Audit keyboard, focus, veils, motion and clocks across all 500

A cross-cutting pass, each fix with a test that failed first.

Veils: MyGo still hands a key to a base that turned off this frame,
so every element key now goes through pixel.Shortcut, which an
archtest enforces. Input handlers record and the build applies them
only while enabled; the editor turns away a veil-frame letter or
copy; value bases get a copy and keep only enabled turns. Popups
give a held focus back to their opener when the veil lifts.

Motion: S5 is enforced at the clock. Every Tick, Since, Step,
Toward and Shot runs at 4-15 fps; blinks keep 1 Hz on 4 fps steps,
fast animations step at 15, and drawn time is quantized to frames.

Clocks stepping back: Since holds at zero without overflow, and
k.Elapsed moves a stored start to now, so nothing goes negative,
runs backward or indexes out of range.

Also: logs count typed text instead of holding it, gallery names
use glyphs the font has, removable rows are keyed, components take
their own Options (archtest), and sweeps over all 508 demos check
veiled keys, clicks, wheels, the clock stepping back and names.
This commit is contained in:
ZacharyZhang-NY committed 2026-10-12 16:03:04 -04:00
1 parent 81003b21ee
commit b4b4d67b92
198 files changed
+2708 -422

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+4 -4
View File
@@ -41,17 +41,17 @@ func CommandMenu(c *ui.Context, text string, items []MenuItem, o CommandMenuOpti
res.Chosen = i
}
}
if base.Shortcut(0, ui.KeyDown) {
if pixel.Shortcut(base, 0, ui.KeyDown) {
*cur = (*cur + 1) % n
}
if base.Shortcut(0, ui.KeyUp) {
if pixel.Shortcut(base, 0, ui.KeyUp) {
*cur = (*cur + n - 1) % n
}
enter, space := base.Shortcut(0, ui.KeyEnter), base.Shortcut(0, ui.KeySpace)
enter, space := pixel.Shortcut(base, 0, ui.KeyEnter), pixel.Shortcut(base, 0, ui.KeySpace)
if enter || space {
pick(*cur)
}
res.Canceled = base.Shortcut(0, ui.KeyEscape)
res.Canceled = pixel.Shortcut(base, 0, ui.KeyEscape)
// Enter and Space are taken, so clicks come from pointers.
if base.Clicked() {
_, y, _ := base.PointerPosition()
+3 -3
View File
@@ -68,16 +68,16 @@ func CommandPalette(c *ui.Context, text string, commands []MenuItem, open *bool,
if f.Changed {
st.lit = 0
}
if f.Element.Shortcut(0, ui.KeyDown) {
if pixel.Shortcut(f.Element, 0, ui.KeyDown) {
st.lit++
}
if f.Element.Shortcut(0, ui.KeyUp) {
if pixel.Shortcut(f.Element, 0, ui.KeyUp) {
st.lit--
}
st.lit = max(0, min(st.lit, len(shown)-1))
st.top = max(0, min(st.top, st.lit, len(shown)-paletteRows), st.lit-paletteRows+1)
// A Shortcut, not Submitted: the frame builds again closed.
if f.Element.Shortcut(0, ui.KeyEnter) && len(shown) > 0 {
if pixel.Shortcut(f.Element, 0, ui.KeyEnter) && len(shown) > 0 {
run(shown[st.lit])
}
ui.Column(c).AlignItems(ui.Stretch).Children(func() {
+1 -1
View File
@@ -47,7 +47,7 @@ func ContextMenu(c *ui.Context, text string, items []MenuItem, o ContextMenuOpti
s.x, s.y, _ = area.PointerPosition()
s.m.show(items)
}
key, shiftF10 := area.Shortcut(0, ui.KeyContextMenu), area.Shortcut(ui.Shift, ui.KeyF10)
key, shiftF10 := pixel.Shortcut(area, 0, ui.KeyContextMenu), pixel.Shortcut(area, ui.Shift, ui.KeyF10)
if (key || shiftF10) && !off {
// At the pointer when over the area, else its corner.
