closes (#6794)
The discovery retry timer turned adapter.discovering on every second
while the panel was open, and nothing ever turned it off. The BlueZ
discovery session behind it is held by quickshell's D-Bus connection,
so one visit to the panel left the radio in inquiry until the next
shell restart — continuously starving A2DP audio on the same controller
into stuttering, and 'bluetoothctl show' kept reporting
'Discovering: yes' long after the panel was gone.

The panel now tracks the StopDiscovery it owes BlueZ and settles it
once closed. A timer bound to the confirmed discovery state does the
stopping, rather than a write in the close handler: quickshell only
forwards a discovering write that differs from the last state BlueZ
reported, so a stop issued while a just-fired StartDiscovery is still
awaiting confirmation would be swallowed and leak the session. Binding
to adapter.discovering re-arms the stop whenever the confirmation
lands, a reopen inside the first interval keeps the scan running
uninterrupted, and attempts are bounded so a session another BlueZ
client holds up cannot draw StopDiscovery calls forever.

One widget instance exists per monitor and they all share the default
adapter — the same shared-backend shape the network panel's wifi
scanner fix (#6772) dealt with — so the debt follows the session: an
instance opening onto a running scan adopts it, a closing instance
hands it to a panel still open on another monitor (the popout handoff
closes one instance as it opens the next), and a destroyed instance
passes it to a surviving sibling.

Fixes #6789

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-13 10:35:22 +02:00

1040 lines
35 KiB
QML

import QtQuick
import QtQuick.Controls
import Quickshell
import Quickshell.Io
import Quickshell.Bluetooth
import Quickshell.Services.Pipewire
import qs.Ui
import qs.Commons
import "Model.js" as Model
Panel {
id: root
moduleName: "omarchy.bluetooth"
ipcTarget: "omarchy.bluetooth"
// manageIpc: false so this panel can own the single IpcHandler the target
// permits — needed for the toggleBluetooth method below.
manageIpc: false
// Address -> "connecting" | "disconnecting" | "forgetting".
// The actual Bluetooth sequencing lives in bin/omarchy-bluetooth-device;
// this map only keeps the panel responsive while BlueZ catches up.
property var pendingActions: ({})
readonly property var adapter: Bluetooth.defaultAdapter
// True while this instance owes BlueZ a StopDiscovery: set when it starts
// discovery (or opens onto a session already running) and cleared once
// discovery is confirmed down after close. Ownership, not state — BlueZ's
// Discovering property also reflects sessions other clients hold, which are
// never this panel's to stop.
property bool owesDiscoveryStop: false
readonly property var devices: Bluetooth.devices ? Bluetooth.devices.values : []
readonly property var pipewireNodes: Pipewire.nodes ? Pipewire.nodes.values : []
property var pendingAudioOutputDevice: null
property int pendingAudioOutputAttempts: 0
function deviceLabel(device) {
return Model.deviceLabel(device)
}
function isUuidLike(value) {
return Model.isUuidLike(value)
}
function isAddressLike(value) {
return Model.isAddressLike(value)
}
function hasHumanName(device) {
return Model.hasHumanName(device)
}
readonly property var deviceGroups: Model.deviceLists(devices)
readonly property var connectedDevices: deviceGroups.connected || []
readonly property var knownDevices: deviceGroups.known || []
readonly property var discoveredDevices: deviceGroups.discovered || []
readonly property string icon: {
if (!adapter) return ""
if (!adapter.enabled) return "󰂲"
if (connectedDevices.length > 0) return "󰂱"
return "󰂯"
}
property int phraseIndex: 0
readonly property var activePhrases: [
"Untangling wires",
"Streaming vikings",
"Pairing mysteries",
"Herding headsets",
"Taming radios",
"Summoning speakers",
"Wrangling codecs",
"Polishing packets"
]
readonly property bool rotatingPhrases: adapter && adapter.enabled
readonly property string heroStatusText: {
if (!adapter) return "No adapter"
if (!adapter.enabled) return "Turned Off"
return activePhrases[phraseIndex % activePhrases.length]
}
// Single cursor model shared by keyboard and mouse. Sections:
// "connected" — currently connected devices; Enter disconnects.
