Upgrade MyGo to v0.5.5
Elements are now pass-scoped value handles: tests that read bounds after a frame bind a ui.Handle. pixel tells frames apart by the build pass's root, since the Tester clock no longer moves on its own. Fix the regressions the upgrade brought: - Clipboard reads in input handlers go through c.Services(). - MyGo notes an overlay's opener after building it, so AutoFocus inside lost it; pixel.AutoFocus focuses through a Handle, and archtest bans the raw call. Dialogs hand the focus back again. - Elements around a press stay hovered: Tooltip tells a press-given focus by focus arriving under the pointer. - The web host moves the Tester clock with real time, at most 500 ms a call, and gives components the real clock. The gallery's source index also accepts CRLF checkouts. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -15,7 +15,7 @@ type DeckOptions struct {
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}
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type DeckResult struct {
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Element *ui.Element
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Element ui.Element
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// Drawn is a card taken this frame.
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Drawn bool
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}
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@@ -28,7 +28,7 @@ func Deck(c *ui.Context, text string, count int, o DeckOptions) DeckResult {
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panic(fmt.Sprintf("tabletop: Deck of %d", count))
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}
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left := fmt.Sprintf(k.Msg("cards_left"), count)
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shell, base, st := pixel.Shell(c, func() *ui.Element {
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shell, base, st := pixel.Shell(c, func() ui.Element {
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return ui.Box(c).Focusable().Role(ui.RoleButton).Label(text).Description(left).Disabled(o.Disabled || count == 0)
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})
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res := DeckResult{Element: shell, Drawn: !base.IsDisabled() && base.Clicked()}
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