x, y, over := area.PointerPosition()
+35 -21
View File
@@ -1,6 +1,7 @@
package navigation
import (
"fmt"
"log/slog"
"github.com/egoist/mygo/ui"
@@ -30,35 +31,48 @@ type DocumentTabsResult struct {
// DocumentTabs are closable tabs; × or Delete reports Closed.
func DocumentTabs(c *ui.Context, text string, titles []string, selected *int, o DocumentTabsOptions) DocumentTabsResult {
k := pixel.K(c)
seen := map[string]bool{}
for _, t := range titles {
if seen[t] {
panic(fmt.Sprintf("navigation: DocumentTabs has %q twice", t))
}
seen[t] = true
}
res := DocumentTabsResult{Closed: -1}
p := ui.TabsBase(c, selected, len(titles))
// The base turns before it learns it is off.
v := *selected
p := ui.TabsBase(c, &v, len(titles))
p.List.Label(text).Children(func() {
for i, t := range titles {
var x *ui.Element
shell, base, st := pixel.Shell(c, func() *ui.Element {
tab := p.Tab(i).Label(t).Disabled(o.Disabled)
// The × is no Tab stop; Delete closes by keyboard.
tab.Children(func() {
x = ui.Box(c).Absolute().Right(k.D(4)).Top(k.D(6)).Size(k.D(7), k.D(7)).Role(ui.RoleButton).Label(k.Msg("close") + " " + t)
// Keyed by title, so focus follows its tab.
ui.Box(c).Key(t).Children(func() {
var x *ui.Element
shell, base, st := pixel.Shell(c, func() *ui.Element {
tab := p.Tab(i).Label(t).Disabled(o.Disabled)
// The × is no Tab stop; Delete closes by keyboard.
tab.Children(func() {
x = ui.Box(c).Absolute().Right(k.D(4)).Top(k.D(6)).Size(k.D(7), k.D(7)).Role(ui.RoleButton).Label(k.Msg("close") + " " + t)
})
return tab
})
return tab
})
if x.Clicked() || base.Shortcut(0, ui.KeyDelete) {
res.Closed = i
}
hot := x.Hovered()
shell.Size(k.D(pixel.Measure(t)+24), k.D(pixel.LineHeight+6)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
folder(g, t, i == *selected, false, st)
ink := pixel.Faint
if hot {
ink = pixel.Bad
del := pixel.Shortcut(base, 0, ui.KeyDelete)
if x.Clicked() || del {
res.Closed = i
}
g.Sprite(g.W-10, 7, cross, 0, ink, 1)
hot := x.Hovered()
shell.Size(k.D(pixel.Measure(t)+24), k.D(pixel.LineHeight+6)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
folder(g, t, i == *selected, false, st)
ink := pixel.Faint
if hot {
ink = pixel.Bad
}
g.Sprite(g.W-10, 7, cross, 0, ink, 1)
})
})
}
})
res.Element, res.Changed = p.List, p.List.Changed()
res.Element, res.Changed = p.List, keep(c, v, selected, o.Disabled)
if res.Closed >= 0 {
slog.Debug("8bit: tab closed", "label", text, "tab", titles[res.Closed])
}
+2 -5
View File
@@ -24,18 +24,15 @@ func DropdownMenu(c *ui.Context, text string, items []MenuItem, o DropdownMenuOp
off := o.Disabled || pixel.Current(c).Inert
b := input.Button(c, text+" ▼", input.ButtonOptions{Label: text, Disabled: o.Disabled})
m := ui.Local(b.Element, menuKey{}, func() menu { return menu{lit: -1} })
// The button keeps the focus and parks it while off.
if off {
// Closing on disable must not return focus to it.