// "known" — remembered devices; Enter connects.
// "discovered" — unremembered devices visible while scanning; Enter connects.
// Visuals always come from CursorSurface (hasCursor / current),
// never from containsMouse. Mouse hover updates root cursor state too,
// guaranteeing one highlight on screen.
property string focusSection: "connected"
property int selectedIndex: 0
property bool actionFocused: false
property bool cursorActive: false
// Stable identity for the focused device. Devices move between sections as
// they connect, disconnect, pair, or get forgotten, so follow the BlueZ
// address across section changes instead of preserving a stale row index.
property string focusedDeviceAddress: ""
// "header" is a virtual section for the hero Bluetooth on/off toggle; it
// sits above the device sections so the adapter can be toggled by keyboard
// even when it is off and no device rows exist.
readonly property bool headerHasCursor: cursorActive && focusSection === "header"
readonly property string toggleHint: root.adapter && root.adapter.enabled ? "Turn Bluetooth off" : "Turn Bluetooth on"
readonly property color hoverFill: bar
? Style.hoverFillFor(bar.foreground, Color.accent)
: "transparent"
readonly property color selectedFill: bar
? Style.selectedFillFor(bar.foreground, Color.accent)
: "transparent"
function sectionCount(section) {
if (section === "connected") return connectedDevices.length
if (section === "known") return knownDevices.length
if (section === "discovered") return discoveredDevices.length
return 0
}
function sectionVisible(section) {
if (section === "connected") return connectedDevices.length > 0
if (section === "known") return knownDevices.length > 0
if (section === "discovered") return adapter && adapter.discovering && discoveredDevices.length > 0
return false
}
readonly property var visibleSections: {
return Model.visibleSections(deviceGroups, adapter && adapter.discovering)
}
function devicesForSection(section) {
return Model.sectionDevices(deviceGroups, section)
}
// The scrollable half of the panel — remembered devices, then whatever the
// scan turned up — flattened into one model so a ListView can own the
// viewport. Each entry carries the section it came from, which is what lets
// the delegate and the cursor keep working in section-relative terms.
readonly property var scrollRows: {
var rows = []
for (var k = 0; k < knownDevices.length; k++)
rows.push({ dev: Model.deviceRow(knownDevices[k]), section: "known", indexInSection: k })
if (sectionVisible("discovered"))
for (var d = 0; d < discoveredDevices.length; d++)
rows.push({ dev: Model.deviceRow(discoveredDevices[d]), section: "discovered", indexInSection: d })
return rows
}
// Connected devices render above the scroll area; same primitives-only
// projection so those delegates never hold Device QObject wrappers either.
readonly property var connectedRows: {
var rows = []
for (var i = 0; i < connectedDevices.length; i++)
rows.push(Model.deviceRow(connectedDevices[i]))
return rows
}
// Live BlueZ device behind a row. Rows carry primitives only, so actions
// resolve the backend object here rather than holding a wrapper that can
// dangle mid-incubation. `devices` is already the raw device array (see the
// property declaration), so it is iterated directly.
function deviceFor(row) {
if (!row || !row.dev) return null
var addr = row.dev.address || ""
var devs = devices || []
for (var i = 0; i < devs.length; i++) {
if ((devs[i].address || "") === addr) return devs[i]
}
return null
}
// Flat position of the keyboard cursor, or -1 while it sits on the hero or
// in the connected list (both of which live outside the scroll area).
readonly property int scrollRowIndex: {
if (focusSection !== "known" && focusSection !== "discovered") return -1
for (var i = 0; i < scrollRows.length; i++)
if (scrollRows[i].section === focusSection && scrollRows[i].indexInSection === selectedIndex) return i
return -1
}
// A row opens a section when it is the first of its kind in the flat list.
