ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 06:48:22 +00:00
86a6901333 Add game components 269-290; CommandMenu AutoFocus
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 06:33:51 +00:00
69b11d7852 MarkdownDocument: typed source reads after a pause off the main thread; texts past 2 MiB are never read
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 06:02:57 +00:00
abac8b41b3 MarkdownDocument: numbered top-line asks, clamped when placed, reveal waits for its read; tests run the frame callbacks
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 05:53:21 +00:00
f48075230f Add game components 246-268; data.DrawSlot, Canvas.TextVeil
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 05:40:48 +00:00
433c38fb2d place: a shorter comment
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 05:40:42 +00:00
33ddb45f31 MarkdownDocument: blocks open on a read of the text as it is, top lines wait for their read and keep their place in tall blocks
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 05:14:07 +00:00
fc181b44c2 MarkdownDocument: one caret for every mode, pressed blocks kept across write-backs, preview read only, keyboard reach, history capped on every path
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 04:58:46 +00:00
596c62e026 Add chart components 216-245; step-aware ticks, font-aware labels
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 04:44:18 +00:00
2b6f5513aa MarkdownDocument: a Markdown file in one CodeEditor, shown visual, source, split or preview
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 04:22:20 +00:00
9036c92442 held: a shorter comment
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 04:21:38 +00:00
82d76e9b37 Markdown pictures: the painted image lives with the asset record, freed by whichever holder leaves last
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 04:11:27 +00:00
8b9820be74 Markdown pictures: an asset leaves the cache with its last holder
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 03:59:57 +00:00
ab9a14c692 Markdown pictures: freed with their elements, glyphs whole, failures keep the source, file URLs parsed, Mermaid labels in Ely's ink
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 03:56:11 +00:00
a2f2796455 Add datetime components 196-215; Kit.At; inert stepper arrows
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 03:38:23 +00:00
d5ecc5a69e Markdown: display math through RaTeX, Mermaid through mermaid-rs-renderer, pictures from the owner's folder
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 03:19:29 +00:00
508cc55af6 Markdown: nested definitions resolve, images in styles and links stay images, CR soft breaks, reference links highlight
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 03:11:48 +00:00
5c3c883b7d Add overlay components 176-195; pixel Harbor and Kit.Cue
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/Ely-GPUI-Components 2026-10-12 03:07:19 +00:00
fcad0ff8e9 Markdown: MarkdownRenderer, MarkdownEditor, highlights and block ranges read with markdown-rs
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 02:29:09 +00:00
03680980da Add data components 151-175; clear MyGo row highlights
ZacharyZhang-NY pushed to main at ZacharyZhang-NY/8bitMyGoUI 2026-10-12 01:27:10 +00:00
f587d25a5a Add navigation components 131-150; pixel Pad, Finish, Park, Since