if m.open {
c.Root().Focus()
}
m.open = false
}
res := DropdownMenuResult{Element: b.Element, Chosen: -1}
switch {
case b.Clicked && m.open:
m.open = false
case b.Clicked, !m.open && !off && b.Element.Shortcut(0, ui.KeyDown):
case b.Clicked, !m.open && !off && pixel.Shortcut(b.Element, 0, ui.KeyDown):
m.show(items)
}
res.Chosen = m.keys(b.Element.Shortcut, items)
+3 -4
View File
@@ -44,9 +44,8 @@ func MenuBar(c *ui.Context, text string, menus []Menu, o MenuBarOptions) MenuBar
b.open = i
b.m.show(menus[i].Items)
}
// The title keeps the focus and parks it while off.
if off && b.open >= 0 {
// Closing on disable must not return focus to it.
c.Root().Focus()
b.open = -1
}
if b.open >= 0 && !b.m.open {
@@ -55,7 +54,7 @@ func MenuBar(c *ui.Context, text string, menus []Menu, o MenuBarOptions) MenuBar
n := len(menus)
// Left and Right hand an open menu to its neighbor.
if b.open >= 0 {
left, right := row.Shortcut(0, ui.KeyLeft), row.Shortcut(0, ui.KeyRight)
left, right := pixel.Shortcut(row, 0, ui.KeyLeft), pixel.Shortcut(row, 0, ui.KeyRight)
switch {
case left:
open((b.open + n - 1) % n)
@@ -87,7 +86,7 @@ func MenuBar(c *ui.Context, text string, menus []Menu, o MenuBarOptions) MenuBar
case t.Clicked:
open(i)
anchor = t.Element
case b.open < 0 && !off && t.Element.FocusWithin() && row.Shortcut(0, ui.KeyDown):
case b.open < 0 && !off && t.Element.FocusWithin() && pixel.Shortcut(row, 0, ui.KeyDown):
open(i)
anchor = t.Element
}
+8 -7
View File
@@ -88,14 +88,15 @@ func TestTabsChooseAndShowTheirPanel(t *testing.T) {
for _, side := range []bool{false, true} {
tab, changes := 0, 0
tt := view(500, 300, newClock(), false, func(c *ui.Context) {
build := navigation.Tabs
if side {
build = navigation.VerticalTabs
}
names := []string{"Items", "Magic", "Status"}
if build(c, "Menu", names, &tab, navigation.TabsOptions{}, func() {
pixel.Text(c, "panel "+names[tab], pixel.TextOptions{})
}).Changed {
panel := func() { pixel.Text(c, "panel "+names[tab], pixel.TextOptions{}) }
changed := false
if side {
changed = navigation.VerticalTabs(c, "Menu", names, &tab, navigation.VerticalTabsOptions{}, panel).Changed
} else {
changed = navigation.Tabs(c, "Menu", names, &tab, navigation.TabsOptions{}, panel).Changed
}
if changed {
changes++
}
})
+3 -3
View File
@@ -109,13 +109,13 @@ func PageDots(c *ui.Context, text string, page *int, total int, o PageDotsOption
{ui.KeyLeft, func() int { return *page - 1 }}, {ui.KeyRight, func() int { return *page + 1 }},
{ui.KeyHome, func() int { return 1 }}, {ui.KeyEnd, func() int { return total }},
} {
if base.Shortcut(0, m.key) {
if pixel.Shortcut(base, 0, m.key) {
*page = max(1, min(total, m.to()))
}
}
// Taking Enter and Space keeps keys from clicking.
base.Shortcut(0, ui.KeyEnter)
base.Shortcut(0, ui.KeySpace)
pixel.Shortcut(base, 0, ui.KeyEnter)
pixel.Shortcut(base, 0, ui.KeySpace)
if base.Clicked() {
x, _, _ := base.PointerPosition()
*page = max(1, min(total, int(x/k.Dot())/8+1))
+10 -12
View File
@@ -26,14 +26,13 @@ type NavRailResult struct {
func NavRail(c *ui.Context, text string, items []NavItem, selected *int, o NavRailOptions) NavRailResult {
k := pixel.K(c)
res := NavRailResult{}
// The bases turn before they learn they are off.