function scrollSectionTitle(index) {
var rows = scrollRows
if (index < 0 || index >= rows.length) return ""
if (index > 0 && rows[index - 1].section === rows[index].section) return ""
return rows[index].section === "known" ? "PAIRED" : "AVAILABLE"
}
function audioSinks() {
var sinks = []
for (var i = 0; i < pipewireNodes.length; i++) {
var node = pipewireNodes[i]
if (node && node.isSink && !node.isStream) sinks.push(node)
}
return sinks
}
function bluetoothAudioSink(device) {
var sinks = audioSinks()
for (var i = 0; i < sinks.length; i++) {
if (Model.bluetoothSinkMatchesDevice(sinks[i], device)) return sinks[i]
}
return null
}
function setDefaultAudioSink(sink) {
if (!sink) return
Pipewire.preferredDefaultAudioSink = sink
if (sink.id !== undefined && sink.name) {
Quickshell.execDetached([
"omarchy-audio-output-set-default",
String(sink.id),
String(sink.name)
])
}
}
function scheduleAudioOutputSwitch(device) {
pendingAudioOutputDevice = {
address: device && device.address ? device.address : "",
name: device && device.name ? device.name : "",
deviceName: device && device.deviceName ? device.deviceName : ""
}
pendingAudioOutputAttempts = 0
audioSwitchTimer.restart()
}
function switchPendingAudioOutput() {
if (!pendingAudioOutputDevice) return
var sink = bluetoothAudioSink(pendingAudioOutputDevice)
if (sink) {
setDefaultAudioSink(sink)
pendingAudioOutputDevice = null
audioSwitchTimer.stop()
return
}
pendingAudioOutputAttempts += 1
if (pendingAudioOutputAttempts >= 8) {
pendingAudioOutputDevice = null
return
}
audioSwitchTimer.restart()
}
function deviceAt(section, index) {
var list = devicesForSection(section)
return index >= 0 && index < list.length ? list[index] : null
}
function cloneMap(map) {
return Model.cloneMap(map)
}
function pendingAction(address) {
return Model.pendingAction(pendingActions, address)
}
function setPendingAction(address, action) {
if (!address) return
pendingActions = Model.withPendingAction(pendingActions, address, action)
if (action) pendingTimeout.restart()
}
function deviceCommand(action, address) {
return ["omarchy-bluetooth-device", action, address]
}
function runDeviceAction(device, action, pending) {
if (!device || !device.address) return
setPendingAction(device.address, pending)
Quickshell.execDetached(deviceCommand(action, device.address))
}
function connectDevice(device) {
if (!device || device.connected) return
if (device.paired || device.bonded || device.trusted) runDeviceAction(device, "connect", "connecting")
else runDeviceAction(device, "pair", "connecting")
}
function disconnectDevice(device) {
if (!device || !device.address) return
if (!device.connected) return
setPendingAction(device.address, "disconnecting")
if (device.disconnect) device.disconnect()
Quickshell.execDetached(deviceCommand("disconnect", device.address))
}
function forgetDevice(device) {
if (!device || !device.address) return
runDeviceAction(device, "forget", "forgetting")
}
function syncPendingActions() {
var next = cloneMap(pendingActions)
var changed = false
for (var address in next) {
var action = next[address]
var found = null
for (var i = 0; i < devices.length; i++) {
var d = devices[i]
if (d && d.address === address) {
found = d
break
}
}
var finishedConnecting = action === "connecting" && found && found.connected
if (finishedConnecting
|| (action === "disconnecting" && found && !found.connected)
|| (action === "forgetting" && (!found || (!found.paired && !found.bonded && !found.trusted)))) {
if (finishedConnecting) scheduleAudioOutputSwitch(found)
delete next[address]
changed = true
}
}
if (changed) pendingActions = next
}
// j/k navigates the hero toggle ("header") and the device sections
// row-by-row.
