Hyprland 0.56 fixed premultiplication in the color-management shader (hyprwm/Hyprland#14403), so the same opacity values now render visibly more transparent than on 0.55. Raise each value to its perceptual equivalent (a^(1/2.2)) to restore the previous look. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>