v := *selected
res.Element = ui.RadioGroup(c, func() {
for i, it := range items {
shell, base, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, selected, i).Label(it.Label).Disabled(o.Disabled)
shell, _, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, &v, i).Label(it.Label).Disabled(o.Disabled)
})
if base.Changed() {
res.Changed = true
}
shell.Size(k.D(22), k.D(22)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
ink := pixel.Ink
@@ -56,7 +55,7 @@ func NavRail(c *ui.Context, text string, items []NavItem, selected *int, o NavRa
g.Rect(0, 0, g.W, g.H, pixel.Face)
g.VLine(g.W-1, 0, g.H, pixel.Edge)
})
if res.Changed {
if res.Changed = keep(c, v, selected, o.Disabled); res.Changed {
slog.Debug("8bit: nav rail", "label", text, "selected", *selected)
}
return res
@@ -88,14 +87,13 @@ type BottomNavResult struct {
func BottomNav(c *ui.Context, text string, items []NavItem, selected *int, o BottomNavOptions) BottomNavResult {
k := pixel.K(c)
res := BottomNavResult{}
// The bases turn before they learn they are off.
v := *selected
res.Element = ui.RadioGroup(c, func() {
for i, it := range items {
shell, base, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, selected, i).Label(it.Label).Disabled(o.Disabled)
shell, _, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, &v, i).Label(it.Label).Disabled(o.Disabled)
})
if base.Changed() {
res.Changed = true
}
w := max(pixel.Measure(it.Label), 12) + 12
shell.Size(k.D(w), k.D(16+pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
@@ -116,7 +114,7 @@ func BottomNav(c *ui.Context, text string, items []NavItem, selected *int, o Bot
g.Rect(0, 0, g.W, g.H, pixel.Face)
g.HLine(0, 0, g.W, pixel.Edge)
})
if res.Changed {
if res.Changed = keep(c, v, selected, o.Disabled); res.Changed {
slog.Debug("8bit: bottom nav", "label", text, "selected", *selected)
}
return res
+5 -7
View File
@@ -36,7 +36,8 @@ func Sidebar(c *ui.Context, text string, sections []SidebarSection, selected *in
k := pixel.K(c)
w := pixel.Or("Sidebar Width", o.Width, 140)
res := SidebarResult{}
n := 0
// The bases turn before they learn they are off.
n, v := 0, *selected
res.Element = ui.RadioGroup(c, func() {
for _, sec := range sections {
if sec.Title != "" {
@@ -45,19 +46,16 @@ func Sidebar(c *ui.Context, text string, sections []SidebarSection, selected *in
for _, it := range sec.Items {
i := n
n++
shell, base, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, selected, i).Label(it.Label).Disabled(o.Disabled)
shell, _, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, &v, i).Label(it.Label).Disabled(o.Disabled)
})
if base.Changed() {
res.Changed = true
}
shell.Size(k.D(w), k.D(pixel.LineHeight+2)).Draw(func(p *ui.Painter, r ui.Rect) {
entry(k.Canvas(p, r), it, i == *selected, st)
})
}
}
}).Gap(k.D(1)).Label(text)
if res.Changed {
if res.Changed = keep(c, v, selected, o.Disabled); res.Changed {
slog.Debug("8bit: sidebar", "label", text, "selected", *selected)
}
return res
+24 -4
View File
@@ -23,9 +23,18 @@ func Tabs(c *ui.Context, text string, labels []string, selected *int, o TabsOpti
return tabs(c, text, labels, selected, false, o, panel)
}
type VerticalTabsOptions struct {
Disabled bool
}
type VerticalTabsResult struct {
Element *ui.Element
Changed bool
}
// VerticalTabs are tabs down the panel's left edge.
func VerticalTabs(c *ui.Context, text string, labels []string, selected *int, o TabsOptions, panel func()) TabsResult {
return tabs(c, text, labels, selected, true, o, panel)
func VerticalTabs(c *ui.Context, text string, labels []string, selected *int, o VerticalTabsOptions, panel func()) VerticalTabsResult {
return VerticalTabsResult(tabs(c, text, labels, selected, true, TabsOptions(o), panel))
}
// tabs lays tabs beside a panel; side means left.