function moveCursor(delta) {
var sections = visibleSections
if (focusSection === "header") {
if (delta > 0 && sections && sections.length > 0) {
focusSection = sections[0]; selectedIndex = 0; actionFocused = false
}
return
}
if (!sections || sections.length === 0) { focusSection = "header"; actionFocused = false; return }
var sIdx = sections.indexOf(focusSection)
if (sIdx < 0) { focusSection = sections[0]; selectedIndex = 0; actionFocused = false; return }
var idx = selectedIndex
var max = sectionCount(focusSection) - 1
if (delta > 0) {
if (idx < max) { selectedIndex = idx + 1; actionFocused = false; return }
if (sIdx < sections.length - 1) {
focusSection = sections[sIdx + 1]
selectedIndex = 0
actionFocused = false
}
} else {
if (idx > 0) { selectedIndex = idx - 1; actionFocused = false; return }
if (sIdx > 0) {
focusSection = sections[sIdx - 1]
selectedIndex = sectionCount(focusSection) - 1
actionFocused = false
} else {
focusSection = "header"; actionFocused = false
}
}
}
function setHeaderCursor() {
cursorActive = true
focusSection = "header"
actionFocused = false
}
function moveCursorH(delta) {
if (!cursorActive) { cursorActive = true; return }
if (focusSection !== "known" && focusSection !== "connected") return
var dev = deviceAt(focusSection, selectedIndex)
if (!dev || !dev.address) return
if (delta > 0) actionFocused = true
else if (delta < 0) actionFocused = false
}
function activateCursor() {
if (focusSection === "header") {
toggleBluetooth()
return
}
if (actionFocused) {
deleteSelected()
return
}
if (focusSection === "connected" || focusSection === "known") {
var dev = deviceAt(focusSection, selectedIndex)
if (!dev) return
if (dev.connected) disconnectDevice(dev)
else connectDevice(dev)
return
}
if (focusSection === "discovered") {
var d = discoveredDevices[selectedIndex]
if (!d) return
connectDevice(d)
}
}
// 'x' forgets remembered devices. For connected devices this first
// disconnects, then removes the BlueZ pairing record via omarchy-bluetooth-device.
function deleteSelected() {
if (focusSection !== "known" && focusSection !== "connected") return
var dev = deviceAt(focusSection, selectedIndex)
if (!dev) return
forgetDevice(dev)
}
onOpenedChanged: {
if (opened) {
// Adopt a discovery session that is already running — a popout handoff
// from another monitor, or one leaked by an instance that could not
// finish its own stop — so this close settles it either way.
if (adapter !== null && adapter.discovering) owesDiscoveryStop = true
if (connectedDevices.length > 0) { focusSection = "connected"; selectedIndex = 0 }
else if (knownDevices.length > 0) { focusSection = "known"; selectedIndex = 0 }
else if (discoveredDevices.length > 0) { focusSection = "discovered"; selectedIndex = 0 }
else { focusSection = "header" }
actionFocused = false
cursorActive = false
}
}
// Another per-monitor instance of this widget whose panel is open, if any.
// All instances share the default adapter, and switching the popout to a
// different monitor closes one instance as it opens the next, so the
// closing side has to leave the scan alone for the side still on screen.
function openSibling() {
if (!bar || typeof bar.moduleWidgets !== "function") return null
var items = bar.moduleWidgets(moduleName)
for (var i = 0; i < items.length; i++) {
if (items[i] && items[i] !== root && items[i].opened === true) return items[i]
}
return null
}
function updateFocusedAddress() {
var d = deviceAt(focusSection, selectedIndex)
focusedDeviceAddress = d ? (d.address || "") : ""
}
function reselectFocusedDevice() {
if (focusedDeviceAddress === "") {
clampCursor()
return
}
var sections = ["connected", "known", "discovered"]
for (var s = 0; s < sections.length; s++) {
var section = sections[s]
if (!sectionVisible(section)) continue
var list = devicesForSection(section)
for (var i = 0; i < list.length; i++) {
if (list[i] && list[i].address === focusedDeviceAddress) {
focusSection = section
selectedIndex = i
clampCursor()
return
}
}
}
clampCursor()
}
onSelectedIndexChanged: updateFocusedAddress()
onFocusSectionChanged: updateFocusedAddress()
onConnectedDevicesChanged: { reselectFocusedDevice(); syncPendingActions() }
onKnownDevicesChanged: { reselectFocusedDevice(); syncPendingActions() }
onDiscoveredDevicesChanged: { reselectFocusedDevice(); syncPendingActions() }
onVisibleSectionsChanged: clampCursor()
function clampCursor() {
var sections = visibleSections
// "header" is virtual and never appears in visibleSections, so it has to
// be let through: toggling the adapter empties and refills the device
// lists, and clamping would knock the cursor off the hero switch every
// time it is used.
if (focusSection === "header") return
if (!sections || !sections.length) {
selectedIndex = 0
return
}
if (sections.indexOf(focusSection) < 0) {
focusSection = sections[0]
selectedIndex = 0
return
}
var count = sectionCount(focusSection)
if (count === 0) {
// Section emptied out — bounce to the previous visible one.
var sIdx = sections.indexOf(focusSection)
focusSection = sIdx > 0 ? sections[sIdx - 1] : sections[0]
selectedIndex = Math.max(0, sectionCount(focusSection) - 1)
return
}
if (selectedIndex > count - 1) selectedIndex = count - 1
if (selectedIndex < 0) selectedIndex = 0
}
visible: adapter !== null
implicitWidth: button.implicitWidth
implicitHeight: button.implicitHeight
// BlueZ rejects StartDiscovery while the adapter is still powering up, and
// discovery can also time out on its own. While the panel is open, keep
// nudging it back on so an enabled adapter is always scanning.
Timer {
id: discoveryRetry
interval: 1000
repeat: true
triggeredOnStart: true
running: root.opened && root.adapter !== null && root.adapter.enabled && !root.adapter.discovering
onTriggered: {
root.owesDiscoveryStop = true
root.adapter.discovering = true
}
}
// The way back down. The BlueZ discovery session behind adapter.discovering
// is held by quickshell's D-Bus connection, so nothing ends it at close:
// without this timer, one visit to the panel left the radio in inquiry
// until the next shell restart, starving A2DP audio on the same controller
// into stutters.
//
// A timer bound to the confirmed state rather than a write at close time:
// quickshell only forwards a discovering write that differs from the last
// state BlueZ reported, so a stop issued while a just-fired StartDiscovery
// is still awaiting confirmation would be swallowed and leak the session.
// Binding to adapter.discovering means a confirmation landing at any point
// after close re-arms the stop, and a reopen inside the first interval
// keeps the scan running uninterrupted. Attempts are bounded so a session
// some other BlueZ client keeps up cannot draw StopDiscovery fire forever.
Timer {
id: discoveryStop
interval: 1000
repeat: true
property int attempts: 0
running: !root.opened && root.owesDiscoveryStop && root.adapter !== null && root.adapter.discovering === true
onRunningChanged: if (running) attempts = 0
onTriggered: {
// The scan now serves the open panel, so the debt moves with it — B may
// have opened before BlueZ confirmed A's start, in which case B's own
// open-time adoption saw nothing to adopt.
var sibling = root.openSibling()
if (sibling) {
sibling.owesDiscoveryStop = true
root.owesDiscoveryStop = false
return
}
attempts += 1
if (attempts > 3) { root.owesDiscoveryStop = false; return }
root.adapter.discovering = false
}
}
// The debt is settled the moment BlueZ reports discovery down — whether
// because the stop above landed or the session ended some other way — so a
// stale claim never touches a scan another client starts later. While the
// panel is open, discoveryRetry re-incurs it as it restarts the scan.
Connections {
target: root.adapter
function onDiscoveringChanged() {
if (!root.adapter.discovering) root.owesDiscoveryStop = false
}
}
// A destroyed instance cannot wait for BlueZ confirmations, so it hands any
// debt to a surviving sibling — whose declarative stop catches even a start
// confirmed after this object is gone — and only writes the stop directly
// when it is the last one standing.
Component.onDestruction: {
if (!owesDiscoveryStop) return
var items = bar && typeof bar.moduleWidgets === "function" ? bar.moduleWidgets(moduleName) : []
for (var i = 0; i < items.length; i++) {
if (items[i] && items[i] !== root) { items[i].owesDiscoveryStop = true; return }
}
if (adapter !== null && adapter.discovering) adapter.discovering = false
}
Timer {
id: pendingTimeout
interval: 20000
repeat: false
onTriggered: root.pendingActions = ({})
}
Timer {
id: audioSwitchTimer
interval: 500
repeat: false
onTriggered: root.switchPendingAudioOutput()
}
Timer {
id: phraseTimer
interval: 2800
running: root.opened && root.rotatingPhrases
repeat: true
onTriggered: phraseSwap.restart()
}
SequentialAnimation {
id: phraseSwap
PropertyAnimation {
target: heroStatus; property: "opacity"
to: 0.0; duration: 180; easing.type: Easing.OutQuad
}
ScriptAction {
script: root.phraseIndex = (root.phraseIndex + 1) % root.activePhrases.length
}
PropertyAnimation {
target: heroStatus; property: "opacity"
to: 1.0; duration: 260; easing.type: Easing.InQuad
}
}
Connections {
target: root
function onRotatingPhrasesChanged() {
if (!root.rotatingPhrases) {
phraseSwap.stop()
heroStatus.opacity = 1.0
}
}
}
// Not adapter.enabled: that writes BlueZ's Powered, which nothing persists, so
// the adapter came back on at the next boot. omarchy-bluetooth-power moves the
// rfkill soft block instead, which systemd-rfkill restores across reboots.