@@ -49,7 +58,9 @@ func tabs(c *ui.Context, text string, labels []string, selected *int, side bool,
}
res := TabsResult{Element: outer}
outer.Children(func() {
p := ui.TabsBase(c, selected, len(labels))
// The base turns before it learns it is off.
v := *selected
p := ui.TabsBase(c, &v, len(labels))
if side {
p.List.Column().Width(k.D(tw))
}
@@ -65,7 +76,7 @@ func tabs(c *ui.Context, text string, labels []string, selected *int, side bool,
})
}
})
res.Changed = p.List.Changed()
res.Changed = keep(c, v, selected, o.Disabled)
at := 0
for i := range *selected {
at += size(i)
@@ -123,3 +134,12 @@ func folder(g pixel.Canvas, l string, on, side bool, st pixel.State) {
}
g.Finish(st)
}
// keep takes v as *selected while the control is on.
func keep(c *ui.Context, v int, selected *int, disabled bool) bool {
if v == *selected || disabled || pixel.Current(c).Inert {
return false
}
*selected = v
return true
}
+55
View File
@@ -0,0 +1,55 @@
package navigation_test
import (
"testing"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/navigation"
)
func TestPageDotsKeysDoNotClickWhereThePointerRests(t *testing.T) {
page := 1
tt := view(400, 200, newClock(), false, func(c *ui.Context) {
navigation.PageDots(c, "Pages", &page, 9, navigation.PageDotsOptions{})
})
r := find(t, tt, "Pages")
tt.Move(r.X+r.W-4, r.Y+r.H/2)
tt.Key(0, ui.KeyTab)
tt.Key(0, ui.KeySpace)
tt.Key(0, ui.KeyEnter)
if page != 1 {
t.Fatalf("Space and Enter turned to page %d", page)
}
}
func TestSpaceTakesTheCursorNotThePointer(t *testing.T) {
chosen := -1
tt := view(400, 300, newClock(), false, func(c *ui.Context) {
if r := navigation.CommandMenu(c, "Battle", []navigation.MenuItem{{Label: "FIGHT"}, {Label: "MAGIC"}, {Label: "RUN"}}, navigation.CommandMenuOptions{}); r.Chosen >= 0 {
chosen = r.Chosen
}
})
r := find(t, tt, "Battle")
tt.Move(r.X+r.W/2, r.Y+r.H-6)
tt.Key(0, ui.KeyTab)
tt.Key(0, ui.KeySpace)
if chosen != 0 {
t.Fatalf("Space in the menu chose %d", chosen)
}
at, entered := 0, 0
nodes := []navigation.MapNode{{Name: "Town", X: 20, Y: 20}, {Name: "Cave", X: 120, Y: 20}}
tt = view(600, 400, newClock(), false, func(c *ui.Context) {
if navigation.WorldMap(c, "Map", nodes, [][2]int{{0, 1}}, &at, navigation.WorldMapOptions{}).Entered {
entered++
}
})
r = find(t, tt, "Map")
// The pointer rests on the Cave; the hero is home.
tt.Move(r.X+2*120, r.Y+2*20)
tt.Key(0, ui.KeyTab)
tt.Key(0, ui.KeySpace)
if at != 0 || entered != 1 {
t.Fatalf("Space walked to %d, entered %d times", at, entered)
}
}
+5 -6
View File
@@ -38,14 +38,13 @@ func TableOfContents(c *ui.Context, text string, items []TocItem, current *int,
k := pixel.K(c)
w := pixel.Or("TableOfContents Width", o.Width, 160)
res := TableOfContentsResult{}
// The bases turn before they learn they are off.