// Powered still follows the block, so the switch and icon read it as before.
//
// Asking for a direction rather than a toggle: the helper runs detached and the
// switch only moves once BlueZ catches up, so a second click inside that window
// would re-read the old state and undo the first.
function toggleBluetooth() {
if (!adapter) return
Quickshell.execDetached(["omarchy-bluetooth-power", adapter.enabled ? "off" : "on"])
}
IpcHandler {
target: "omarchy.bluetooth"
function open() { root.open() }
function close() { root.close() }
function show() { root.open() }
function hide() { root.close() }
function toggle() { root.toggle() }
function toggleBluetooth() { root.toggleBluetooth() }
}
BarIconButton {
id: button
anchors.fill: parent
bar: root.bar
text: root.icon
onPressed: function(b) {
if (b === Qt.RightButton) root.toggleBluetooth()
else root.toggle()
}
}
KeyboardPanel {
id: panel
anchorItem: button
owner: root
bar: root.bar
open: root.opened
focusTarget: keyCatcher
contentWidth: panel.fittedContentWidth(Style.space(380))
contentHeight: panel.fittedContentHeight(column.implicitHeight)
PanelKeyCatcher {
id: keyCatcher
anchors.fill: parent
onMoveRequested: function(dx, dy) {
if (!root.cursorActive) { root.cursorActive = true; return }
if (dy !== 0) root.moveCursor(dy)
else if (dx !== 0) root.moveCursorH(dx)
}
onActivateRequested: if (root.cursorActive) root.activateCursor()
onCloseRequested: root.close()
onTabRequested: function(direction) { root.switchPanel(direction) }
onDeleteRequested: if (root.cursorActive) root.deleteSelected()
onTextKey: function(t) {
if (t === "b" || t === "B") root.toggleBluetooth()
}
Column {
id: column
anchors.fill: parent
spacing: Style.space(14)
// ---------- Hero: Bluetooth icon · status ----------
Item {
width: parent.width
implicitHeight: Math.max(heroIcon.implicitHeight, heroLabels.implicitHeight, powerSwitch.implicitHeight)
// Status only — the switch owns toggling, mouse and keyboard alike.
Text {
id: heroIcon
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
text: root.icon
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.display
opacity: root.adapter && root.adapter.enabled ? 1.0 : 0.5
}
// Compact on/off switch on the trailing edge of the hero, and the
// header's only cursor target.
ToggleSwitch {
id: powerSwitch
visible: !!root.adapter
checked: !!root.adapter && root.adapter.enabled
hasCursor: root.headerHasCursor
foreground: root.bar.foreground
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
onHovered: function(on) { if (on) root.setHeaderCursor() }
onToggled: root.toggleBluetooth()
PanelToolTip {
visible: powerSwitch.containsMouse
text: root.toggleHint
fontFamily: root.bar.fontFamily
}
}
Column {
id: heroLabels
anchors.left: heroIcon.right
anchors.leftMargin: Style.space(14)
anchors.right: parent.right
anchors.rightMargin: powerSwitch.visible ? powerSwitch.width + Style.space(12) : 0
anchors.verticalCenter: parent.verticalCenter
spacing: Style.space(2)
Text {
text: "Bluetooth"
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.title
font.bold: true
elide: Text.ElideRight
width: parent.width
}
Text {
id: heroStatus
text: root.heroStatusText.toUpperCase()
color: Qt.darker(root.bar.foreground, 1.4)
font.family: root.bar.fontFamily
font.pixelSize: Style.font.caption
font.bold: true
font.letterSpacing: 1.2
elide: Text.ElideRight
width: parent.width
}
}
}
// Scrollable device list — capped so a noisy neighborhood doesn't
// grow the popup past the screen.
PanelSeparator {
foreground: root.bar.foreground
}
Column {
id: connectedList
visible: root.connectedDevices.length > 0
width: parent.width
spacing: Style.space(10)
PanelSectionHeader {
text: "CONNECTED"
foreground: root.bar.foreground
fontFamily: root.bar.fontFamily
}
Repeater {
model: root.connectedRows
DeviceRow {
required property var modelData
required property int index
width: connectedList.width
dev: modelData
rowIndex: index
sectionName: "connected"
isDiscovered: false
}
}
}
PanelSeparator {
visible: root.connectedDevices.length > 0 && root.scrollRows.length > 0
foreground: root.bar.foreground
}
// ListView, not a Flickable: it owns the scroll position, so it keeps
// the current row visible on j/k, re-clamps itself when discovery
// shortens the list, and — because Contain only moves when a row is
// actually clipped — never lurches under a hovering mouse.
ListView {
id: deviceListView
width: parent.width
height: Math.min(contentHeight, Style.space(400))
spacing: Style.space(10)
clip: true
boundsBehavior: Flickable.StopAtBounds
interactive: contentHeight > height
ScrollBar.vertical: ScrollBar { policy: ScrollBar.AsNeeded }
model: root.scrollRows
currentIndex: root.scrollRowIndex
// Deferred by a turn. Called straight out of the signal the position
// does not take — verified with the cursor six rows down and
// contentY still 0 — because scrollRows is rebuilt every time
// discovery reports, and swapping the model resets the view out from
// under the call. Network's list is stable enough not to need this.
onCurrentIndexChanged: if (currentIndex >= 0) Qt.callLater(keepCurrentVisible)
function keepCurrentVisible() {
if (currentIndex >= 0) positionViewAtIndex(currentIndex, ListView.Contain)
}
delegate: Item {
required property var modelData
required property int index
readonly property string sectionTitle: root.scrollSectionTitle(index)
width: ListView.view.width
height: delegateColumn.implicitHeight
Column {
id: delegateColumn
width: parent.width
spacing: Style.space(10)
PanelSeparator {
visible: index > 0 && sectionTitle !== ""
height: visible ? implicitHeight : 0
foreground: root.bar.foreground
}
PanelSectionHeader {
visible: sectionTitle !== ""
height: visible ? implicitHeight : 0
text: sectionTitle
foreground: root.bar.foreground
fontFamily: root.bar.fontFamily
}
DeviceRow {
width: parent.width
dev: modelData.dev
rowIndex: modelData.indexInSection
sectionName: modelData.section
isDiscovered: modelData.section === "discovered"
}
}
}
}
Text {
visible: root.connectedDevices.length === 0 && root.scrollRows.length === 0
text: !root.adapter ? "No Bluetooth adapter"
: !root.adapter.enabled ? "Turn Bluetooth on to scan"
: "Scanning for devices…"
color: Qt.darker(root.bar.foreground, 1.5)
font.family: root.bar.fontFamily
font.pixelSize: Style.font.bodySmall
wrapMode: Text.WordWrap
width: parent.width
}
}
}
}
// Two-line device row showing name + live status. Pending state is owned
// by the panel so it survives rows moving between sections.