v := *current
res.Element = ui.RadioGroup(c, func() {
for i, it := range items {
shell, base, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, current, i).Label(it.Title).Disabled(o.Disabled)
shell, _, st := pixel.Shell(c, func() *ui.Element {
return ui.RadioBase(c, &v, i).Label(it.Title).Disabled(o.Disabled)
})
if base.Changed() {
res.Changed = true
}
shell.Size(k.D(w), k.D(pixel.LineHeight)).Draw(func(p *ui.Painter, r ui.Rect) {
g := k.Canvas(p, r)
x, ink := 8+it.Level*10, pixel.Faint
@@ -60,7 +59,7 @@ func TableOfContents(c *ui.Context, text string, items []TocItem, current *int,
})
}
}).Gap(0).Label(text)
if res.Changed {
if res.Changed = keep(c, v, current, o.Disabled); res.Changed {
slog.Debug("8bit: toc", "label", text, "section", items[*current].Title)
}
return res
+93
View File
@@ -0,0 +1,93 @@
package navigation_test
import (
"fmt"
"strings"
"testing"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/icon"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/navigation"
)
func TestKeysInAVeilsFirstFrameTurnNothing(t *testing.T) {
nav := []navigation.NavItem{{Icon: icon.Home, Label: "Home"}, {Icon: icon.Star, Label: "Stars"}}
cases := map[string]struct {
build func(c *ui.Context, v *int)
key ui.Key
}{
"NavRail": {func(c *ui.Context, v *int) { navigation.NavRail(c, "Rail", nav, v, navigation.NavRailOptions{}) }, ui.KeyDown},
"BottomNav": {func(c *ui.Context, v *int) { navigation.BottomNav(c, "Nav", nav, v, navigation.BottomNavOptions{}) }, ui.KeyRight},
"TableOfContents": {func(c *ui.Context, v *int) {
navigation.TableOfContents(c, "Contents", []navigation.TocItem{{Title: "Intro"}, {Title: "Rules"}}, v, navigation.TableOfContentsOptions{})
}, ui.KeyDown},
"Sidebar": {func(c *ui.Context, v *int) {
navigation.Sidebar(c, "Side", []navigation.SidebarSection{{Title: "Game", Items: []navigation.SidebarItem{{Label: "Play"}, {Label: "Load"}}}}, v, navigation.SidebarOptions{})
}, ui.KeyDown},
"Tabs": {func(c *ui.Context, v *int) {
navigation.Tabs(c, "Tabs", []string{"Items", "Magic"}, v, navigation.TabsOptions{}, func() {})
}, ui.KeyRight},
"DocumentTabs": {func(c *ui.Context, v *int) {
navigation.DocumentTabs(c, "Docs", []string{"a.txt", "b.txt"}, v, navigation.DocumentTabsOptions{})
}, ui.KeyRight},
}
for name, tc := range cases {
for _, veil := range []bool{false, true} {
v, inert := 0, false
tt := veiled(&inert, func(c *ui.Context) { tc.build(c, &v) })
tt.Key(0, ui.KeyTab)
inert = veil
tt.Key(0, tc.key)
if turned := v != 0; turned == veil {
t.Errorf("%s: veiled %v, the key made %s", name, veil, fmt.Sprint(v))
}
}
}
}
func TestDeleteInAVeilsFirstFrameClosesNoTab(t *testing.T) {
for _, veil := range []bool{false, true} {
v, closed, inert := 0, -1, false
tt := veiled(&inert, func(c *ui.Context) {
if r := navigation.DocumentTabs(c, "Docs", []string{"a.txt", "b.txt"}, &v, navigation.DocumentTabsOptions{}); r.Closed >= 0 {
closed = r.Closed
}
})
tt.Key(0, ui.KeyTab)
inert = veil
tt.Key(0, ui.KeyDelete)
if (closed == 0) == veil {
t.Errorf("veiled %v, Delete closed %d", veil, closed)
}
}
}
func TestDocumentTabFocusFollowsItsTab(t *testing.T) {
titles, sel, closed := []string{"a.txt", "b.txt", "c.txt"}, 1, ""
tt := view(600, 300, newClock(), false, func(c *ui.Context) {
if r := navigation.DocumentTabs(c, "Docs", titles, &sel, navigation.DocumentTabsOptions{}); r.Closed >= 0 {
closed = titles[r.Closed]
}
})
tt.Key(0, ui.KeyTab)
// a.txt closes elsewhere; b.txt keeps its focus.