component DeviceRow: CursorSurface {
id: row
required property var dev
required property int rowIndex
required property string sectionName
required property bool isDiscovered
readonly property bool isConnected: dev && dev.connected
readonly property int devState: dev && dev.state !== undefined ? dev.state : -1
readonly property string action: root.pendingAction(dev ? dev.address : "")
readonly property string actionTooltip: {
if (!dev) return ""
if (isConnected) return "Disconnect"
if (isDiscovered) return "Pair"
return "Connect"
}
readonly property bool rowSelected: root.cursorActive && root.focusSection === sectionName && root.selectedIndex === rowIndex
readonly property bool forgetAvailable: (sectionName === "known" || sectionName === "connected") && !isDiscovered
readonly property bool showForgetButton: forgetAvailable && (rowMouse.containsMouse || rowSelected)
hasCursor: rowSelected && !root.actionFocused
current: isConnected
foreground: root.bar.foreground
fill: root.hoverFill
currentFill: root.selectedFill
readonly property string statusText: {
if (!dev) return ""
if (action === "forgetting") return "Forgetting…"
if (action === "disconnecting" || devState === 2) return "Disconnecting…"
if (isConnected) {
if (dev.batteryAvailable) return Math.round(dev.battery * 100) + "%"
return sectionName === "connected" ? "" : "Connected"
}
if (action === "connecting" || devState === 3 || dev.pairing === true) return "Connecting…"
if (isDiscovered) return ""
return ""
}
readonly property color statusColor: {
if (isConnected) return root.bar.foreground
if (action !== "" || devState === 3 || dev.pairing === true) return root.bar.foreground
return Qt.darker(root.bar.foreground, 1.5)
}
implicitHeight: rowContent.implicitHeight + Style.spacing.rowPaddingX
MouseArea {
id: rowMouse
anchors.fill: parent
hoverEnabled: true
acceptedButtons: Qt.LeftButton | Qt.RightButton
cursorShape: row.dev ? Qt.PointingHandCursor : Qt.ArrowCursor
onContainsMouseChanged: if (containsMouse) {
root.cursorActive = true
root.focusSection = row.sectionName
root.selectedIndex = row.rowIndex
root.actionFocused = false
}
onClicked: function(mouse) {
var dev = root.deviceFor(row)
if (!dev) return
if (mouse.button === Qt.RightButton) {
if (row.isConnected) root.disconnectDevice(dev)
else if (!row.isDiscovered) root.forgetDevice(dev)
return
}
if (row.isConnected) root.disconnectDevice(dev)
else root.connectDevice(dev)
}
}
PanelToolTip {
visible: row.actionTooltip !== "" && rowMouse.containsMouse && !root.actionFocused
text: row.actionTooltip
fontFamily: root.bar.fontFamily
}
Item {
id: rowContent
anchors.left: parent.left
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
anchors.leftMargin: Style.space(10)
anchors.rightMargin: Style.space(10)
implicitHeight: Math.max(deviceIcon.implicitHeight, info.implicitHeight, forgetBtn.implicitHeight)
Text {
id: deviceIcon
text: row.isConnected ? "󰂱" : "󰂯"
color: row.statusColor
font.family: root.bar.fontFamily
font.pixelSize: Style.font.heading
anchors.left: parent.left
anchors.verticalCenter: parent.verticalCenter
}
Column {
id: info
spacing: Style.space(1)
anchors.left: deviceIcon.right
anchors.leftMargin: Style.space(10)
anchors.right: forgetBtn.visible ? forgetBtn.left : parent.right
anchors.rightMargin: forgetBtn.visible ? Style.space(8) : 0
anchors.verticalCenter: parent.verticalCenter
Text {
text: root.deviceLabel(row.dev) || "Device"
color: root.bar.foreground
font.family: root.bar.fontFamily
font.pixelSize: Style.font.body
elide: Text.ElideRight
width: parent.width
}
Text {
visible: row.statusText !== ""
text: row.statusText
color: row.statusColor
font.family: root.bar.fontFamily
font.pixelSize: Style.font.caption
elide: Text.ElideRight
width: parent.width
}
}
PanelActionButton {
id: forgetBtn
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
visible: row.showForgetButton
iconText: "󰅙"
tooltipText: "Forget"
foreground: root.bar.foreground
hoverColor: root.bar.foreground
fontFamily: root.bar.fontFamily
hasCursor: row.rowSelected && root.actionFocused
onHovered: function(isHovered) {
if (!isHovered) {
if (rowMouse.containsMouse) root.actionFocused = false
return
}
root.cursorActive = true
root.focusSection = row.sectionName
root.selectedIndex = row.rowIndex
root.actionFocused = true
}
onClicked: {
var dev = root.deviceFor(row)
if (!dev) return
root.forgetDevice(dev)
}
}
}
}
}