titles, sel = titles[1:], 0
tt.Frame()
tt.Key(0, ui.KeyDelete)
if closed != "b.txt" {
t.Fatalf("Delete after a.txt left closed %q", closed)
}
}
func TestTwinDocumentTabsPanic(t *testing.T) {
defer func() {
if r := fmt.Sprint(recover()); !strings.HasPrefix(r, "navigation: DocumentTabs") {
t.Fatalf("two a.txt tabs gave %q", r)
}
}()
sel := 0
view(400, 200, newClock(), false, func(c *ui.Context) {
navigation.DocumentTabs(c, "Docs", []string{"a.txt", "a.txt"}, &sel, navigation.DocumentTabsOptions{})
})
}
+46
View File
@@ -0,0 +1,46 @@
package navigation_test
import (
"testing"
"github.com/egoist/mygo/ui"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/navigation"
"git.zacharyzhang.com/ZacharyZhang-NY/8bitMyGoUI/pixel"
)
// veiled builds under a veil the test raises and lifts.
func veiled(inert *bool, build func(c *ui.Context)) *ui.Tester {
return view(600, 400, newClock(), false, func(c *ui.Context) {
s := pixel.Current(c)
s.Inert = *inert
pixel.Scope(c, s, func() { build(c) })
})
}
func TestOpenMenusGiveFocusBackAfterAVeil(t *testing.T) {
items := []navigation.MenuItem{{Label: "One"}, {Label: "Two"}}
for name, build := range map[string]func(c *ui.Context){
"dropdown": func(c *ui.Context) { navigation.DropdownMenu(c, "File", items, navigation.DropdownMenuOptions{}) },
"menubar": func(c *ui.Context) {
navigation.MenuBar(c, "Bar", []navigation.Menu{{Title: "Edit", Items: items}}, navigation.MenuBarOptions{})
},
} {
inert := false
tt := veiled(&inert, build)
tt.Key(0, ui.KeyTab)
tt.Key(0, ui.KeyDown)
if !tt.HasText("Two") {
t.Fatalf("%s did not open: %q", name, tt.Texts())
}
inert = true
tt.Frame()
inert = false
tt.Frame()
// Only focus on the opener lets Down open it again.
tt.Key(0, ui.KeyDown)
if !tt.HasText("Two") {
t.Errorf("%s did not get its focus back after the veil", name)
}
}
}
+2 -2
View File
@@ -80,13 +80,13 @@ func WorldMap(c *ui.Context, text string, nodes []MapNode, paths [][2]int, at *i
key ui.Key
dx, dy int
}{{ui.KeyLeft, -1, 0}, {ui.KeyRight, 1, 0}, {ui.KeyUp, 0, -1}, {ui.KeyDown, 0, 1}} {
if base.Shortcut(0, m.key) {
if pixel.Shortcut(base, 0, m.key) {
if j := toward(nodes, paths, *at, m.dx, m.dy); j >= 0 {
walkTo(j)
}
}
}
enter, space := base.Shortcut(0, ui.KeyEnter), base.Shortcut(0, ui.KeySpace)
enter, space := pixel.Shortcut(base, 0, ui.KeyEnter), pixel.Shortcut(base, 0, ui.KeySpace)
res.Entered = enter || space
// Enter and Space are taken, so clicks come from pointers.
if base.Clicked() {